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imported>Aegritudo
→‎Constantinople and Cappadocia: moved the broad sword back to heavy weapons.
imported>Slate Vesper
Format.
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{{Era|AC2|ACB|ACR}} [[File:Assassins-creed-II-meleeweapons-heavyweapons.png|thumb|250px|Three heavy weapons.]]
{{Era|AC2|ACB|ACR}}
[[File:Assassins-creed-II-meleeweapons-heavyweapons.png|thumb|250px|Three heavy weapons.]]
'''Heavy weapons''' were [[weapons]] that relied on sheer force and power to inflict bone-breaking damage.
'''Heavy weapons''' were [[weapons]] that relied on sheer force and power to inflict bone-breaking damage.


==Strength==
==Combat==
When swung with sufficient strength, the weapons were able to smash through attempts to parry with smaller weapons. Opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons. Heavy weapons could only be countered by [[Spears and Halberds|Long]] or other Heavy weapons (with the [[Hidden Blade]] being an exception, as it can counter any weapon; though the small timing window involved makes the maneuver more difficult and thus risky).
When swung with sufficient strength, heavy weapons were able to smash through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons.
 
Heavy weapons could only be countered by [[Spears and Halberds|Long]] or other heavy weapons, as well as the [[Hidden Blade]], though the small timing window involved made the latter more difficult and riskier.


===Defense===
===Defense===
The [[Assassins|Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] could disarm his opponent with his [[fists]]. If he was equipped with the [[Hidden Gun]] or [[Poison Blade]], Ezio would automatically counter with his Hidden Blade. Counters with these powerful weapons were always lethal to the target, but sometimes he would leave the weapon in the victim's body.
When it came to countering heavy weapons, the [[Assassins|Assassin]] [[Ezio Auditore da Firenze|Ezio Auditore]] could disarm his opponent with his [[fists]], and ff he was equipped with the [[Hidden Gun]] or [[Poison Blade]], Ezio would automatically counter with his Hidden Blade.
 
On the other hand, countering with a heavy weapon always proved lethal to the target, though Ezio would sometimes leave the weapon in the victim's body.
 
==Smash kill==
Before the [[Siege of Monteriggioni|siege]] of [[Monteriggioni]], Ezio acquired the Smash skill through training with the [[Mercenaries|mercenary]] instructor in Monteriggioni, to which he could use it whenever he had a heavy weapon equipped.
 
A Smash took a long time to build up, during which Ezio was vulnerable to interruption, though when a fully charged Smash connected, it broke through enemy defense to cause a large amount of damage, including further effects. It was unparryable and the victim would be disarmed, or possibly have their long weapon broken if they wielded one.


== Smash Kill==
When in [[Rome]], the Smash skill was no longer available to Ezio, and had been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills, up to the distance of around ten meters away.
Before the [[Siege of Monteriggioni|siege]] of [[Monteriggioni]], Ezio acquired the Smash skill through [[Virtual Training missions|training]] with the [[Mercenaries|mercenary]] instructor in Monteriggioni, and he could use it whenever he had a heavy weapon equipped. A smash took a long time to build up, during which he was vulnerable to interruption. But when a fully charged Smash connected, it broke through enemy defense to cause a large amount of damage and further effects. It was unparryable, and the victim would get disarmed, or possibly have a long weapon broken.


When in [[Rome]], the Smash skill was no longer available, and had been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills on enemies up to around ten meters away. Note that one would have to pick up the heavy weapon after throwing it, and if the user picked up a different weapon, their weapon would change to that, and one would have to go to a blacksmith to re-equip the heavy weapon (at no cost). This skill did not need to be learned, unlike the Smash skill.
Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change to to that, and he would have to go to a [[Blacksmiths|blacksmith]] to re-equip the heavy weapon (at no cost). Contrary to the Smash kill though, this skill did not need to be learned.


