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Cards (Recollection): Difference between revisions

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imported>Gabriel Auditore
m Undo revision 445633 by 2.190.97.99 (talk) Very funny.
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{{Working Revamp|Amnestyyy}}
{{Working Revamp|Amnestyyy}}
 
==Renaissance==
===Golden===
====Young Farmer====
[[File:ACR_Young_Farmer.png|thumb|150px]]
*Cost: 0
*Bonus: +1
*Type: Neutral Agent
*Power: 0/2
*Affiliation: Assassins (Common)
*Lore: Peasant - (No Ability)
{{-}}
====Secluded Village====
[[File:ACR_Secluded_Village.png|thumb|150px]]
*Cost: 0
*Bonus: N/A
*Type: Neutral Site
*Power: 1
*Affiliation: Assassins (Common)
*Lore: (No Ability)
{{-}}
====Plentiful Crop====
[[File:ACR_Plentiful_Crop.png|thumb|150px]]
*Cost: 0
*Bonus: +2
*Type: Neutral Action
*Power: N/A
*Affiliation: Assassins (Common)
*Lore: (No Ability)
{{-}}
====Horse Merchant====
[[File:ACR_Horse_Merchant.png|thumb|150px]]
*Cost: 1
*Bonus: +1
*Type: Neutral Agent
*Power: 0/4
*Affiliation: Templars (Common)
*Lore: Trader - (No Ability)
{{-}}
====Capable Carpenter====
[[File:ACR_Capable_Carpenter.png|thumb|150px]]
*Cost: 1
*Bonus: +1
*Type: Neutral Agent
*Power: 1/1
*Affiliation: Assassins (Common)
*Lore: (No Ability)
{{-}}
====Merchant Ship====
[[File:ACR_Merchant_Ship.png|thumb|150px]]
*Cost: 1
*Bonus: +2
*Type: Neutral Site
*Power: 0
*Affiliation: Templars (Uncommon)
*Lore: (No Ability)
{{-}}
====Nothing Ventured, Nothing Gained====
[[File:ACR_Nothing_Ventured,_Nothing_Gained.png|thumb|150px]]
*Cost: 1
*Bonus: +4
*Type: Neutral Action
*Power: N/A
*Affiliation: Templars (Rare)
*Lore: Opponent gets +4.
{{-}}
====Juno====
[[File:ACR_Juno.png|thumb|150px]]
*Cost: 2
*Bonus: N/A
*Type: Neutral Agent
*Power: 1/1
*Affiliation: Assassins (Rare)
*Lore: Pay 30: You win the game.
{{-}}
====City Stables====
[[File:ACR_City_Stables.png|thumb|150px]]
*Cost: 2
*Bonus: +X
*Type: Neutral Site
*Power: 1
*Affiliation: Templars (Common)
*Lore: X is the number of Sites you control.
{{-}}
====Peaceful Retreat====
[[File:ACR_Peaceful_Retreat.png|thumb|150px]]
*Cost: 2
*Bonus: +1
*Type: Neutral Action Surprise
*Power: N/A
*Affiliation: Templars (Common)
*Lore: Surprise - Your Agents regain their lost Health.
{{-}}
====Tactical Upheaval====
[[File:ACR_Tactical_Upheaval.png|thumb|150px]]
*Cost: 2
*Bonus: +1
*Type: Neutral Action Surprise
*Power: N/A
*Affiliation: Templars (Uncommon)
*Lore: Surprise - Switch the Power and the Health of target Agent. Draw a Memory.
{{-}}
====Evasive Maneuvers====
[[File:ACR_Evasive_Maneuvers.png|thumb|150px]]
*Cost: 2
*Bonus: +1
*Type: Neutral Action Surprise
*Power: N/A
*Affiliation: Assassins (Common)
*Lore: Surprise - Target Agent is SAFE.
{{-}}
====Power to the People====
[[File:ACR_Power_to_the_People.png|thumb|150px]]
*Cost: 2
*Bonus: +1
*Type: Neutral Action
*Power: N/A
*Affiliation: Assassins (Uncommon)
*Lore: Target Site's influence becomes 0.
{{-}}
====Zealous Banker====
[[File:ACR_Zealous_Banker.png|thumb|150px]]
*Cost: 3
*Bonus: +1
*Type: Neutral Agent
*Power: 0/6
*Affiliation: Templars (Uncommon)
*Lore: Trader - (No Ability)
{{-}}
====Jacopo De' Pazzi====
[[File:ACR_Jacopo_de'_Pazzi.png|thumb|150px]]
*Cost: 3
*Bonus: N/A
*Type: Neutral Agent
*Power: 1/1
*Affiliation: Templars (Rare)
*Lore: Trader - Jacopo de' Pazzi has +1/+1 for each Site you control.
{{-}}
====Honest Worker====
[[File:ACR_Honest_Worker.png|thumb|150px]]
*Cost: 3
*Bonus: +1
*Type: Neutral Agent
*Power: 1/1
*Affiliation: Assassins (Common)
*Lore: Citizen - Regain up to /3.
{{-}}
[[Category:Assassin's Creed: Recollection]]
[[Category:Assassin's Creed: Recollection]]

