Freerunning: Difference between revisions
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*In ''Brotherhood'', while trying to tackle [[Lucrezia Borgia]], there is occasionally a bug that results in her free-running over the gardens. | *In ''Brotherhood'', while trying to tackle [[Lucrezia Borgia]], there is occasionally a bug that results in her free-running over the gardens. | ||
*Also in ''Brotherhood'', Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up. | *Also in ''Brotherhood'', Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping [[Horses|horse]]), rather than simply pulling himself up. | ||
*What most people think to be freerunning in the Assassin's Creed is actually parkour. | *What most people think to be freerunning in the Assassin's Creed series is actually parkour. | ||
==References== | ==References== | ||
Revision as of 18:06, 29 June 2012
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Ezio, my friend! How may I be of service? This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style. |

Freerunning is a form of acrobatics in which participants use their landscape to perform fluid movements through structures. Though this particular form of movement was utilized primarily by Assassins, several factions were also known to be adept freerunners, such as Agiles, Thieves, Papal Guards, Janissaries, Borgia Messengers, and even civilians in some rare cases.
High Middle Ages

During the Third Crusade, Altaïr Ibn-La'Ahad was able to scale any wall if its surface possessed anything he could grab onto. In addition, he could have used any of the following movements[1]:
- Swing was a movement in which Altaïr swung onto a bar and let go, enabling him to grab another object, or to drop to the ground.
- Drop was the act of dropping from a hanging position or bar.
- Wallpass was the act of climbing a tall wall by kicking its surface once to propel upwards.
- Climb-up was the movement of climbing an obstacle from a hanging position so Altaïr's upper body was above the obstacle, supported by his arms.
- Pass involved quickly and smoothly passing over medium sized obstacles.
- Breakfall was a forward roll where the hands, arms, and diagonal of the back made contact with the ground.
- Arm jump was to land on the side of an obstacle in a hanging position, hands gripping the top edge of the obstacle, holding the body.
- Long jump was a jump from a high height, and was usually followed by a protective roll.
- Gap jump was performed similarly to a long jump, except over an open expanse.
- Precision jump was a moving jump from one object to a precise spot on another object, usually with a small surface.
Renaissance
Italy
In addition to all of the movements performed by Altaïr during the Third Crusade, Ezio Auditore learned various new moves throughout his life during the Renaissance.[2]
Fast climb
By moving in High Profile, Ezio could climb structures much faster, making him scale buildings faster than Altaïr. However, the scheme of the ledges he grabbed had to be regular, and he must have started in a standing position on a ledge in order to do so.
Climb Leap
- "Begin in a hanging position, then jump to the ledge above you. As you reach it, grab it with your hand and pull yourself up!"
- ―Rosa[src]
The Climb Leap movement was first shown to Ezio by Rosa in Venice, and allowed him to grab potentially out-of-reach handholds by performing a vertical jump while climbing.
Spring-jump
The Spring-jump was a maneuver unlocked in the Bonfire of the Vanities downloadable content, but could only be used in the Oltrarno District of Florence. The Spring-jump allowed Ezio to jump twice as far as he usually could by sprinting straight onto and leaping from a springboard.
Swinging
Ezio could also swing from lanterns and pots hanging off structures in order to navigate cities quicker.
Hookblade
Ezio was able to perform the climb leap in Constantinople, but used the Hookblade to pull himself up rather than relying on his own brute strength. Also, as an option when swinging around a corner with lanterns or flower pots, he was able to use it as a trapeze to swing forward. The extension replaced Ezio's original climb leap'', allowing for the same movement with less effort.[3]
Colonial America
Due to the lack of structural sites or cities, the American Assassins were forced to learn how to climb and swing on trees to accompany the original freerunning skills. One notable member who could climb trees was the Assassin Connor Kenway. As well as climbing trees, Connor was also able to climb structures of rock such as cliffs and mountains. Along with the ability to slide down snowy slopes of mountains, Connor was also able to vault over and slide under obstacles.[4]
Modern times

Desmond Miles and the other modern day Assassins are able to free run, and perform all of the freerun movements from the Third Crusade, as well as the fast climb movement from the Renaissance. However, the iconic Leap of Faith' is much rarer than in the past experiences.
Trivia
- Altaïr's Codex sketch indicates that ancient natal charts inspired free running.
- There is a bug present in Assassin's Creed, Assassin's Creed: Bloodlines, Assassin's Creed II, Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, where civilians in certain areas or circumstances are able to perform free-running movements.
- In Brotherhood, while trying to tackle Lucrezia Borgia, there is occasionally a bug that results in her free-running over the gardens.
- Also in Brotherhood, Ezio is able to swing around a wooden beam while free running (if he jumps off of a galloping horse), rather than simply pulling himself up.
- What most people think to be freerunning in the Assassin's Creed series is actually parkour.
References
- Articles revamp
- Gameplay
- Assassin's Creed Gameplay
- Assassin's Creed II Gameplay
- Assassin's Creed: Brotherhood Gameplay
- Assassin's Creed: Altaïr's Chronicles Gameplay
- Assassin's Creed II: Discovery Gameplay
- Assassin's Creed: Revelations Gameplay
- Assassin's Creed: Bloodlines Gameplay
- Assassin's Creed: Lineage
- Assassin's Creed: Ascendance
- Assassin's Creed: Brotherhood (Novel)
- Assassin's Creed III Gameplay
