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Come Out and Play: Difference between revisions
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{{WPmemories}} | {{WPmemories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = | |image = S5Memory4.png|250px | ||
|description = ''Assassinate Bernardo Baroncelli and avoid his guard patrols.'' | |description = ''Assassinate Bernardo Baroncelli and avoid his guard patrols.'' | ||
|appearance = ''[[Assassin's Creed II]]'' | |appearance = ''[[Assassin's Creed II]]'' | ||
Revision as of 07:33, 5 November 2010
Come Out and Play is a memory in Assassin's Creed II.
Description
In this memory, Ezio Auditore must assassinate Bernardo Baroncelli in San Gimignano, which will prove to be a challenge since the streets leading to his location are blocked by many soldiers. If Ezio is seen by Bernardo, he will flee immediately, with surrounding guards rushing to his aid. However, Ezio proves to be too agile and quick for the guards, and eventually finishes off Bernardo in the corner of an alleyway.
Outcome
Bernardo is assassinated.