Welcome to Assassin's Creed Wiki! Log in and join the community.
Chase breaker: Difference between revisions
Jump to navigation
Jump to search
imported>Sup Michael Feeney No edit summary |
imported>M.C.Tales Added link; made spelling corrections. |
||
| Line 1: | Line 1: | ||
[[File:Chase-Breaker.jpg|thumb|A [[Courtesan]] runs through a trap-door.]] | [[File:Chase-Breaker.jpg|thumb|A [[Courtesan]] runs through a trap-door.]] | ||
'''Chase-breakers''' are tools featured in ''[[Assassin's Creed Brotherhood|Assassin's Creed: Brotherhood]]'', which players can activate to delay their pursuers, and give themselves more time to escape. These items are indicated with an [[Animus]] visual effect to help distinguish them better from the surrounding environment. Trap doors and | '''Chase-breakers''' are tools featured in ''[[Assassin's Creed Brotherhood|Assassin's Creed: Brotherhood]]'', which players can activate to delay their pursuers, and give themselves more time to escape. These items are indicated with an [[Animus]] visual effect to help distinguish them better from the surrounding environment. Trap doors and [[Merchandise Lifts|merchandise lifts]] take 3-5 seconds before they are usable again. | ||
Different types of Chase-Breakers include: | Different types of Chase-Breakers include: | ||
Revision as of 15:37, 19 March 2011
Chase-breakers are tools featured in Assassin's Creed: Brotherhood, which players can activate to delay their pursuers, and give themselves more time to escape. These items are indicated with an Animus visual effect to help distinguish them better from the surrounding environment. Trap doors and merchandise lifts take 3-5 seconds before they are usable again.
Different types of Chase-Breakers include:
- Lifts
- Portcullis
- Trap doors
- Crumbling beams
- Corner Helpers
- Chandeliers
Trivia
- Though only usable by the player in Assassin's Creed: Brotherhood, some chase breakers have been around since Assassin's Creed II.