==Heavy Sheath==
==Heavy sheath==
Ezio could purchase a heavy sheath from a [[Tailor]] shop after he had traveled to Rome. This allowed him to equip two-handed weapons as his primary weapon, so that he had a choice of 6 more weapons. If Ezio had a two-handed weapon as his primary weapon, however, he could not carry another primary one-handed melee weapon (e.g. [[Sword]]s, [[Warhammer]]s, etc.). If he dropped his heavy weapon, he could pick up a different one that he had not yet purchased and equip it, (you can re-equip one-handed weapons upon returning to the [[Tiber Island]] Hideout, as well as [[armor]]).
Ezio could purchase a heavy sheath from a [[Tailors|tailor]] after he had traveled to Rome, which allowed him to equip two-handed weapons as his primary weapon, except for long weapons. Upon wielding a heavy weapon however, it took up the room normally assigned to his medium weapon, requiring him to return to a blacksmith or the [[Tiber Island headquarters|Assassin hideout]] on [[Tiber Island]] to replace it.


==Statistics==
==Statistics==
Line 34: Line 43:
|4
|4
|-
|-
!scope="row"|
!scope="row"|Labrys ([[Bartolomeo's Axe]])
Labrys ([[Bartolomeo's Axe]])
|3
|3
|2
|2
Line 50: Line 58:
|3
|3
|-
|-
!scopre="row"|Spadone
!scope="row"|Spadone
|5
|5
|4
|4
Line 57: Line 65:


===Constantinople and Cappadocia===
===Constantinople and Cappadocia===
<nowiki>*</nowiki> Cappadocia only.
{|width="60%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="60%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
|'''Name'''
!scope="col"|Name
|'''Damage'''
!scope="col"|Damage
|'''Speed'''
!scope="col"|Speed
|'''Deflect'''
!scope="col"|Deflect
|'''Price'''
!scope="col"|Price
|'''Availability'''
!scope="col"|Availability
|-
|-
| style="text-align: center;"|'''Bearded Axe'''
!scope="row"|Bearded Axe
| style="text-align: center;"|2
|2
| style="text-align: center;"|3
|3
| style="text-align: center;"|4
|4
| style="text-align: center;"|8,050 Akçe
|{{Ak|8,050}}
| style="text-align: center;"|Sequence 2
|Sequence 2
|-
|-
| style="text-align: center;"|'''French Bastard Sword'''
!scope="row"|French Bastard Sword
| style="text-align: center;"|3
|3
| style="text-align: center;"|4
|4
| style="text-align: center;"|3
|3
| style="text-align: center;"|14,260 Akçe
|{{Ak|14,260}}
| style="text-align: center;"|Sequence 4
|Sequence 4
|-
|-
| style="text-align: center;"|'''Condottiero Axe'''
!scope="row"|Condottiero Axe
| style="text-align: center;"|3
|3
| style="text-align: center;"|2
|2
| style="text-align: center;"|5
|5
| style="text-align: center;"|23,460 Akçe
|{{Ak|23,460}}
| style="text-align: center;"|Sequence 6
|Sequence 6
|-
|-
| style="text-align: center;"|'''Prussian Longsword*'''
!scope="row"|Prussian Longsword*
| style="text-align: center;"|3
|3
| style="text-align: center;"|5
|5
| style="text-align: center;"|5
|5
| style="text-align: center;"|30,015 Akçe
|{{Ak|30,015}}
| style="text-align: center;"|Sequence 7
|Sequence 7
|-
|-
| style="text-align: center"|Broad sword
!scope="row"|Broadsword
| style="text-align: center"|5
|5
| style="text-align: center"|4
|4
| style="text-align: center"|4
|4
| style="text-align: center"| -
|N/A
|<span style="color:rgb(255,255,255);">Complete all</span>[http://assassinscreed.wikia.com/wiki/Assassin%27s_Creed:_Revelations_Guild_Challenges#Mercenary_Guild Mercenary Guild Challenges]
|Complete all [[Assassin's Creed: Revelations Guild Challenges#Mercenary Guild|Mercenary Guild Challenges]]
|-
|-
| style="text-align: center;"|'''Almogavar Axe'''
!scope="row"|Almogavar Axe
| style="text-align: center;"|5
|5
| style="text-align: center;"|5
|5
| style="text-align: center;"|5
|5
| style="text-align: center;"| -
|N/A
|
|Complete "[[The Champion, Part 2]]" memory
<p style="text-align: center;">Complete<br />"[[The Champion, Part 2|The Champion]]" Memory</p>
|}
|}
<nowiki>*</nowiki> Cappadocia only.


