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The '''Memory Corridor''' is used whenever [[Ezio Auditore da Firenze|Ezio]] or [[Altair|Altair ]] kills a main story [[Assassination Targets|Assassination Target]]. The corridor has different backgrounds according to the [[Animus]]. The Animus 1.28 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the [[Assassin]] shares his last words with the dying target. In ''[[Assassin's Creed]]''' '''''and'' [[Assassin's Creed: Brotherhood]]'''','' it is also used as a tutorial location for the [[Animus Virtual Training Program]] .'''
The '''Memory Corridor''' is used whenever [[Ezio Auditore da Firenze|Ezio]] or [[Altair|Altair ]]kills a main story [[Assassination Targets|Assassination Target]]. The corridor has different backgrounds according to the [[Animus]]. The Animus 1.28 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the [[Assassin]] shares his last words with the dying target. In ''[[Assassin's Creed]]'' and ''[[Assassin's Creed: Brotherhood]]'', it is also used as a tutorial location for the [[Animus Virtual Training Program]].


==Trivia==
==Trivia==
*No matter what position the player's target is killed in, or how far away they are from the target, Ezio will always be right next to the target, lying down on their back in the Memory Corridor.
*No matter what position the player's target is killed in, or how far away they are from the target, Ezio will always be right next to the target, lying down on their back in the Memory Corridor.
*In Assassin's Creed II, Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately.
*In ''Assassin's Creed II'', Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately.
*When Desmond kills Lucy at the end of ''Assassin's Creed Brotherhood'', neither he nor Lucy are shown in a memory corridor, dispelling rumors that somebody is reliving Desmond's memories using an animus (although it is not confirmed whether Lucy is dead or not).


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
Goodbye-william-assassins-creed.png|Assassin's Creed
Goodbye-william-assassins-creed.png|''Assassin's Creed''.
Wiki-background|Background for Assassin's Creed
Wiki-background|Background for ''Assassin's Creed''.
new_loading_screen_by_ladyve-d3278zz.jpg|The loading screen in ''Assassin's Creed: Brotherhood''.
new_loading_screen_by_ladyve-d3278zz.jpg|The loading screen in ''Assassin's Creed: Brotherhood''.
</gallery>
</gallery>

Revision as of 19:50, 13 December 2010

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The Memory Corridor is used whenever Ezio or Altair kills a main story Assassination Target. The corridor has different backgrounds according to the Animus. The Animus 1.28 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the Assassin shares his last words with the dying target. In Assassin's Creed and Assassin's Creed: Brotherhood, it is also used as a tutorial location for the Animus Virtual Training Program.

Trivia

  • No matter what position the player's target is killed in, or how far away they are from the target, Ezio will always be right next to the target, lying down on their back in the Memory Corridor.
  • In Assassin's Creed II, Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately.

Gallery