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{{Era|Altaïr's Chronicles|AC1|Bloodlines|AC2|Discovery|Brotherhood|Revelations}}
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[[File:Damascus-map.jpg|thumb|300px|A map of Damascus.]]
[[File:Damascus-map.jpg|thumb|300px|A map of Damascus.]]

Revision as of 23:26, 20 October 2011

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File:Damascus-map.jpg
A map of Damascus.

Maps were used to help the Assassins navigate around the cities, and plan assassinations or investigations. They acted as a compromise and visualization of Altaïr's and Ezio's memories of the cities layouts, as well as giving a sense of direction for Desmond Miles within the Animus.

More areas appeared on the Animus map after every successful climb and synchronization with a View Point. These virtual maps also marked certain key areas that could be recognized by a unique symbol.

Animus maps

High Middle Ages

For Altaïr, the symbols indicated the Assassin's Bureau, investigation missions (Eavesdropping, Interrogation, Pickpocketing and Informants), exits to the Kingdom, and the locations of citizens he could save, or had saved from soldiers.[1]

Renaissance

For Ezio, symbols marked key memories, side memories (such as Races or Courier Assignments), stores (Art Merchants, Doctors, Blacksmiths, Tailors, and Travel Stations), treasure chests and Assassin's Tombs. The Map's frame color also indicated his Social Status.[2]

Inside Rome, along with the previous symbols, several new ones had been added. These included unique icons for the four guilds (Assassins Guild, Courtesans Guild, Mercenaries Guild and Thieves Guild), the Borgia towers, and Cristina Memories. Additionally, there was an option to change the view of the map to show the division of districts, the percentage of completion in each district, and the completion percentage of having freed Rome itself from the Borgia grasp.[3]

Gallery

References