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The '''Memory Corridor''' is used whenever [[Desmond]] kills a main story [[Assassination Targets|Assassination Target]]. The corridor has different backgrounds according to the [[Animus]]. The Animus 1.0 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the [[Assassin]] shares his last words with the dying target. In ''[[Assassin's Creed]]'''' ''and'' [[Assassin's Creed: Brotherhood]],'' it is also used as a tutorial location for the [[Animus]] Virtual Training. | The '''Memory Corridor''' is used whenever [[Desmond]] kills a main story [[Assassination Targets|Assassination Target]]. The corridor has different backgrounds according to the [[Animus]]. The Animus 1.0 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the [[Assassin]] shares his last words with the dying target. In ''[[Assassin's Creed]]'''' ''and'' [[Assassin's Creed: Brotherhood]],'' it is also used as a tutorial location for the [[Animus]] Virtual Training.''' | ||
==Trivia== | ==Trivia== | ||
*No matter what position the player's target is killed in, they will always appear lying down on their back in the Memory Corridor. | *No matter what position the player's target is killed in, they will always appear lying down on their back in the Memory Corridor. | ||
*In Assassin's Creed II, Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately. | *In Assassin's Creed II, Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately. | ||
==Gallery== | ==Gallery== | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
Revision as of 00:29, 24 November 2010
The Memory Corridor is used whenever Desmond kills a main story Assassination Target. The corridor has different backgrounds according to the Animus. The Animus 1.0 has an icy-blue background with fog and various computer code, while the Animus 2.0's background is light gray with white lines. It is used as a loading screen between memories, where the user may run around, as well as a location where the Assassin shares his last words with the dying target. In Assassin's Creed' and Assassin's Creed: Brotherhood, it is also used as a tutorial location for the Animus Virtual Training.
Trivia
- No matter what position the player's target is killed in, they will always appear lying down on their back in the Memory Corridor.
- In Assassin's Creed II, Dante Moro and Silvio Barbarigo appear in the Memory Corridor together, even if they are killed separately.
Gallery
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Assassin's Creed
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Background for Assassin's Creed
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The loading screen in Assassin's Creed: Brotherhood.