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| {{Era|Culture}} | | {{Era|Culture}} |
| {{Quote|I have promised myself that, before I die, I will make an effort and put every life lesson I've learned {{Wiki|The Prince|on}} {{Wiki|Discourses on Livy|paper}}; so that the good men of the future will learn about the bad men of the past. On these next few pages, I will write about one of [[Cesare Borgia]]'s plans that almost caused the downfall of [[Rome]]; if not for me and the [[Assassins]] of [[Italy]].|The words in Niccolò Machiavelli's journal|Database: Journal – The Corrupted}} | | {{Quote|On these next few pages, I will write about one of Cesare Borgia's plans that almost caused the downfall of Rome, if not for me and the Assassins of Italy.|Niccolò Machiavelli musing on the intended legacy of his written works|Assassin's Creed: Identity|Database: Journal – The Corrupted}} |
| '''Niccolò Machiavelli's journal''' was a personal journal written by [[Niccolò Machiavelli]] during the [[Renaissance]]. In [[Modern times]], [[Abstergo Entertainment]] discovered this journal through the [[Identity Project]], one of the [[Animus Project]].<ref>''[[Assassin's Creed: Identity]]''</ref> | | '''Niccolò Machiavelli's journal''' was a personal journal written by [[Niccolò Machiavelli]] during the [[Renaissance]]. In 2014, [[Abstergo Entertainment]] later discovered this journal through their [[Identity Project]].<ref>''[[Assassin's Creed: Identity]]''</ref> |
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| ==Entries== | | ==Entries== |
| <tabber> | | <tabber> |
| Entry 1=[[File:The Corrupted.jpg|thumb|250px]][[The Corrupted]]<br><br
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| | [[File:The Corrupted.jpg|thumb|250px]] |
| | [[The Corrupted]]<br><br>"I have promised myself that, before I |
| </tabber> | | </tabber> |
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| ==Behind the scenes== | | ==Behind the scenes== |
| The Lo Sparviero's memories events occurs in the immediate aftermath of the fall of the Crows in [[Rome]], which itself takes place many years after the [[Siege of Monteriggioni]] in 1500. However, these memories' journal describes its events as also occurring shortly after [[Ezio Auditore da Firenze]] and [[Mario Auditore]] presents the [[Apple of Eden 6|Apple of Eden]] to Machiavelli with the idea to send it to Forlì, which canonically occurred in 1488. Reinforcing this inconsistency is that the [[Battle of Forlì]] happens soon after this in the memory sequence. The game has removed the memories' date. | | The events seen in Lo Sparviero's memories occur in the immediate aftermath of the fall of the Crows in [[Rome]], which itself takes place many years after the [[Siege of Monteriggioni]] in 1500. However, the memories' journal entries describe the events as also occurring shortly after [[Ezio Auditore da Firenze|Ezio]] and [[Mario Auditore]] presented the [[Apple of Eden 6|Apple of Eden]] to Machiavelli with the idea to send it to Forlì, which canonically occurred in 1488. Reinforcing this inconsistency is that the [[Battle of Forlì]] happens soon after this in the memory sequence. The game has removed the memories' dates. |
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| Before the Update 1.6.0 of ''[[Assassin's Creed: Identity]]'',<ref>{{Cite web|url=https://apps.apple.com/us/app/assassins-creed-identity/id880971164|title=''Apple Store'' - Assassin's Creed Identity Version History|archiveurl=https://web.archive.org/web/20211021175715/https://apps.apple.com/us/app/assassins-creed-identity/id880971164|archivedate=2021-10-21}}</ref> the journal as the "Story Summary".<ref>{{youtube|video=2mzCGX2q3Z4?t=912|text=Assassin’s Creed - Identity (by Ubisoft) - iOS / Android - HD Gameplay Trailer|channel=UCfelpouIc8hS7cBXnVKRBpQ|channelname=TouchGameplay}}</ref>
| | Entries 11–14 were accessible only if players purchased the [[Assassin's Creed: Identity downloadable content|downloadable]] expansion ''[[Forlì - A Crimson Sunset]]''. |
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| The following Story Summaries from inside the game file:
| | Before Update 1.6.0 of ''[[Assassin's Creed: Identity]]'',<ref>{{Cite web|url=https://apps.apple.com/us/app/assassins-creed-identity/id880971164|title=''Apple Store'' - Assassin's Creed Identity Version History|archiveurl=https://web.archive.org/web/20211021175715/https://apps.apple.com/us/app/assassins-creed-identity/id880971164|archivedate=21 October 2021}}</ref> the journal was known as the "Story Summary".<ref>{{youtube|video=2mzCGX2q3Z4?t=912|text=Assassin’s Creed - Identity (by Ubisoft) - iOS / Android - HD Gameplay Trailer|channel=UCfelpouIc8hS7cBXnVKRBpQ|channelname=TouchGameplay}}</ref> The following Story Summary entries are taken from the game files: |
| {|class="mw-collapsible mw-collapsed" width="100%" style="clear:both; font-size:90%; font-family:Arial;" | |
| !style="border-radius:3.25px;" align="center"|Story Summary
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| <tabber> | | <tabber> |
| Entry 1=
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| The Corrupted | | The Corrupted |