==Trivia==
==Trivia==
* Heavy Weapons can only be re-obtained from bodies in ''[[Assassin's Creed II]]'' after they have been lodged in them through combat by simply picking up the body, which will cause the weapon to drop off. This also happens when a long weapon has been lodged into bodies. However in ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]'', you can pick up the heavy weapon or long weapon directly from the body.
*Heavy weapons could only be re-obtained from bodies in ''[[Assassin's Creed II]]'' after they have been lodged in them through combat, by simply picking up the body, which will cause the weapon to drop off. This also happened when a long weapon has been lodged into bodies. This differs in ''[[Assassin's Creed: Brotherhood]]'' and ''[[Assassin's Creed: Revelations]]'', where Ezio could pick up the heavy weapon or long weapon directly from the body.
* The maximum amount of combo hits is 3.
*The maximum amount of combo hits with a heavy weapon is 3.
* Players can disarm a weapon attack from [[Brutes]] in the first attempt, whereas it can take several attempts to disarm Elite or Leader Guards.
*Ezio could disarm a weapon from [[Brutes]] in the first attempt, whereas it could take several attempts to disarm Elite or Leader guards.
* Heavy Weapons are the most common weapons used by the [[Mercenaries]].
*Heavy weapons were the most common weapons used by mercenaries.
* In ''Brotherhood'', Ezio has the ability to throw heavy and long weapons at his enemies. Heavy weapons will become stuck in the target's head while the long weapons will impale the target.
*In ''Brotherhood'', when thrown, heavy weapons would become stuck in the target's head while long weapons would impale the target.
* Taunting with the "Head" button will make it easier to disarm tougher guards such as [[Brute]]s or [[Papal Guard]]s.
*Taunting was an effective method to disarm tougher guards such as Brutes or [[Papal Guard]]s, as it made them attack faster and gave Ezio more chances to disarm them.
* In ''Assassin's Creed II'', brutes can be disarmed easily; however, in ''Brotherhood'' they are difficult to disarm, making their weapons harder to obtain.
*In comparison to ''Assassin's Creed II'', Brutes in ''Brotherhood'' were harder to disarm.
* A heavy weapon cannot be used to knock a guard off his [[horse]]; a medium sword is required instead. Heavy weapons (similar to medium weapons) can counter a guard on his [[horse]] and knock him off in ''Assassin's Creed: Brotherhood.''
*[[Apprentices|Assassin recruits]] below the rank of ''Assassino'' could wield heavy weapons, and although these weapons were described as axes in the recruit's training interface, they could manifest themselves as two-handed swords as well.
* Assassin [[Apprentices]] below the rank of Assassino can wield axes. Although these weapons are described as axes in the loadout screen of the Apprentice, they can manifest themselves as heavy swords as well.
*In ''Brotherhood'', although [[Ezio]] could no longer perform the Smash skill, enemy guards still could. They could not, however, perform the disarm move.
* In'' Assassin's Creed: Brotherhood, ''although [[Ezio]] can no longer perform the Smash skill, enemies still can. They can not, however, perform the disarm move.
*Occasionally, when a heavy weapon was thrown at a guard that was in mid-air from [[freerunning]] after [[Pickpocketing]|pickpockets], it would stay in their head and they would stand still. From then on, the guard would appear dead and wouldn't attack Ezio, but when the Assassin removes his heavy weapon from the body, however, the weapon would fall to the ground and could be retrieved as usual.
* Occasionally, when a heavy weapon is thrown at a guard that is in mid-air, it will stay in his head and he will stand still. The guard will appear dead and won't attack Ezio. When the player removes the heavy weapon from the body, however, the weapon will fall to the ground and can be retrieved as usual.
*In ''Brotherhood'', heavy weapons lacked the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retained the ability to counter other long/heavy weapons.
* In ''Assassin's Creed: Brotherhood, ''heavy weapons lack the ability to counter-attack other heavy weapon/long weapon users, except during an execution or counter-kill animation. Long weapons retain the ability to counter other long weapons/heavy weapons.
*In ''Revelations'', heavy weapons could be countered against with medium weapons.
* In both ''Assassin's Creed II'' and ''Brotherhood'', it is the only type of weapon that can counter-kill a spear-wielding guard.
*The Broadsword in ''Revelations'', although listed as a heavy weapon, was wielded like a medium weapon. However the sound effects in kill animations were a mix of both medium and heavy weapon sounds.
* In ''Revelations'', heavy weapons can be countered against with medium weapons.
*In ''Revelations'', heavy weapons no longer became lodged into enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they were thrown.
* The '''Broadsword''' in ''Revelations'', although listed as a heavy weapon, is wielded like a medium weapon. However the sound effects in the kill animations are a mix of both medium and heavy weapon sounds.
* In ''Revelations'', heavy weapons no longer become lodged into enemies when counterkilling them, allowing you to keep using them for the duration of the battle unless they are thrown.


