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Animus Virtual Training Program: Difference between revisions

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imported>The Crimson Eagle
m →‎Trivia: Changing to past tense. I believe I've already done it for this page, but whatever. And grammar fixes, too.
imported>Slate Vesper
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*In the Animus Virtual Training Program, only the [[Poison Blade]] and [[Throwing knives|throwing knife]] belt were visible.
*In the Animus Virtual Training Program, only the [[Poison Blade]] and [[Throwing knives|throwing knife]] belt were visible.
*In ''[[Assassin's Creed II: Discovery]]'', an Animus Virtual Training Program was used to guide Desmond through the new features in the game. Like the Training Program in ''Brotherhood'', it had challenges for Desmond to complete.
*In ''[[Assassin's Creed II: Discovery]]'', an Animus Virtual Training Program was used to guide Desmond through the new features in the game. Like the Training Program in ''Brotherhood'', it had challenges for Desmond to complete.
*During time in the Virtual Training mode, Ezio always had Seusenhofer set on, but it could be covered by any other outfit.


==Gallery==
==Gallery==

Revision as of 19:48, 29 July 2012

File:Z c763a586.jpg
Ezio Auditore assassinating a guard while in the Animus Virtual Training Program.
"I made some improvements to the Animus and I've also patched in a new VR Training program. Here you can show off all those flashy moves you've picked up from your ancestors."
―Rebecca Crane to Desmond Miles.[src]

The Animus Virtual Training Program was a feature incorporated into the Animus 2.0 by Rebecca Crane. It served as a series of tutorial missions for Desmond Miles, in order to improve his skills in open combat, freerunning, and assassinations.

Trivia

  • The Animus Virtual Training Program was reminiscent of the tutorial session from the original Assassin's Creed.
  • Completing all exercises in the Animus Virtual Training Program with at least a bronze medal unlocked a cosmetic outfit in Brotherhood, being the Raiden Skin from the Metal Gear Solid series.
  • In the Animus Virtual Training Program, only the Poison Blade and throwing knife belt were visible.
  • In Assassin's Creed II: Discovery, an Animus Virtual Training Program was used to guide Desmond through the new features in the game. Like the Training Program in Brotherhood, it had challenges for Desmond to complete.

Gallery



Source