Welcome to Assassin's Creed Wiki! Log in and join the community.

Eavesdropping II (Tamir): Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>The Crimson Eagle
No edit summary
imported>Stormbeast
mNo edit summary
Line 1: Line 1:
{{Era|AC}}
{{Era|AC}}
{{Memory Infobox
{{Memory Infobox
|name = Eavesdropping
|image = Tamir-eavesdropping-memory.png
|image = Tamir-eavesdropping-memory.png
|description = ''The beams above the [[Souk Al-Silaah|souk's]] central courtyard may prove a useful point of entry... If I can find a way to access them.''
|description = ''The beams above the [[Souk Al-Silaah|souk's]] central courtyard may prove a useful point of entry... If I can find a way to access them.''
|appearance = ''[[Assassin's Creed]]''
|appearance = ''[[Assassin's Creed]]''
|type = Side
|type = [[Investigation]]
|previous = [[Interrogation (Tamir)|Interrogation]]
|previous = [[Interrogation (Tamir)|Interrogation]]
|next = [[Rooftop Race (Tamir)|Rooftop Race]]
|next = [[Rooftop Race (Tamir)|Rooftop Race]]
Line 10: Line 11:
|location = [[Damascus]], [[Syria]]
|location = [[Damascus]], [[Syria]]
|date = 1191}}
|date = 1191}}
 
'''Eavesdropping''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].
'''Eavesdropping (Tamir)''' was a virtual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]], relived by [[Desmond Miles]] in 2012 through the [[Animus]].


==Description==
==Description==
Line 39: Line 39:
==Reference==
==Reference==
*''[[Assassin's Creed]]''
*''[[Assassin's Creed]]''
{{ACMemories}}
{{ACMemories}}
[[Category:Assassin's Creed memories]]
[[Category:Assassin's Creed memories]]

Revision as of 05:14, 9 June 2013

Eavesdropping was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

While gathering information, Altaïr stumbled upon two men complaining about the children making too much noise above the souk. They've mentioned that beams above the courtyard could be scaled.

Dialogue

Altaïr took a seat on a nearby bench, and listened to the two men's conversation.

  • Civilian 1: I'm telling you, it's rats!
  • Civilian 2: No, it's children, I hear them laughing.
  • Civilian 1: Rats or children, either way it's bad for business. All that noise!
  • Civilian 2: Someone needs to get up on those beams and clear them out.
  • Civilian 1: I wonder how they're getting up there.
  • Civilian 2: Must be through the central courtyard.
  • Civilian 1: Then we should ask the guard to have a look.
  • Civilian 2: Ahh, they're all much too busy polishing the backside of their master!

Having learned what he could, Altaïr left the area afterwards.

Outcome

Altaïr found out the beams crossing the souk's central courtyard could be climbed.

Gallery

Reference

Assassin's Creed memories
Memory Block 1
Solomon's Temple
Acquisition - Failure - Guardian - Glory
Memory Block 2
Masyaf
Eavesdropping - Pickpocketing - Interrogation - Knowledge
Damascus
Pickpocketing - Eavesdropping - Informer Escort - Interrogation - Eavesdropping II - Eavesdropping III - Rooftop Race - Pickpocketing II - Knowledge - Assassination
Memory Block 3
Acre
Flag Collection - Interrogation - Pickpocketing - Archer Assassination - Eavesdropping - Stealth Assassination - Knowledge - Assassination
Jerusalem
Stealth Assassination - Interrogation - Pickpocketing - Informer Escort - Flag Collection - Eavesdropping - Knowledge - Assassination
Memory Block 4
Damascus
Interrogation - Eavesdropping - Pickpocketing - Stealth Assassination - Merchant Stand Destruction - Flag Collection - Knowledge - Assassination
Acre
Flag Collection - Merchant Stand Destruction - Interrogation - Stealth Assassination - Archer Assassination - Pickpocketing - Knowledge - Assassination
Jerusalem
Interrogation - Stealth Assassination - Pickpocketing - Informer Escort - Archer Assassination - Eavesdropping - Knowledge - Assassination
Memory Block 5
Acre
Eavesdropping - Pickpocketing - Rooftop Race - Interrogation - Informer Escort - Stealth Assassination - Pickpocketing II - Knowledge - Assassination
Damascus
Rooftop Race - Eavesdropping - Interrogation - Stealth Assassination - Merchant Stand Destruction - Pickpocketing - Knowledge - Assassination
Memory Block 6
Jerusalem
Eavesdropping - Pickpocketing - Interrogation - Stealth Assassination - Archer Assassination - Rooftop Race - Knowledge - Assassination - Assassination II
Memory Block 7
Paradise
Assassination