==Gallery==
==Gallery==
<gallery captionalign="left">
<gallery captionalign="left">
assassins-creed-ii-20090819050837362_640w.jpg|Mercenaries and Ezio using bearded axes.
assassins-creed-ii-20090819050837362_640w.jpg|Mercenaries and Ezio using Bearded axes.
assassins-creed-ii-20091228112623135.jpg|Ezio using a two-handed axe.
assassins-creed-ii-20091228112623135.jpg|Ezio using a two-handed axe.
HEAVYSHEATH.jpg|The Heavy Sheath as it appears in a shop.
HEAVYSHEATH.jpg|The heavy sheath as it appears in a shop.
Blood_quest--article_image.jpg|The [[Shop Quests|Quest]] necessary to unlock one of the heavy weapons.
Blood_quest--article_image.jpg|The [[Shop Quests|shop quest]] necessary to unlock one of the heavy weapons.
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded Axe, Bastard Sword.
Heavy weapons ac2.jpg|Left to right: Labrys, Bearded axe, Bastard sword.
</gallery>
</gallery>


{{ACII}}{{ACBH}}
==Source==
*''[[Assassin's Creed II]]
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Revelations]]''
{{AC2}}
{{ACBH}}
{{ACR}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Assassin's Creed II Weapons]]
[[Category:Assassin's Creed II Weapons]]
[[Category:Assassin's Creed: Brotherhood Weapons]]
[[Category:Assassin's Creed: Brotherhood Weapons]]
[[Category:Assassin's Creed: Revelations Weapons]]
[[Category:Assassin's Creed: Revelations Weapons]]

Revision as of 22:24, 7 August 2012

File:Assassins-creed-II-meleeweapons-heavyweapons.png
Three heavy weapons.

Heavy weapons were weapons that relied on sheer force and power to inflict bone-breaking damage.

Combat

When swung with sufficient strength, heavy weapons were able to smash through attempts to parry with smaller weapons, and opponents caught under the full weight of the blow mostly collapsed or could even drop their weapons.

Heavy weapons could only be countered by Long or other heavy weapons, as well as the Hidden Blade, though the small timing window involved made the latter more difficult and riskier.

Defense

When it came to countering heavy weapons, the Assassin Ezio Auditore could disarm his opponent with his fists, and ff he was equipped with the Hidden Gun or Poison Blade, Ezio would automatically counter with his Hidden Blade.

On the other hand, countering with a heavy weapon always proved lethal to the target, though Ezio would sometimes leave the weapon in the victim's body.

Smash kill

Before the siege of Monteriggioni, Ezio acquired the Smash skill through training with the mercenary instructor in Monteriggioni, to which he could use it whenever he had a heavy weapon equipped.