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| HELIX DATABASE ID 616C7265616479<br /> | | HELIX DATABASE ID 616C7265616479<br> |
| PROJECT IDENTITY ENTRY #2 PART 2 OF 2 | | PROJECT IDENTITY ENTRY #2 PART 2 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1502 - Tax collectors have entered the city, followed by several Borgia Guards. They have arrested several citizens and are causing distress in the streets. We have identified all three of them as undercover Mercenaries, and we suspect that they are here for some other reason. One of them has asked questions about the Assassin presence in the city; questions that have prompted us to take action. We must eliminate all three of them, before they become aggressive to our citizens. | | 1502 – Tax collectors have entered the city, followed by several Borgia Guards. They have arrested several citizens and are causing distress in the streets. We have identified all three of them as undercover Mercenaries, and we suspect that they are here for some other reason. One of them has asked questions about the Assassin presence in the city; questions that have prompted us to take action. We must eliminate all three of them, before they become aggressive to our citizens. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| The Borgia Mercenaries have been successfully dealt with. One of them was carrying a sealed letter containing instructions to steal a certain chest, bearing the seal of Borgia. The chest contained an unusual Hidden Blade, embellished with the head of a crow. | | The Borgia Mercenaries have been successfully dealt with. One of them was carrying a sealed letter containing instructions to steal a certain chest, bearing the seal of Borgia. The chest contained an unusual Hidden Blade, embellished with the head of a crow. |
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| Entry 2=
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| A Healer's Blood | | A Healer's Blood |
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| HELIX DATABASE ID 686173<br /> | | HELIX DATABASE ID 686173<br> |
| PROJECT IDENTITY ENTRY #2 PART 1 OF 2 | | PROJECT IDENTITY ENTRY #2 PART 1 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1501 - Our Scout intercepted a message that has arrived from Firenze. In this message, a man named Pietro de Galencia is instructed to gain access to the Assassin hideout under the Villa Auditore, with the intention of recovering a stash of weapons and other items of interest that were brought back from Firenze some years ago. He needs to be eliminated before he leads the Borgia guards to the secret entrance. | | 1501 – Our Scout intercepted a message that has arrived from ''Firenze''. In this message, a man named Pietro de Galencia is instructed to gain access to the [[Sanctuary|Assassin hideout]] under the Villa Auditore, with the intention of recovering a stash of weapons and other items of interest that were brought back from ''Firenze'' some years ago. He needs to be eliminated before he leads the Borgia guards to the secret entrance. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| We have intercepted a secret message from Firenze: Confidential orders to find our hideout and steal the Corvix Blades and their blueprints, brought to us by Mario some years ago. It was intended for a man named Pietro de Galencia. Find him and dispose of him. | | We have intercepted a secret message from ''Firenze'': Confidential orders to find our hideout and steal the Corvix Blades and their blueprints, brought to us by Mario some years ago. It was intended for a man named Pietro de Galencia. Find him and dispose of him. |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| Pietro de Galencia has been eliminated, and with him all the information he had gathered — secrets that went with him to the grave. We must investigate who Pietro was working for. Currently, all our leads point to Firenze. | | Pietro de Galencia has been eliminated, and with him all the information he had gathered—secrets that went with him to the grave. We must investigate who Pietro was working for. Currently, all our leads point to ''Firenze''. |
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| Entry 3=
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| The Blade Maker | | The Blade Maker |
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| HELIX DATABASE ID 616C7265616479<br /> | | HELIX DATABASE ID 616C7265616479<br> |
