Welcome to Assassin's Creed Wiki! Log in and join the community.

Adam Steeves: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>VilkaIsBack
imported>VilkaIsBack
No edit summary
Line 1: Line 1:
{{Era|RW}}
{{Era|RW}}
{{Actor Infobox
|image = Wiki noimage.jpg
|acact = [[Assassin's Creed (series)|''Assassin's Creed'' series]]
|other = *{{Wiki|Tom Clancy's|''Tom Clancy's'' series}}
*''{{Wiki|Watch Dogs 2}}''
}}
'''Adam Steeves''' is an artist at [[Ubisoft|Ubisoft Montreal]]. He has been a part of the development team on several [[Assassin's Creed (series)|''Assassin's Creed'']] titles.
'''Adam Steeves''' is an artist at [[Ubisoft|Ubisoft Montreal]]. He has been a part of the development team on several [[Assassin's Creed (series)|''Assassin's Creed'']] titles.



Revision as of 14:11, 1 June 2024

Adam Steeves is an artist at Ubisoft Montreal. He has been a part of the development team on several Assassin's Creed titles.

Biography

Assassin's Creed

Adam Steeves has contributed significantly to the Assassin's Creed franchise, beginning as a Communication Artist for Assassin's Creed II and its handheld spinoff Assassin's Creed II: Discovery, the handheld prequel game to the first entry in the series Assassin's Creed: Bloodlines, and Assassin's Creed: Brotherhood. His role evolved to a Screenshot Artist for Assassin's Creed: Revelations and its associated expansion, as well as for Assassin's Creed III and its associated expansion. Steeves then transitioned to the role of 2D/3D Artist, contributing his skills to Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Syndicate, Assassin's Creed: Origins, Assassin's Creed: Odyssey, the remastered editions of Assassin's Creed: Rogue and Assassin's Creed III, Assassin's Creed: Valhalla, and Assassin's Creed: Nexus VR.[1]

Assassin's Creed credits

Gallery

References

  1. Adam Steeves. MobyGames. Retrieved on 1 June 2024.