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Hunting the Hunter (II): Difference between revisions
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imported>RebeccaAWB m →References: Heading fix, replaced: ==Reference== → ==References== |
imported>Francesco75 No edit summary |
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| previous = [[Crash a Party]] | | previous = [[Crash a Party]] | ||
| source = [[Ezio Auditore da Firenze]] | | source = [[Ezio Auditore da Firenze]] | ||
| location = [[Venice]], [[Republic of Venice]]}} | | location = [[Venice]], [[Republic of Venice]] | ||
| date = 1488 – 1492}} | |||
'''Hunting the Hunter''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | '''Hunting the Hunter''' was a virtual representation of one of [[Ezio Auditore da Firenze]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]]. | ||
Revision as of 16:49, 13 March 2019
Hunting the Hunter was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to assassinate a marked man, in hopes of finding clues to the identity of whomever wanted Ezio dead.
Outcome
Ezio eliminated the marked target, and subsequently assassinated the bounty hunter, completing the contract.
Trivia
- If the bounty hunter's body is looted, Ezio will acquire a key that is never used in the game. This key is similar to the one that can be found by looting a dummy when learning how to use Leonardo da Vinci's Hidden Gun attachment.
Gallery
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Ezio assassinating the marked man
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Ezio searching the body for clues
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Ezio assassinating the bounty hunter