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imported>Amnestyyy
imported>Vatsa1708
m In order to avoid them trolls..
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===Golden===
===Golden===
====Young Farmer====
====Young Farmer====
[[File:ACR_Young_Farmer.png|150px]]
[[File:ACR_Young_Farmer.png|right|150px]]
*Cost: 0
*Cost: 0
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Secluded Village====
====Secluded Village====
[[File:ACR_Secluded_Village.png|150px]]
[[File:ACR_Secluded_Village.png|right|150px]]
*Cost: 0
*Cost: 0
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Plentiful Crop====
====Plentiful Crop====
[[File:ACR_Plentiful_Crop.png|150px]]
[[File:ACR_Plentiful_Crop.png|right|150px]]
*Cost: 0
*Cost: 0
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Horse Merchant====
====Horse Merchant====
[[File:ACR_Horse_Merchant.png|150px]]
[[File:ACR_Horse_Merchant.png|right|150px]]
*Cost: 1
*Cost: 1
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Capable Carpenter====
====Capable Carpenter====
[[File:ACR_Capable_Carpenter.png|150px]]
[[File:ACR_Capable_Carpenter.png|right|150px]]
*Cost: 1
*Cost: 1
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Merchant Ship====
====Merchant Ship====
[[File:ACR_Merchant_Ship.png|150px]]
[[File:ACR_Merchant_Ship.png|right|150px]]
*Cost: 1
*Cost: 1
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Nothing Ventured, Nothing Gained====
====Nothing Ventured, Nothing Gained====
[[File:ACR_Nothing_Ventured,_Nothing_Gained.png|150px]]
[[File:ACR_Nothing_Ventured,_Nothing_Gained.png|right|150px]]
*Cost: 1
*Cost: 1
*Bonus: +4
*Bonus: +4
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{{-}}
{{-}}
====Juno====
====Juno====
[[File:ACR_Juno.png|150px]]
[[File:ACR_Juno.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====City Stables====
====City Stables====
[[File:ACR_City_Stables.png|150px]]
[[File:ACR_City_Stables.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: +X
*Bonus: +X
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{{-}}
{{-}}
====Peaceful Retreat====
====Peaceful Retreat====
[[File:ACR_Peaceful_Retreat.png|150px]]
[[File:ACR_Peaceful_Retreat.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Tactical Upheaval====
====Tactical Upheaval====
[[File:ACR_Tactical_Upheaval.png|150px]]
[[File:ACR_Tactical_Upheaval.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Evasive Maneuvers====
====Evasive Maneuvers====
[[File:ACR_Evasive_Maneuvers.png|150px]]
[[File:ACR_Evasive_Maneuvers.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Power to the People====
====Power to the People====
[[File:ACR_Power_to_the_People.png|150px]]
[[File:ACR_Power_to_the_People.png|right|150px]]
*Cost: 2
*Cost: 2
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Zealous Banker====
====Zealous Banker====
[[File:ACR_Zealous_Banker.png|150px]]
[[File:ACR_Zealous_Banker.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Jacopo De' Pazzi====
====Jacopo De' Pazzi====
[[File:ACR_Jacopo_de'_Pazzi.png|150px]]
[[File:ACR_Jacopo_de'_Pazzi.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Honest Worker====
====Honest Worker====
[[File:ACR_Honest_Worker.png|150px]]
[[File:ACR_Honest_Worker.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Poor Villager====
====Poor Villager====
[[File:ACR_Poor_Villager.png|150px]]
[[File:ACR_Poor_Villager.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Coastal Watchtower====
====Coastal Watchtower====
[[File:ACR_Coastal_Watchtower.png|150px]]
[[File:ACR_Coastal_Watchtower.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Firenze, San Giovanni District====
====Firenze, San Giovanni District====
[[File:ACR_Firenze,_San_Giovanni_District.png|150px]]
[[File:ACR_Firenze,_San_Giovanni_District.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Sudden Exhaustion====
====Sudden Exhaustion====
[[File:ACR_Sudden_Exhaustion.png|150px]]
[[File:ACR_Sudden_Exhaustion.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Family Heirloom====
====Family Heirloom====
[[File:ACR_Family_Heirloom.png|150px]]
[[File:ACR_Family_Heirloom.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Pilfer Supplies====
====Pilfer Supplies====
[[File:ACR_Pilfer_Supplies.png|150px]]
[[File:ACR_Pilfer_Supplies.png|right|150px]]
*Cost: 3
*Cost: 3
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Acclaimed Clothier====
====Acclaimed Clothier====
[[File:ACR_Acclaimed_Clothier.png|150px]]
[[File:ACR_Acclaimed_Clothier.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Follower of Romulus====
====Follower of Romulus====
[[File:ACR_Follower_of_Romulus.png|150px]]
