Welcome to Assassin's Creed Wiki! Log in and join the community.

Tampa Bay: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Crookandcharlatan
→‎Gallery: My bad, that's Palenque
imported>TheHiddenBlade123
Expanded
Line 1: Line 1:
{{Era|AC4}}
{{Era|AC4}}
{{WP-REAL|Tampa Bay}}
{{WP-REAL|Tampa Bay}}
{{Stub}}
[[File:Tampa Bay - Multiplayer.jpg|thumb|250px|Tampa Bay]]
'''Tampa Bay''' is a large, natural harbor and estuary along the {{Wiki|Gulf of Mexico}} on the west central coast of [[Florida]].
'''Tampa Bay''' is a large, natural harbor and estuary along the {{Wiki|Gulf of Mexico}} on the west central coast of [[Florida]].


In 2013, it was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>
==History==
In the area a {{Wiki|Jesuit}} missionary settlement was located, known for its gardens of serenity and impressive wine. The settlement was build in the hope to convert the local natives and is made mostly out of sandstone. During the day, the massive stone wall kept the place cool in the sweltering heat and warm during the night. Underneath the camp tunnels were build, in case of a dust storm or an attack.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]''</ref>
 
In 2013, Tampa Bay was used as a simulated location created by [[Abstergo Industries]]' [[Abstergo Entertainment|entertainment branch]], for the console stage of their [[Animus]] technology.<ref name="AC4"/>
 
The simulation depicted Tampa Bay as a small, sandstone settlement located in an arid environment. The settlement included an open courtyard, a church and a bell tower. Adjacent to the bell tower was a square, which led to a busy marketplace. Surrounding the main settlement were arching walls and aqueducts. Further away, huge wine barrels and storage houses had also been set up.<ref name="AC4"/>
 
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Tampa Bay could be utilized during the day, the night, or amidst rain.<ref name="AC4"/>


==Trivia==
==Trivia==
Line 10: Line 17:


==Gallery==
==Gallery==
<tabber>Concept art=
<gallery captionalign="center" position="center" spacing="small" widths="180">
Tampa Bay Map - Multiplayer.jpg|An aerial view of Tampa Bay
Tampa Bay Concept 1 - Multiplayer.jpg|The marketplace
Tampa Bay Concept 2 - Multiplayer.jpg|Tampa Bay during the day
Tampa Bay Concept 3 - Multiplayer.jpg|Tampa Bay during the evening
Tampa Bay Concept 4 - Multiplayer.jpg|The settlement
</gallery>
|-|Promotional screenshots=
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
AC4MP - Wayfarer vs Shaman.jpg|The [[Wayfarer]] being stalked by the [[Shaman]]
AC4MP - Wayfarer vs Shaman.jpg|The [[Wayfarer]] being stalked by the [[Shaman]]
Line 15: Line 31:
AC4MP-MSettlement StalkerKill.jpg|The [[Firebrand]] being pounced upon by the [[Night Stalker]]
AC4MP-MSettlement StalkerKill.jpg|The [[Firebrand]] being pounced upon by the [[Night Stalker]]
</gallery>
</gallery>
</tabber>


==Reference==
==Reference==
{{Reflist}}
{{Reflist}}
{{AC4}}
[[Category:Animi virtual locations]]
[[Category:Animi virtual locations]]
[[Category:Quaternary stage locations]]
[[Category:Quaternary stage locations]]

Revision as of 19:44, 7 February 2016


Tampa Bay

Tampa Bay is a large, natural harbor and estuary along the Gulf of Mexico on the west central coast of Florida.

History

In the area a Jesuit missionary settlement was located, known for its gardens of serenity and impressive wine. The settlement was build in the hope to convert the local natives and is made mostly out of sandstone. During the day, the massive stone wall kept the place cool in the sweltering heat and warm during the night. Underneath the camp tunnels were build, in case of a dust storm or an attack.[1]

In 2013, Tampa Bay was used as a simulated location created by Abstergo Industries' entertainment branch, for the console stage of their Animus technology.[1]

The simulation depicted Tampa Bay as a small, sandstone settlement located in an arid environment. The settlement included an open courtyard, a church and a bell tower. Adjacent to the bell tower was a square, which led to a busy marketplace. Surrounding the main settlement were arching walls and aqueducts. Further away, huge wine barrels and storage houses had also been set up.[1]

With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations, as well as dynamic weather. Because of this, Tampa Bay could be utilized during the day, the night, or amidst rain.[1]

Trivia

  • During development, Tampa Bay was referred to as Missionary Settlement.[2]

Gallery

Reference