| PROJECT IDENTITY ENTRY #2 PART 2 OF 2 | | PROJECT IDENTITY ENTRY #2 PART 2 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1497 - Niccolò Machiavelli has located the inventor Demetrio Il Silente, who is allegedly working for Cesare Borgia. Demetrio has crafted several weapons, even custom made Hidden Blades, but we must now stop him. Niccolò has informed us of where we can find Demetrio. We believe he is just Cesare's pawn, and so killing him would be pointless, but we must still get our hands on Leonardo's stolen blueprints before the Borgia Guard takes them. | | 1497 – Niccolò Machiavelli has located the inventor Demetrio Il Silente, who is allegedly working for Cesare Borgia. Demetrio has crafted several weapons, even custom made Hidden Blades, but we must now stop him. Niccolò has informed us of where we can find Demetrio. We believe he is just Cesare's pawn, and so killing him would be pointless, but we must still get our hands on Leonardo's stolen blueprints before the Borgia Guard takes them. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| The blueprints have been recovered, but the chest also contained many Hidden Blades, all bearing a symbol of a crow's head. We gave the blades to Mario Auditore, who will take them back to Monteriggioni for safekeeping. | | The blueprints have been recovered, but the chest also contained many Hidden Blades, all bearing a symbol of a crow's head. We gave the blades to Mario Auditore, who will take them back to Monteriggioni for safekeeping. |
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| Entry 4=
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| Broken Chains | | Broken Chains |
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| HELIX DATABASE ID 66616C6C656E<br /> | | HELIX DATABASE ID 66616C6C656E<br> |
| PROJECT IDENTITY ENTRY #3 PART 1 OF 3 | | PROJECT IDENTITY ENTRY #3 PART 1 OF 3 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
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| 1522 - A Florentine scout claims that Leonardo da Vinci was followed from Forlì by a group of people clad in black. This group are hired blades known as The Crows. We've never encountered them before and don't know their numbers, but they've already infiltrated the city and aim to kill Leonardo. They seem to have bribed some corrupt Medici Guards, who were overheard asking questions about Leonardo. You must meet with him and escort him to one of our safe-houses. Alive. | | 1522 – A Florentine scout claims that Leonardo da Vinci was followed from Forlì by a group of people clad in black. This group are hired blades known as The Crows. We've never encountered them before and don't know their numbers, but they've already infiltrated the city and aim to kill Leonardo. They seem to have bribed some corrupt Medici Guards, who were overheard asking questions about Leonardo. You must meet with him and escort him to one of our safe-houses. Alive. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| A group known as The Crows entered the city at dark and are plotting to kill Leonardo da Vinci. Leonardo is a crucial ally of the Order - you must protect him at all costs. | | A group known as The Crows entered the city at dark and are plotting to kill Leonardo da Vinci. Leonardo is a crucial ally of the Order—you must protect him at all costs. |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| The Crows have been defeated and Leonardo escorted to safety. He told us that his workshop was ransacked, and the thieves stole several blueprints, although many of them were fakes or contained false calculations. | | The Crows have been defeated and Leonardo escorted to safety. He told us that his [[Bottega di Leonardo|workshop]] was ransacked, and the thieves stole several blueprints, although many of them were fakes or contained false calculations. |
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| Entry 5=
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| Deadly Howl | | Deadly Howl |
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| HELIX DATABASE ID 6E657874<br /> | | HELIX DATABASE ID 6E657874<br> |
| PROJECT IDENTITY ENTRY #3 PART 2 OF 3 | | PROJECT IDENTITY ENTRY #3 PART 2 OF 3 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1504 - There is an unhealthy Borgia presence in the city. Machiavelli has instructed us to lie low and observe their activities. He has summoned a scout to give him a letter that must be sent to Rome, but the scout was identified by an odd man and captured by a Borgia Captain. The scout must be rescued before they realize who he is or worse, execute him. You might use the fact that these Borgia guards are famously corruptible to your advantage. | | 1504 – There is an unhealthy Borgia presence in the city. Machiavelli has instructed us to lie low and observe their activities. He has summoned a scout to give him a letter that must be sent to Rome, but the scout was identified by an odd man and captured by a Borgia Captain. The scout must be rescued before they realize who he is or worse, execute him. You might use the fact that these Borgia guards are famously corruptible to your advantage. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| The Scout has been rescued and escorted to safety. The letter can now be sent to Rome. The Scout said that an old bald man named Sirus identified him. We suspect that the man was a rogue Assassin's informant. | | The Scout has been rescued and escorted to safety. The letter can now be sent to Rome. The Scout said that an old bald man named Sirus identified him. We suspect that the man was a rogue Assassin's informant. |
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| Entry 6=
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| The Gathering | | The Gathering |
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| HELIX DATABASE ID 57494C4C<br /> | | HELIX DATABASE ID 57494C4C<br> |
