Welcome to Assassin's Creed Wiki! Log in and join the community.
Simon Lemay-Comtois: Difference between revisions
Jump to navigation
Jump to search
imported>Soranin Created page with "{{Era|RW}} '''Simon Lemay-Comtois''' is a game designer and served as the Associate Game Director of ''Assassin's Creed: Shadows'',<ref name="SportsIllustrated">{{Cite web|url=https://www.si.com/videogames/features/assassins-creed-shadows-interview|title=Assassin's Creed Shadows interview: dragon mounts and Splinter Cell-style stealth|archiveurl=https://web.archive.org/web/20240905001443/https://www.si.com/videogames/features/assassins-creed-shadows-interview|archive..." |
imported>MikonoshinobiCE mNo edit summary |
||
| Line 12: | Line 12: | ||
[[Category:Assassin's Creed: Odyssey development team]] | [[Category:Assassin's Creed: Odyssey development team]] | ||
[[Category:Assassin's Creed: Shadows development team]] | [[Category:Assassin's Creed: Shadows development team]] | ||
[[zh:西蒙·勒迈-孔图瓦]] | |||
Revision as of 16:49, 5 February 2025
Simon Lemay-Comtois is a game designer and served as the Associate Game Director of Assassin's Creed: Shadows,[1] having previously done work for both Assassin's Creed: Syndicate and Assassin's Creed: Odyssey.
Assassin's Creed credits
- Assassin's Creed: Syndicate (2015) – Team Lead Menus & Interfaces
- Assassin's Creed: Odyssey (2018) – Game Designers
- Assassin's Creed: Shadows (2024) – Associate Game Director
References
- ↑ Griffin, Griff (11 June 2024). Assassin's Creed Shadows interview: dragon mounts and Splinter Cell-style stealth. Sports Illustrated. Archived from the original on 5 September 2024. Retrieved on 21 January 2025.