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==Trivia==
==Trivia==
*Gondolas could be found in [[Florence]], [[Romagna]] and [[Venice]] in ''[[Assassin's Creed II]]'' and in [[Naples|Napoli]] in ''[[Assassin's Creed: Brotherhood]]''.
*Gondolas could be found in [[Florence]], [[Romagna]] and [[Venice]] in ''[[Assassin's Creed II]]'' and in [[Naples|Napoli]] in ''[[Assassin's Creed: Brotherhood]]''.
*Gondolas covered with cloth could be looted for florins, but they couldn't be used to move around.
*Gondolas covered with cloth could be looted for [[florin]]s, but they couldn't be used to move around.
**Even if Ezio looted a gondola in clear sight of the guards, they would not attack him, but did acknowledge the act itself.
**Even if Ezio looted a gondola in clear sight of the guards, they would not attack him, but did acknowledge the act itself.
*A second, more opulent gondola model was used in [[Clothes Make the Man|a memory]] in Venice, though it only appeared once.<ref name="AC2"/>
*A second, more opulent gondola model was used in [[Clothes Make the Man|a memory]] in Venice, though it only appeared once.<ref name="AC2"/>
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*Grabbing onto the front, notched portion of the gondola would allow Ezio to ride along with the gondolier, without them jumping off.
*Grabbing onto the front, notched portion of the gondola would allow Ezio to ride along with the gondolier, without them jumping off.
*Ezio could fall from any height onto a gondola, as long as he was not diving, and not take any damage as a result.
*Ezio could fall from any height onto a gondola, as long as he was not diving, and not take any damage as a result.
*The controls of the [[Naval Cannon]] were very similar to that of the gondola, with the only difference being that in the Naval Cannon, Ezio could switch between rowing and firing the cannon.
*The controls of the [[Naval cannon]] were very similar to that of the gondola, with the only difference being that in the Naval Cannon, Ezio could switch between rowing and firing the cannon.
*Because the gondolas we see today (and in the game) only saw its completion in the early 20th century, the depiction of the boats in the game are historically inaccurate; they are missing the ''felze'', or the cabin covers that existed until the 1900s. 
*Because the gondolas we see today (and in the game) only saw its completion in the early 20th century, the depiction of the boats in the game are historically inaccurate; they are missing the ''felze'', or the cabin covers that existed until the 1900s. 



Revision as of 22:25, 18 April 2019


Ezio aboard a gondola

The gondola is a traditional rowing boat used throughout the island city of Venice. They were one of the vehicles available for use by the Assassin Ezio Auditore during the Renaissance.[1][2] The gondola is designed with a longer left-hand side, which allows gondoliers to row it without changing the side the oar was on.[1]

Recorded use

In 1481, Ezio Auditore's first encounter with Caterina Sforza was when he had to rescue her with a gondola from an island near Forlì, Romagna, where her husband had left her. He also ensured the safety of Rosa's gondola in Venice – being piloted by Ugo – which was en route to the Venetian Thieves Guild after her leg had been pierced by an arrow.[1]

Trivia

  • Gondolas could be found in Florence, Romagna and Venice in Assassin's Creed II and in Napoli in Assassin's Creed: Brotherhood.
  • Gondolas covered with cloth could be looted for florins, but they couldn't be used to move around.
    • Even if Ezio looted a gondola in clear sight of the guards, they would not attack him, but did acknowledge the act itself.
  • A second, more opulent gondola model was used in a memory in Venice, though it only appeared once.[1]
  • If Ezio got onto an occupied gondola, the person rowing it would automatically jump off and drown. Interestingly, the bodies of drowned gondoliers never appeared above the water, or as silhouettes underneath it, unlike the bodies of soldiers or civilians that fell into the water.[1][2]
    • It was possible to glitch a gondolier by dropping onto the boat from a building and landing directly behind them. The boat would stop moving, and Ezio could steer as normal, but until he left the boat and got back on, the gondolier would continue to row along, unaware of his presence.
  • Grabbing onto the front, notched portion of the gondola would allow Ezio to ride along with the gondolier, without them jumping off.
  • Ezio could fall from any height onto a gondola, as long as he was not diving, and not take any damage as a result.
  • The controls of the Naval cannon were very similar to that of the gondola, with the only difference being that in the Naval Cannon, Ezio could switch between rowing and firing the cannon.
  • Because the gondolas we see today (and in the game) only saw its completion in the early 20th century, the depiction of the boats in the game are historically inaccurate; they are missing the felze, or the cabin covers that existed until the 1900s. 

Gallery

References