Welcome to Assassin's Creed Wiki! Log in and join the community.

Den Defense: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Odranoelluta
No edit summary
No edit summary
Line 1: Line 1:
{{Era|ACR}}
{{Era|ACR}}
[[File:DenDefense2.jpg|thumb|300px|Ezio and several Assassins defend a den.]]
[[File:DenDefense2.jpg|thumb|300px|Ezio and several Assassins defend a den.]]
When [[Byzantines|Byzantine]] [[Templars]] attacked an [[Assassin]] [[Assassin Dens|den]], [[Ezio Auditore]], [[Italy|Italian]] [[Mentor]] would engage in a '''Den Defense''' to keep the den under Assassin control.
Whenever the [[Byzantines|Byzantine]] [[Templars]] attacked an [[Assassin]] [[Assassin Dens|den]], the [[Italy|Italian]] [[Mentor]], [[Ezio Auditore da Firenze|Ezio Auditore]], would engage in a '''Den Defense''' to keep it under Assassin control.


==The Process==
==The process==
During a Den Defense, Ezio would command and deploy Assassins units to defend from approaching Templar troops. The Assassins would position themselves on rooftops and behind barricades and wait for the impending forces. Each Assassin had a combat speciality, from [[Crossbowmen]] to bombers . Barricades would also be placed to halt Templar progression. Morale is used to deploy Assassins and build barricades, and is gained automatically over time and occasionally from looting Templar corpses. Deployed Assassins would sometimes be killed and barricades destroyed, which would force Ezio to deploy replacements.
During a Den Defense, Ezio had the ability to command and deploy Assassins units to defend the den from approaching Templar troops. Positioning themselves on rooftops and behind barricades, the Assassin forces would wait for the impending waves of Templars.
Also, each Assassin had a combat speciality, ranging from [[Crossbowmen]] to bombers, and barricades could also be placed to halt Templar progression. In order to call in assistance, morale was used to deploy Assassins and build barricades, and was gained automatically over time and sometimes from looting Templar corpses. Occasionally, deployed Assassins could be killed and barricades destroyed, which would prompt Ezio to call in replacement troops and construct new blockades.


Ezio would sometimes participate in the defense more directly; he would fire his [[Hidden Gun|pistol]] at approaching soldiers, which would lead his own troops to attack the same squadron, or, occasionally, command a cannon to be fired at a group of soldiers or a war machine.
He could also participate in the defense more directly, by firing his [[Hidden Gun|pistol]] at approaching soldiers, which would signal his troops to attack that squadron, or, periodically, command a cannon to be fired at a group of soldiers or a war machine.


The Templars would attack in several waves, leaving little time between each for the Assassins to prepare. They would advance up the street, pausing only when encountering a barricade. Dead soldiers would be looted for À, bomb ingredients or Morale. Once the soldiers would reach the Den, they would begin attacking it, and would not stop until they ran the Assassins out, or were killed.
The Templars would attack in several waves, leaving little time between each for the Assassins to prepare. From there, they would advance up the street, pausing only once encountering a barricade. On their death, Templar soldiers could be looted for Akce, bomb ingredients or morale points. However, once the soldiers reached the Assassin den, they would begin attacking it, and would not stop until they forced the Assassins out or were killed.


