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Come Out and Play: Difference between revisions
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{{Era|AC2 | {{Era|AC2}}{{WPmemories}} {{Memory Infobox | ||
|image = S5Memory4.png|250px | |image = S5Memory4.png|250px | ||
|description = ''Assassinate Bernardo Baroncelli and avoid his guard patrols.'' | |description = ''Assassinate Bernardo Baroncelli and avoid his guard patrols.'' | ||
Revision as of 11:02, 3 February 2011
Template:WPmemories
Come Out and Play is a memory in Assassin's Creed II.
Description
In this memory, Ezio Auditore must assassinate Bernardo Baroncelli in San Gimignano, which will prove to be a challenge since the streets leading to his location are blocked by many soldiers. If Ezio is seen by Bernardo, he will flee immediately, with surrounding guards rushing to his aid. However, Ezio proves to be too agile and quick for the guards, and eventually finishes off Bernardo in the corner of an alleyway.
Outcome
Bernardo is assassinated and learns that Jacopo de' Pazzi and the others sometimes meet at church.