| PROJECT IDENTITY ENTRY #3 PART 3 OF 3 | | PROJECT IDENTITY ENTRY #3 PART 3 OF 3 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1508 - Ercole Massimo is dead, yet the Secta Luporum remains a threat, and are acquiring new weapons. A convoy lead by one of Cesare's inner circle, has reached a Borgia camp at the Colosseo. The leader was identified as Sirus Favero, a killer skilled at uncovering Assassins. A new shipment will soon be delivered. Surely this is no coincidence. Our scouts have marked crates with Assassin Marks. We must confirm this connection, ambush the meeting, and kill Sirus's contact - most likely a highly ranked Borgia personnel. | | 1508 – Ercole Massimo is dead, yet the [[Followers of Romulus|Secta Luporum]] remains a threat, and are acquiring new weapons. A convoy lead by one of Cesare's inner circle, has reached a Borgia camp at the Colosseo. The leader was identified as Sirus Favero, a killer skilled at uncovering Assassins. A new shipment will soon be delivered. Surely this is no coincidence. Our scouts have marked crates with Assassin Marks. We must confirm this connection, ambush the meeting, and kill Sirus's contact—most likely a highly ranked Borgia personnel. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| The Borgia Captain Matteo is dead. We've tried to interrogate Sirus Favero, but it seems that his tongue was cut out long ago. He was laughing hysterically and had to be restrained. He will be imprisoned at Firenze. | | The Borgia Captain Matteo is dead. We've tried to interrogate Sirus Favero, but it seems that his tongue was cut out long ago. He was laughing hysterically and had to be restrained. He will be imprisoned at ''Firenze''. |
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| Entry 7=
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| Under the Red Sun | | Under the Red Sun |
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| HELIX DATABASE ID 6265<br /> | | HELIX DATABASE ID 6265<br> |
| PROJECT IDENTITY ENTRY #4 PART 1 OF 2 | | PROJECT IDENTITY ENTRY #4 PART 1 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1506 - While delivering an important map to Roma, four Assassins were killed and were then hung by the Colosseo. They were ambushed by Templar Agents while exploring the catacombs, who killed them and looted their bodies. Our scouts have located all of them nearby, and it seems they're to meet somewhere near the Colosseo. We must take them out one by one and deliver vengeance, only then we can recover the stolen items of our brothers. | | 1506 – While delivering an important map to Roma, four Assassins were killed and were then hung by the ''Colosseo''. They were ambushed by Templar Agents while exploring the catacombs, who killed them and looted their bodies. Our scouts have located all of them nearby, and it seems they're to meet somewhere near the ''Colosseo''. We must take them out one by one and deliver vengeance, only then we can recover the stolen items of our brothers. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| The Templar Agents were disposed of. We recovered a map of the Pythagorean Temple; we believe that they wanted to gain entry and exploit the temple's secrets. They were stopped in time and paid a heavy price for the lives of our brothers. | | The Templar Agents were disposed of. We recovered a map of the [[Temple of Pythagoras|Pythagorean Temple]]; we believe that they wanted to gain entry and exploit the temple's [[Pythagorean Vault|secrets]]. They were stopped in time and paid a heavy price for the lives of our brothers. |
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| Entry 8=
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| A Dangerous Trade | | A Dangerous Trade |
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| HELIX DATABASE ID 6C6F6E646F6E<br /> | | HELIX DATABASE ID 6C6F6E646F6E<br> |
| PROJECT IDENTITY ENTRY #4 PART 2 OF 2 | | PROJECT IDENTITY ENTRY #4 PART 2 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1506 - Ercole Massimo ordered the kidnap Leonardo so he could gain access to the Pythagorean Temple. Leonardo hid the map of the temple in several of his paintings. One, the "Portrait of a Musician" is owned by Patrizio, but he refused to sell the painting to Ercole, and Ercole wants him dead. Find and kill the thug hired to kill Patrizio before he meets Ercole. Then, pose as the killer and meet Ercole for the orders. After this, follow Ercole to find Leonardo. | | 1506 – Ercole Massimo ordered the kidnap Leonardo so he could gain access to the Pythagorean Temple. Leonardo hid the map of the temple in several of his paintings. One, the "''{{Wiki|Portrait of a Musician}}''" is owned by Patrizio, but he refused to sell the painting to Ercole, and Ercole wants him dead. Find and kill the thug hired to kill Patrizio before he meets Ercole. Then, pose as the killer and meet Ercole for the orders. After this, follow Ercole to find Leonardo. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| Ercole's ambush has failed, but he still escaped. With his last breath, one of his people said that Ercole is holding Leonardo inside the catacombs near the Colosseo. Pass this onto Ezio as soon as possible. | | Ercole's ambush has failed, but he still escaped. With his last breath, one of [[Hermeticists|his people]] said that Ercole is holding Leonardo inside the catacombs near the ''Colosseo''. Pass this onto Ezio as soon as possible. |