===List of Assassin Units===
===List of Assassin units===
*Assassin Leader: Leaders wouldn't attack the Byzantine soldiers, but they were vital, as other Assassins weren't allowed onto the rooftops unless there was a leader there. Leaders would also increase Morale over time.
*Assassin Leader: Leaders wouldn't attack the Byzantine soldiers, but they were vital, as other Assassins weren't allowed onto the rooftops unless there was a leader there. Leaders would also increase Morale over time.
*Barricade: Barricades would be placed in the streets to slow the Templars' progression to the Den. Assassins would be deployed to barricades to help defend them. Typically, one barricade would be placed in front of the Den, as a precaution at the start of the battle.
*Barricade: Barricades would be placed in the streets to slow the Templars' progression to the Den. Assassins could be deployed to barricades to help defend them. Typically, one barricade would be placed in front of the Den, as a precaution at the start of the battle.
**[[Greek Fire]] Barricade: A barricade mounting a flamethrower, with high damage and short range.
**[[Greek Fire]] Barricade: A barricade mounting a flamethrower, with high damage and short range.
**[[Machine Gun]] Barricade: A barricade mounting a repeating gun with average range, low damage, and high rate of fire.
**[[Machine Gun]] Barricade: A barricade mounting a repeating gun with average range, low damage, and high rate of fire.
**[[Cannon]] Barricade: A barricade mounting a small cannon with long range and high damage, but has a very low rate of fire.
**[[Cannon]] Barricade: A barricade mounting a small cannon with long range and high damage, but had a very low rate of fire.
*Crossbowman: An Assassin wielding a [[Crossbow]]. Had a high rate of fire, but dealt relatively low damage.
*Crossbowman: An Assassin wielding a [[Crossbow]]. Possessed a high rate of fire, but dealt relatively low damage.
*Rifleman: An Assassin wielding a rifle. Dealt large amounts of damage, but had a low rate of fire.
*Rifleman: An Assassin wielding a rifle. Dealt large amounts of damage, but had a lower rate of fire than Crossbowmen.
*Air Assassin: An Assassin wielding a [[Hidden Blade]]. Would air assassinate Byzantine troops. Couldn't attack again quickly, as they would have to climb back up to the rooftop.
*Air Assassin: An Assassin wielding a [[Hidden Blade]]. These would air assassinate Byzantine troops, though they couldn't attack again quickly, as they would have to climb back up to the rooftop.
*Bruiser: An Assassin wielding a [[Swords and Maces|medium weapon]]. Highly adept at melee, but had no ranged capability.
*Bruiser: An Assassin wielding a [[Swords and Maces|medium weapon]]. Highly adept at melee, but had no ranged capability.
*Caltrop Bomber: An Assassin wielding Caltrop Bombs. While not dealing much damage, they would slow down Templars caught in its effect.
*Caltrop Bomber: An Assassin wielding Caltrop Bombs. While not dealing much damage, they would slow down Templars caught in its effect.
Line 24: Line 26:


===List of Templar Units===
===List of Templar Units===
*Militia: Weak and poorly armored, their primary danger was in their numbers.
*Militia: Weak and poorly armored, their primary danger was in their numbers.
*[[Almogavars]]: Well-armored brutes carrying [[heavy weapons]], they would move slowly, making them easy targets.
*[[Almogavars]]: Well-armored brutes carrying [[heavy weapons]], though they would move slowly, making them easy targets.
*Riflemen: Equipped with a rifle, these Templars could return fire on your rooftop Assassins, but had a low rate of fire and weak armor.
*Riflemen: Equipped with a rifle, these Templars could return fire at rooftop Assassins, but had a low rate of fire and weak armor.
*Bombmen: Slow and poorly armored, but were equipped with [[bombs]] that would make short work of barricades.
*Bombmen: Slow and poorly armored, but were equipped with [[bombs]] that would make short work of barricades.
*Scouts: Poorly armored, but were fast and could climb over barricades.
*Scouts: Poorly armored, but were fast and could climb over barricades.
*[[Stalkers]]: Highly dangerous in melee, they attacked Assassins on the rooftops instead of in the streets.
*[[Stalkers]]: Highly dangerous in melee, they attacked Assassins on the rooftops instead of in the streets.
*[[War Machines (Den Defense)|War Machines]]: Heavily armored and slow, these were usually brought in at the very end of an assault.
*[[War Machines (Den Defense)|War Machines]]: Heavily armored and slow, these were usually brought in at the very end of an assault.
**Ram: A heavily armored battering ram, they were limited to melee attacks, but dealt high amounts of damage.
**Ram: A heavily armored battering ram. It was limited to melee attacks, but dealt high amounts of damage.
**[[Greek Fire]]: A heavily armored platform with a flamethrower mounted on it. They dealt large amounts of damage near-constantly, but they were limited to close range.
**[[Greek Fire]]: A heavily armored platform with a flamethrower mounted on it. It dealt large amounts of damage near-constantly, but was limited to close range.
**[[Machine Gun]]: A heavily armored platform that fired projectiles over a long distance dealing average damage. They dealt small amounts of damage and were ineffective against barricades.
**[[Machine Gun]]: A heavily armored platform that fired projectiles over a long distance, dealing average damage. It was, however, ineffective against barricades.
**[[Cannon]]: A heavily armored platform with a mounted cannon, they had a very low rate of fire, but dealt extraordinary amounts of damage and had a long range.
**[[Cannon]]: A heavily armored platform with a mounted cannon. It had a very low rate of fire, but dealt extraordinary amounts of damage and had a long range.