A Smash took a long time to build up, during which Ezio was vulnerable to interruption, though when a fully charged Smash connected, it broke through enemy defense to cause a large amount of damage, including further effects. It was unparryable and the victim would be disarmed, or possibly have their long weapon broken if they wielded one.

When in Rome, the Smash skill was no longer available to Ezio, and had been replaced by the ability to throw heavy weapons at enemies. This could be done to perform instant kills, up to the distance of around ten meters away.

Accompanying this, Ezio could pick up the heavy weapon after throwing it, though if he picked up a short or medium weapon from a deceased guard, his weapon would change to to that, and he would have to go to a blacksmith to re-equip the heavy weapon (at no cost). Contrary to the Smash kill though, this skill did not need to be learned.

Heavy sheath

Ezio could purchase a heavy sheath from a tailor after he had traveled to Rome, which allowed him to equip two-handed weapons as his primary weapon, except for long weapons. Upon wielding a heavy weapon however, it took up the room normally assigned to his medium weapon, requiring him to return to a blacksmith or the Assassin hideout on Tiber Island to replace it.

Statistics

Rome

Name Damage Speed Deflect
Bastard Sword 3 4 3
Bearded Axe 2 3 4
Labrys (Bartolomeo's Axe) 3 2 5
Stocco 3 5 5
Spada Lunga 4 5 3
Spadone 5 4 4

Constantinople and Cappadocia

Name Damage Speed Deflect Price Availability
Bearded Axe 2 3 4 8,050 Sequence 2
French Bastard Sword 3 4 3 14,260 Sequence 4
Condottiero Axe 3 2 5 23,460 Sequence 6
Prussian Longsword* 3 5 5 30,015 Sequence 7
Broadsword 5 4 4 N/A Complete all Mercenary Guild Challenges
Almogavar Axe 5 5 5 N/A Complete "The Champion, Part 2" memory

* Cappadocia only.

Trivia

  • Heavy weapons could only be re-obtained from bodies in Assassin's Creed II after they have been lodged in them through combat, by simply picking up the body, which will cause the weapon to drop off. This also happened when a long weapon has been lodged into bodies. This differs in Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, where Ezio could pick up the heavy weapon or long weapon directly from the body.
  • The maximum amount of combo hits with a heavy weapon is 3.
  • Ezio could disarm a weapon from Brutes in the first attempt, whereas it could take several attempts to disarm Elite or Leader guards.
  • Heavy weapons were the most common weapons used by mercenaries.
  • In Brotherhood, when thrown, heavy weapons would become stuck in the target's head while long weapons would impale the target.
  • Taunting was an effective method to disarm tougher guards such as Brutes or Papal Guards, as it made them attack faster and gave Ezio more chances to disarm them.
  • In comparison to Assassin's Creed II, Brutes in Brotherhood were harder to disarm.
  • Assassin recruits below the rank of Assassino could wield heavy weapons, and although these weapons were described as axes in the recruit's training interface, they could manifest themselves as two-handed swords as well.
  • In Brotherhood, although Ezio could no longer perform the Smash skill, enemy guards still could. They could not, however, perform the disarm move.
  • Occasionally, when a heavy weapon was thrown at a guard that was in mid-air from freerunning after [[Pickpocketing]|pickpockets], it would stay in their head and they would stand still. From then on, the guard would appear dead and wouldn't attack Ezio, but when the Assassin removes his heavy weapon from the body, however, the weapon would fall to the ground and could be retrieved as usual.
  • In Brotherhood, heavy weapons lacked the ability to counter-attack other heavy or long weapon users, except during an execution or counter-kill animation. Despite this, long weapons retained the ability to counter other long/heavy weapons.
  • In Revelations, heavy weapons could be countered against with medium weapons.
  • The Broadsword in Revelations, although listed as a heavy weapon, was wielded like a medium weapon. However the sound effects in kill animations were a mix of both medium and heavy weapon sounds.
  • In Revelations, heavy weapons no longer became lodged into enemies when counter-killing them, allowing Ezio to keep using them for the duration of the battle, unless they were thrown.

Gallery

Source