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| Entry 9=
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| Burning Pages | | Burning Pages |
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| HELIX DATABASE ID 5349474E4544<br /> | | HELIX DATABASE ID 5349474E4544<br> |
| PROJECT IDENTITY ENTRY #5 PART 1 OF 2 | | PROJECT IDENTITY ENTRY #5 PART 1 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1470 - The Templar Vittorio Garretti is about to receive a manuscript from Cesare Borgia. It contains several leather pages written in a foreign language along with some strange drawings. It is of vital importance, and the messenger carrying it is believe to be a Templar Agent. You need to identify him and plant a forged manuscript Niccolò has made for you, while you steal the original. The messenger will hopefully give it to Vittorio, who is also enjoying the company of Enrico Saava, a man we've been hunting for quite some time... | | 1470 – The Templar Vittorio Garretti is about to receive a manuscript from Cesare Borgia. It contains several leather pages written in a foreign language along with some strange drawings. It is of vital importance, and the messenger carrying it is believe to be a Templar Agent. You need to identify him and plant a forged manuscript Niccolò has made for you, while you steal the original. The messenger will hopefully give it to Vittorio, who is also enjoying the company of Enrico Saava, a man we've been hunting for quite some time... |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| The forged manuscript has been planted and delivered to Vittorio, who then left the city in a great hurry. The original is to be immediately sent to Leonardo, who has shown a great interest in it. | | The forged manuscript has been planted and delivered to Vittorio, who then left the city in a great hurry. The original is to be immediately sent to Leonardo, who has shown a great interest in it. |
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| Entry 10=
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| Stolen Memories | | Stolen Memories |
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| HELIX DATABASE ID 6572756469746F<br /> | | HELIX DATABASE ID 6572756469746F<br> |
| PROJECT IDENTITY ENTRY #5 PART 2 OF 2 | | PROJECT IDENTITY ENTRY #5 PART 2 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1520 - Niccolò Machiavelli wants us to aid him recover Leonardo's almanac from his Roma workshop. The Borgia guards have already seized the building, so we must be quick. It is believed that the almanac contains secrets not for Borgia eyes. Leonardo hid the almanac inside a small safe built into the wall and covered by a painting of Rodrigo Borgia. Only Niccolò knows the right combination. | | 1520 – Niccolò Machiavelli wants us to aid him recover Leonardo's almanac from his ''Roma'' workshop. The Borgia guards have already seized the building, so we must be quick. It is believed that the almanac contains secrets not for Borgia eyes. Leonardo hid the almanac inside a small safe built into the wall and covered by a painting of Rodrigo Borgia. Only Niccolò knows the right combination. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| Returning to Niccolò's hideout, he revealed that the almanac held many old leather pages, which he and Leonardo were actively gathering. Niccolò claimed that Leonardo deciphered them, and because of his death, it's possible that no one ever will. | | Returning to Niccolò's hideout, he revealed that the almanac held many old leather pages, which he and Leonardo were actively gathering. Niccolò claimed that Leonardo deciphered them, and because of his death, it's possible that no one ever will. |
| </tabber>
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| <tabber>
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| Entry 11=
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| The Fallen Ruler | | The Fallen Ruler |
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| HELIX© DATABASE ID 4F72656C6F76<br /> | | HELIX© DATABASE ID 4F72656C6F76<br> |