Revision as of 11:31, 20 March 2013

I will lead mankind into a new world!

This article is currently being reworked by Amnestyyy in order to achieve a better status. We ask that edits to this article are only minor or grammatical in nature until this warning is removed, in order to not disrupt the major revamp. Should you wish to participate in the revamp, please contact the editor at work.

Renaissance

Golden

Young Farmer

  • Cost: 0
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/2
  • Affiliation: Assassins (Common)
  • Lore: Peasant - (No Ability)

Secluded Village

  • Cost: 0
  • Bonus: N/A
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Plentiful Crop

  • Cost: 0
  • Bonus: +2
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Horse Merchant

  • Cost: 1
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/4
  • Affiliation: Templars (Common)
  • Lore: Trader - (No Ability)

Capable Carpenter

  • Cost: 1
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Common)
  • Lore: (No Ability)

Merchant Ship

  • Cost: 1
  • Bonus: +2
  • Type: Neutral Site
  • Power: 0
  • Affiliation: Templars (Uncommon)
  • Lore: (No Ability)

Nothing Ventured, Nothing Gained

  • Cost: 1
  • Bonus: +4
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Templars (Rare)
  • Lore: Opponent gets +4.

Juno

  • Cost: 2
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Rare)
  • Lore: Pay 30: You win the game.

City Stables

  • Cost: 2
  • Bonus: +X
  • Type: Neutral Site
  • Power: 1
  • Affiliation: Templars (Common)
  • Lore: X is the number of Sites you control.

Peaceful Retreat

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Templars (Common)
  • Lore: Surprise - Your Agents regain their lost Health.

Tactical Upheaval

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Templars (Uncommon)
  • Lore: Surprise - Switch the Power and the Health of target Agent. Draw a Memory.

Evasive Maneuvers

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action Surprise
  • Power: N/A
  • Affiliation: Assassins (Common)
  • Lore: Surprise - Target Agent is SAFE.

Power to the People

  • Cost: 2
  • Bonus: +1
  • Type: Neutral Action
  • Power: N/A
  • Affiliation: Assassins (Uncommon)
  • Lore: Target Site's influence becomes 0.

Zealous Banker

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 0/6
  • Affiliation: Templars (Uncommon)
  • Lore: Trader - (No Ability)

Jacopo De' Pazzi

  • Cost: 3
  • Bonus: N/A
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Templars (Rare)
  • Lore: Trader - Jacopo de' Pazzi has +1/+1 for each Site you control.

Honest Worker

  • Cost: 3
  • Bonus: +1
  • Type: Neutral Agent
  • Power: 1/1
  • Affiliation: Assassins (Common)
  • Lore: Citizen - Regain up to /3.