Eagle Vision: Difference between revisions
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[[File:Eagle_vision.png|300x350px|thumb|This is an example of what Desmond sees when he uses Eagle Vision at the end of the game.]]At the end of [[Assassin's Creed]], after Altaïr (controlled by Desmond) kills [[Al Mualim]], Desmond gains the ability to use Eagle Vision outside of the Animus. This allows him to read hidden messages all over the [[Abstergo]] lab. | [[File:Eagle_vision.png|300x350px|thumb|This is an example of what Desmond sees when he uses Eagle Vision at the end of the game.]]At the end of [[Assassin's Creed]], after Altaïr (controlled by Desmond) kills [[Al Mualim]], Desmond gains the ability to use Eagle Vision outside of the [[Animus]]. This allows him to read hidden messages all over the [[Abstergo]] lab. | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Revision as of 04:10, 4 July 2009
Eagle Vision is a first-person view in Assassin's Creed. It changes the camera's point of view to that of Altaïr and distinguishes for the player between different classes of NPCs:
| Soldiers or Enemies (Red glow) |
Informants (White glow) |
| Allies (Blue glow) |
Assassination targets (Yellow glow) |
| General villagers and citizens (No color glow in particular) | |
To use Eagle Vision, the player must press the Head button. Depending on control settings, the Head button will most likely be either File:PlayStationTriangle.svg (Playstation 3), Y (Xbox 360), or E (PC default layout). In addition, the Synchronization bar must be at its current maximum capacity, otherwise pressing the Head button will instead result in a first-person view with no extra benefits.
When Altaïr climbs to the top of a View Point, he must press the Head button to view his surroundings and update the map.
At the end of Assassin's Creed, after Altaïr (controlled by Desmond) kills Al Mualim, Desmond gains the ability to use Eagle Vision outside of the Animus. This allows him to read hidden messages all over the Abstergo lab.