==Source==
==Source==
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''



Revision as of 04:47, 16 April 2012

Ezio and several Assassins defend a den.

Whenever the Byzantine Templars attacked an Assassin den, the Italian Mentor, Ezio Auditore, would engage in a Den Defense to keep it under Assassin control.

The process

During a Den Defense, Ezio had the ability to command and deploy Assassins units to defend the den from approaching Templar troops. Positioning themselves on rooftops and behind barricades, the Assassin forces would wait for the impending waves of Templars.

Also, each Assassin had a combat speciality, ranging from Crossbowmen to bombers, and barricades could also be placed to halt Templar progression. In order to call in assistance, morale was used to deploy Assassins and build barricades, and was gained automatically over time and sometimes from looting Templar corpses. Occasionally, deployed Assassins could be killed and barricades destroyed, which would prompt Ezio to call in replacement troops and construct new blockades.

He could also participate in the defense more directly, by firing his pistol at approaching soldiers, which would signal his troops to attack that squadron, or, periodically, command a cannon to be fired at a group of soldiers or a war machine.

The Templars would attack in several waves, leaving little time between each for the Assassins to prepare. From there, they would advance up the street, pausing only once encountering a barricade. On their death, Templar soldiers could be looted for Akce, bomb ingredients or morale points. However, once the soldiers reached the Assassin den, they would begin attacking it, and would not stop until they forced the Assassins out or were killed.

List of Assassin units

  • Assassin Leader: Leaders wouldn't attack the Byzantine soldiers, but they were vital, as other Assassins weren't allowed onto the rooftops unless there was a leader there. Leaders would also increase Morale over time.
  • Barricade: Barricades would be placed in the streets to slow the Templars' progression to the Den. Assassins could be deployed to barricades to help defend them. Typically, one barricade would be placed in front of the Den, as a precaution at the start of the battle.
    • Greek Fire Barricade: A barricade mounting a flamethrower, with high damage and short range.
    • Machine Gun Barricade: A barricade mounting a repeating gun with average range, low damage, and high rate of fire.
    • Cannon Barricade: A barricade mounting a small cannon with long range and high damage, but had a very low rate of fire.
  • Crossbowman: An Assassin wielding a Crossbow. Possessed a high rate of fire, but dealt relatively low damage.
  • Rifleman: An Assassin wielding a rifle. Dealt large amounts of damage, but had a lower rate of fire than Crossbowmen.
  • Air Assassin: An Assassin wielding a Hidden Blade. These would air assassinate Byzantine troops, though they couldn't attack again quickly, as they would have to climb back up to the rooftop.
  • Bruiser: An Assassin wielding a medium weapon. Highly adept at melee, but had no ranged capability.
  • Caltrop Bomber: An Assassin wielding Caltrop Bombs. While not dealing much damage, they would slow down Templars caught in its effect.
  • Shrapnel Bomber: An Assassin wielding Shrapnel Bombs. They would deal damage in a large radius, but couldn't throw the bombs often.

List of Templar Units

  • Militia: Weak and poorly armored, their primary danger was in their numbers.
  • Almogavars: Well-armored brutes carrying heavy weapons, though they would move slowly, making them easy targets.
  • Riflemen: Equipped with a rifle, these Templars could return fire at rooftop Assassins, but had a low rate of fire and weak armor.
  • Bombmen: Slow and poorly armored, but were equipped with bombs that would make short work of barricades.
  • Scouts: Poorly armored, but were fast and could climb over barricades.
  • Stalkers: Highly dangerous in melee, they attacked Assassins on the rooftops instead of in the streets.
  • War Machines: Heavily armored and slow, these were usually brought in at the very end of an assault.
    • Ram: A heavily armored battering ram. It was limited to melee attacks, but dealt high amounts of damage.
    • Greek Fire: A heavily armored platform with a flamethrower mounted on it. It dealt large amounts of damage near-constantly, but was limited to close range.
    • Machine Gun: A heavily armored platform that fired projectiles over a long distance, dealing average damage. It was, however, ineffective against barricades.
    • Cannon: A heavily armored platform with a mounted cannon. It had a very low rate of fire, but dealt extraordinary amounts of damage and had a long range.

Source

Gallery