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Multiplayer: Difference between revisions
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![[Multiplayer/ACBH#Characters|ACBH Characters]] | ![[Multiplayer/ACBH#Characters|ACBH Characters]] | ||
Revision as of 02:12, 15 July 2012
The multiplayer aspect of the Assassin's Creed franchise is an Animus-based training program used by Abstergo Industries, in order to prepare new Templar agents for the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and featured in Assassin's Creed: Revelations and Assassin's Creed III, the multiplayer is composed of several game modes comprised mainly of hunting and killing an assigned target, while evading pursuers at the same time.
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| Multiplayer Scoring System | Multiplayer Game Modes |
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