[[File:ACR_Follower_of_Romulus.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Mercenary Band====
====Mercenary Band====
[[File:ACR_Mercenary_Band.png|150px]]
[[File:ACR_Mercenary_Band.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Borgia Mine====
====Borgia Mine====
[[File:ACR_Borgia_Mine.png|150px]]
[[File:ACR_Borgia_Mine.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Venezia, San Polo District====
====Venezia, San Polo District====
[[File:ACR_Venezia,_San_Polo_District.png|150px]]
[[File:ACR_Venezia,_San_Polo_District.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Mob Justice====
====Mob Justice====
[[File:ACR_Mob_Justice.png|150px]]
[[File:ACR_Mob_Justice.png|right|150px]]
*Cost: 4
*Cost: 4
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Ercole Massimo====
====Ercole Massimo====
[[File:ACR_Ercole_Massimo.png|150px]]
[[File:ACR_Ercole_Massimo.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Emilio Barbarigo====
====Emilio Barbarigo====
[[File:ACR_Emilio_Barbarigo.png|150px]]
[[File:ACR_Emilio_Barbarigo.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Ezio Auditore da Firenze====
====Ezio Auditore da Firenze====
[[File:ACR_Ezio_Auditore_da_Firenze.png|150px]]
[[File:ACR_Ezio_Auditore_da_Firenze.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Federico Auditore====
====Federico Auditore====
[[File:ACR_Federico_Auditore.png|150px]]
[[File:ACR_Federico_Auditore.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Bartolomeo D'Alviano====
====Bartolomeo D'Alviano====
[[File:ACR_Bartolomeo_D'Alviano.png|150px]]
[[File:ACR_Bartolomeo_D'Alviano.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Pantasilea Baglioni====
====Pantasilea Baglioni====
[[File:ACR_Pantasilea_Baglioni.png|150px]]
[[File:ACR_Pantasilea_Baglioni.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Merchants Guild====
====Merchants Guild====
[[File:ACR_Merchants_Guild.png|150px]]
[[File:ACR_Merchants_Guild.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====San Gimignano====
====San Gimignano====
[[File:ACR_San_Gimignano.png|150px]]
[[File:ACR_San_Gimignano.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====History Glitch====
====History Glitch====
[[File:ACR_History_Glitch.png|150px]]
[[File:ACR_History_Glitch.png|right|150px]]
*Cost: 5
*Cost: 5
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Rich Merchant====
====Rich Merchant====
[[File:ACR_Rich_Merchant.png|150px]]
[[File:ACR_Rich_Merchant.png|right|150px]]
*Cost: 6
*Cost: 6
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Market Street====
====Market Street====
[[File:ACR_Market_Street.png|150px]]
[[File:ACR_Market_Street.png|right|150px]]
*Cost: 6
*Cost: 6
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Lair of Romulus====
====Lair of Romulus====
[[File:ACR_Lair_of_Romulus.png|150px]]
[[File:ACR_Lair_of_Romulus.png|right|150px]]
*Cost: 6
*Cost: 6
*Bonus: -1
*Bonus: -1
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{{-}}
{{-}}
====Forgotten Temple====
====Forgotten Temple====
[[File:ACR_Forgotten_Temple.png|150px]]
[[File:ACR_Forgotten_Temple.png|right|150px]]
*Cost: 6
*Cost: 6
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Monteriggioni====
====Monteriggioni====
[[File:ACR_Monteriggioni.png|150px]]
[[File:ACR_Monteriggioni.png|right|150px]]
*Cost: 6
*Cost: 6
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Condottiero Tactics====
====Condottiero Tactics====
[[File:ACR_Condottiero_Tactics.png|150px]]
[[File:ACR_Condottiero_Tactics.png|right|150px]]
*Cost: 7
*Cost: 7
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====Old Peasant====
====Old Peasant====
[[File:ACR_Old_Peasant.png|150px]]
[[File:ACR_Old_Peasant.png|right|150px]]
*Cost: 8
*Cost: 8
*Bonus: +1
*Bonus: +1
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{{-}}
{{-}}
====Forli====
====Forli====
[[File:ACR_Forli.png|150px]]
[[File:ACR_Forli.png|right|150px]]
*Cost: 8
*Cost: 8
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====False Hopes====
====False Hopes====
[[File:ACR_False_Hopes.png|150px]]
[[File:ACR_False_Hopes.png|right|150px]]
*Cost: 9
*Cost: 9
*Bonus: N/A
*Bonus: N/A
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{{-}}
{{-}}
====The Spaniard====
====The Spaniard====
[[File:ACR_The_Spaniard.png|150px]]
[[File:ACR_The_Spaniard.png|right|150px]]
*Cost: 10
*Cost: 10
*Bonus: +2
*Bonus: +2
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{{-}}
{{-}}
====Animus Reboot====
====Animus Reboot====
[[File:ACR_Animus_Reboot.png|150px]]
[[File:ACR_Animus_Reboot.png|right|150px]]
*Cost: 12
*Cost: 12
*Bonus: N/A
*Bonus: N/A