| PROJECT IDENTITY ENTRY #6 PART 1 OF 2 | | PROJECT IDENTITY ENTRY #6 PART 1 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1499 - On her last visit in Monteriggioni, Caterina Sforza revealed an interesting secret to Ezio, about her husband's Templar related secrets. Apparently, in the city of Forlì, deep under the Rocca di Ravaldino, there lies a chamber in which her husband used to stash several Templar artifacts and other valuable items. Ezio believes that this chamber might hold important information and he wants you to help him access it. Caterina mentioned that the entrance to the chamber is hidden, and the only man who has any knowledge of its location might be already dead. Help Ezio find that man by talking to the people around the city. | | 1499 – On her last visit in Monteriggioni, Caterina Sforza revealed an interesting secret to Ezio, about [[Girolamo Riario|her husband]]'s Templar related secrets. Apparently, in the city of Forlì, deep under the Rocca di Ravaldino, there lies a chamber in which her husband used to stash several Templar artifacts and other valuable items. Ezio believes that this chamber might hold important information and he wants you to help him access it. Caterina mentioned that the entrance to the chamber is hidden, and the only man who has any knowledge of its location might be already dead. Help Ezio find that man by talking to the people around the city. |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| Ezio wants you to help him find a man named Andrea Migli who was Girolamo's left hand. This man knows how to gain entry to the Templar chambers. Search the city for people who could lead you to him, and don't forget: Assassins are not welcome in Forlì! | | Ezio wants you to help him find a man named [[Andrea Migli]] who was Girolamo's left hand. This man knows how to gain entry to the Templar chambers. Search the city for people who could lead you to him, and don't forget: Assassins are not welcome in Forlì! |
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| SUBJECT MEMORY FRAGMENT 02 | | SUBJECT MEMORY FRAGMENT 02 |
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| By nightfall, Ezio managed to gain entry to the secret chambers using the small key-medallion, but when he left the Rocca, he seemed troubled. He said that many secrets are buried down there, most notably a small cube with a red substance inside, and an old sword of unknown origin. He is sure Leonardo will know what to do with these mystical items. | | By nightfall, Ezio managed to gain entry to the secret chambers using the small key-medallion, but when he left the Rocca, he seemed troubled. He said that many secrets are buried down there, most notably a [[Blood vial|small cube]] with a red substance inside, and an old [[sword]] of unknown origin. He is sure Leonardo will know what to do with these mystical items. |
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| Entry 12=
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| A Grey Sky | | A Grey Sky |
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| HELIX© DATABASE ID 32303137<br /> | | HELIX© DATABASE ID 32303137<br> |
| PROJECT IDENTITY ENTRY #6 PART 2 OF 2 | | PROJECT IDENTITY ENTRY #6 PART 2 OF 2 |
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| <nowiki>[</nowiki>SUMMARY<nowiki>]</nowiki>
| | [SUMMARY] |
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| 1488 - The city of Forli is currently under Borgia siege lead by the Orsi brothers on behalf of Rodrigo Borgia. The streets are filled with scared civilians being pushed around and harmed by aggressive Borgia Guards. Ezio managed to meet Caterina and her bodyguards, and escorted her to the safety of the Rocca di Ravaldino, which is located inside the city and it's currently being protected by Niccolò and his men. Ezio has to confront the Orsi brothers in order to recover the Apple of Eden and stop the siege, while Niccolò needs uf to save as many civilians as we can and then return to him and help defend the castle. Waste no time Assassin! | | 1488 – The city of Forli is currently under Borgia siege lead by the Orsi brothers on behalf of Rodrigo Borgia. The streets are filled with scared civilians being pushed around and harmed by aggressive Borgia Guards. Ezio managed to meet Caterina and her bodyguards, and escorted her to the safety of the Rocca di Ravaldino, which is located inside the city and it's currently being protected by Niccolò and his men. Ezio has to confront the Orsi brothers in order to recover the Apple of Eden and stop the siege, while Niccolò needs us to save as many civilians as we can and then return to him and help defend the castle. Waste no time Assassin! |
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| SUBJECT MEMORY FRAGMENT 01 | | SUBJECT MEMORY FRAGMENT 01 |
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| After the death of the Borgia Captains, the siege was over, and all of the enemy fled the city. Though Ezio was badly wounded while battling Checco Orsi, he made it just in time to be saved. After he fainted, he was transported to the Palazzo Communale where Caterina and her lover, a man named Andrea, made sure to nurse him back to health. | | After the death of the Borgia Captains, the siege was over, and all of the enemy fled the city. Though Ezio was badly wounded while battling Checco Orsi, he made it just in time to be saved. After he fainted, he was transported to the Palazzo Communale where Caterina and her lover, a man named Andrea, made sure to nurse him back to health. |
| </tabber> | | </tabber> |
| |}
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| ==Trivia==
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| *Entries 11 to 14 acquired the ''[[Forlì - A Crimson Sunset]]'' Campaign DLC.
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| ==Appearances== | | ==Appearances== |