Revision as of 16:37, 22 March 2013

I will lead mankind into a new world!

This article is currently being reworked by Amnestyyy in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

Renaissance

Golden

Young Farmer

  • Cost: 0
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/2
  • Affiliation: Assassins (Common)
  • Lore: Peasant - (No Ability)

Secluded Village

  • Cost: 0
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Plentiful Crop

  • Cost: 0
  • Bonus: +2
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Horse Merchant

  • Cost: 1
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/4
  • Affiliation: Templars (Common)
  • Lore: Trader - (No Ability)

Capable Carpenter

  • Cost: 1
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Merchant Ship

  • Cost: 1
  • Bonus: +2
  • Type: Neutral Site
  • Power: 0
  • Affiliation: Templars (Uncommon)
  • Lore: (No Ability)

Nothing Ventured, Nothing Gained

  • Cost: 1
  • Bonus: +4
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Templars (Rare)
  • Lore: Opponent gets +4.

Juno

  • Cost: 2
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Rare)
  • Lore: Pay 30: You win the game.

City Stables

  • Cost: 2
  • Bonus: +X
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Templars (Common)
  • Lore: X is the number of Sites you control.

Peaceful Retreat

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Templars (Common)
  • Lore: Surprise - Your Agents regain their lost Health.

Tactical Upheaval

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Templars (Uncommon)
  • Lore: Surprise - Switch the Power and the Health of target Agent. Draw a Memory.

Evasive Maneuvers

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Assassins (Common)
  • Lore: Surprise - Target Agent is SAFE.

Power to the People

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Uncommon)
  • Lore: Target Site's influence becomes 0.

Zealous Banker

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/6
  • Affiliation: Templars (Uncommon)
  • Lore: Trader - (No Ability)

Jacopo De' Pazzi

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Templars (Rare)
  • Lore: Trader - Jacopo de' Pazzi has +1/+1 for each Site you control.

Honest Worker

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Common)
  • Lore: Citizen - Regain up to /3.

Poor Villager

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 2/3
  • Affiliation: Assassins (Common)
  • Lore: Peasant - (No Ability)

Coastal Watchtower

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Site
  • Power: 2
  • Affiliation: Templars (Common)
  • Lore: (No Ability)

Firenze, San Giovanni District

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Assassins (Uncommon)
  • Lore: Target Agent or Site changes Faction (Assassin or Templar).

Sudden Exhaustion

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Templars (Uncommon)
  • Lore: Surprise - Target Agent's Power becomes 0.

Family Heirloom

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Assassins (Rare)
  • Lore: Surprise - Search your Sequence for a Golden Memory. Put it in your hand. Randomize.

Pilfer Supplies

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Assassins (Uncommon)
  • Lore: Surprise - Regain all your Gold.

Acclaimed Clothier

  • Cost: 4
  • Bonus: +2
  • Type: Neutral Agent
  • Power: 3/1
  • Affiliation: Templars (Common)
  • Lore: Trader - (No Ability)

Follower of Romulus

  • Cost: 4
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 2/4
  • Affiliation: Templars (Common)
  • Lore: (No Ability)

Mercenary Band

  • Cost: 4
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 4/1
  • Affiliation: Assassins (Common)
  • Lore: Mercenary - (No Ability)

Borgia Mine

  • Cost: 4
  • Bonus: +2
  • Type: Neutral Site
  • Power: 2
  • Affiliation: Templars (Uncommon)
  • Lore: (No Ability)

Venezia, San Polo District

  • Cost: 4
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Assassins (Uncommon)
  • Lore: Neutralize the Opponent Site in this Region (before the Influence Contest).

Mob Justice

  • Cost: 4
  • Bonus: +1
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Templars (Common)
  • Lore: Neutralize target Site or launching Site.

Ercole Massimo

  • Cost: 5
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 5/1
  • Affiliation: Templars (Uncommon)
  • Lore: Militant - Fierce: (In a Conflict, score any Damage above the Opponent Agent's Health, unless it has Cunning)

Emilio Barbarigo

  • Cost: 5
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 3/2
  • Affiliation: Templars (Uncommon)
  • Lore: Noble - Official: (Can only be blocked by an Agent with Official or Cunning)

Ezio Auditore da Firenze

  • Cost: 5
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 5/5
  • Affiliation: Assassins (Rare)
  • Lore: Noble - Fierce: You cannot launch any Templar Memory.

Federico Auditore

  • Cost: 5
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 3/3
  • Affiliation: Assassins (Uncommon)
  • Lore: Dcientist - Cunning: (Not affected by Threat; can block Official Agent; stops Fierce Damage)

Bartolomeo D'Alviano

  • Cost: 5
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 4/2
  • Affiliation: Assassins (Uncommon)
  • Lore: Thief - Threat: (When blocked, neutralize blocking Agent before Damage unless it has Threat or Cunning)

Pantasilea Baglioni

  • Cost: 5
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 2/5
  • Affiliation: Assassins (Uncommon)
  • Lore: Pagan - Recover: (When resting, the Agent regains its lost Power and Health)

Merchants Guild

  • Cost: 5
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Templars (Rare)
  • Lore: When you get +1, score 1 in this Region.

San Gimignano

  • Cost: 5
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 8
  • Affiliation: Assassins (Rare)
  • Lore: Your Score in all Regions becomes 0.

History Glitch

  • Cost: 5
  • Bonus: N/A
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Rare)
  • Lore: Scores in all Region become 0.

Rich Merchant

  • Cost: 6
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 3/5
  • Affiliation: Templars (Common)
  • Lore: Trader - (No Ability)

Market Street

  • Cost: 6
  • Bonus: +2
  • Type: Neutral Site
  • Power: 3
  • Affiliation: Templars (Common)
  • Lore: (No Ability)

Lair of Romulus

  • Cost: 6
  • Bonus: -1
  • Type: Neutral Site
  • Power: 5
  • Affiliation: Templars (Uncommon)
  • Lore: (No Ability)

Forgotten Temple

  • Cost: 6
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 2
  • Affiliation: Templars (Rare)
  • Lore: Ruins - Pay 10: Switch Sequences with Opponent, Sacrifice Forgotten Temple.

Monteriggioni

  • Cost: 6
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 2
  • Affiliation: Assassins (Rare)
  • Lore: All Actions are Surprises.

Condottiero Tactics

  • Cost: 7
  • Bonus: N/A
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Uncommon)
  • Lore: Neutralize target Agent or launching Agent. Draw a Memory.

Old Peasant

  • Cost: 8
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 6/4
  • Affiliation: Assassins (Common)
  • Lore: Peasant - (No Ability)

Forli

  • Cost: 8
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 6
  • Affiliation: Assassins (Rare)
  • Lore: (No Ability)

False Hopes

  • Cost: 9
  • Bonus: N/A
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Templars (Rare)
  • Lore: Your Score in target Region becomes Opponent's Score.

The Spaniard

  • Cost: 10
  • Bonus: +2
  • Type: Neutral Agent
  • Power: 5/5
  • Affiliation: Templars (Rare)
  • Lore: Each Day, players draw an extra Memory and get +1.

Animus Reboot

  • Cost: 12
  • Bonus: N/A
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Templars (Rare)
  • Lore: Erase all Agents and Sites. Your score on each Region becomes 0.