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[[File:Borgia_Tower.jpg|thumb|304px|Borgia Tower destroyed.]]
[[File:Borgia_Tower.jpg|thumb|304px|Borgia Tower destroyed.]]


'''Borgia towers''' are large towers set up by the [[House of Borgia|Borgia]] in [[Rome]], used to spread their influence throughout the city. [[Ezio Auditore da Firenze]] has to kill each tower's Captain, and burn the towers down. To escape the collapsing structure, he can perform a [[Leap of Faith]], in the same manner as with [[view point]]s.<ref>http://www.computerandvideogames.com/article.php?id=260729</ref> Before destroying each tower, Ezio has to assassinate its Borgia Captain, as they control the towers. There are twelve towers in total so far. Each Captain can act differently when they spot him; wherein some might flee, while others choose to fight. If Ezio lets the Borgia Captain escape, he will have to wait a full 12 in-game hours for the Captain to re-group with his guards to reattempt killing him. With each tower blown up, the Borgias' influence decreases in that particular district, which also provides its populace the opportunity to start shops and allows Ezio to recruit one more assassin into the order. Crime will decrease, as bandits will start to leave and the number of [[guards]] in that area will decrease as well.<ref>http://www.youtube.com/watch?v=pm7cPxAdoto&feature=player_embedded</ref>The map on the pause menu identifies the towers with a small castle icon, unlike the view points, which are marked with an eagle. To enter a Borgia Tower, Ezio will sometimes need to find and access it using a secret entrance.<ref>http://www.youtube.com/watch?v=K_kMAhM6Hao</ref>
'''Borgia towers''' are large towers set up by the [[House of Borgia|Borgia]] in [[Rome]], used to spread their influence throughout the city. To stop this oppression, [[Ezio Auditore da Firenze]] has to kill each tower's Captain, and then burn the towers down. To escape the collapsing structure, he performs a [[Leap of Faith]].<ref>http://www.computerandvideogames.com/article.php?id=260729</ref> The tower also functions as the[[ view point]] for the surrounding area. There are twelve towers (and Captains) in total, and each Captain can act differently when they spot him; wherein some might flee, while others choose to fight. If Ezio lets the Borgia Captain escape, he will have to wait a full 12 hours (in-game) for the Captain to regroup with his guards before he can try to kill him again. With each tower blown up, the Borgias' influence decreases in that particular district, which also provides its [[merchants]] the opportunity to reopen their shops and allows Ezio to recruit one more potential assassin into the guild. Crime will decrease, as bandits will start to leave and the number of [[guards]] in that area will decrease.<ref>http://www.youtube.com/watch?v=pm7cPxAdoto&feature=player_embedded</ref>The map on the pause menu identifies the towers with a small castle icon, unlike regular view points which are marked with an eagle. To enter a Borgia tower, Ezio will sometimes need to find and access it using a secret entrance.<ref>http://www.youtube.com/watch?v=K_kMAhM6Hao</ref>


Once Ezio has destroyed a [[House of Borgia|Borgia]] Tower, it will function as an Assassins Tower, which has the same use as an Assassins Pigeon Cage
Once Ezio has destroyed a Borgia tower, it will function as an Assassin tower, which works in the same way as a pigeon coop (assassin recruit contracts and skill point distribution).


==Captains==
==Captains==
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==Trivia==
==Trivia==
*Borgia towers are surrounded by many crows, whereas the [[View Points]] are circled by a single eagle.
*Borgia towers are surrounded by many crows, whereas view points are circled by a single eagle.
*When you destroy a Borgia tower, you automatically synchronize its View Point.
*If a Borgia Captain escapes, the player may quit the game and reload their save position to make the Captain 'reappear' instead of waiting 12 in game hours.
*If a Borgia Captain escapes, the player may quit the game and reload their save position to make the captain 'reappear' instead of waiting 12 in game hours.


==Notes and References==
==References==
{{reflist}}
{{reflist}}


{{Template:ACBH}}
{{Template:ACBH}}
[[Category:Assassin's Creed: Brotherhood Gameplay]]
[[Category:Assassin's Creed: Brotherhood Gameplay]]

Revision as of 19:01, 24 December 2010

Ezio, my friend! How may I be of service?

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Borgia Tower destroyed.

Borgia towers are large towers set up by the Borgia in Rome, used to spread their influence throughout the city. To stop this oppression, Ezio Auditore da Firenze has to kill each tower's Captain, and then burn the towers down. To escape the collapsing structure, he performs a Leap of Faith.[1] The tower also functions as theview point for the surrounding area. There are twelve towers (and Captains) in total, and each Captain can act differently when they spot him; wherein some might flee, while others choose to fight. If Ezio lets the Borgia Captain escape, he will have to wait a full 12 hours (in-game) for the Captain to regroup with his guards before he can try to kill him again. With each tower blown up, the Borgias' influence decreases in that particular district, which also provides its merchants the opportunity to reopen their shops and allows Ezio to recruit one more potential assassin into the guild. Crime will decrease, as bandits will start to leave and the number of guards in that area will decrease.[2]The map on the pause menu identifies the towers with a small castle icon, unlike regular view points which are marked with an eagle. To enter a Borgia tower, Ezio will sometimes need to find and access it using a secret entrance.[3]

Once Ezio has destroyed a Borgia tower, it will function as an Assassin tower, which works in the same way as a pigeon coop (assassin recruit contracts and skill point distribution).

Captains

Centro District

Antico District

Campagna District

Trivia

  • Borgia towers are surrounded by many crows, whereas view points are circled by a single eagle.
  • If a Borgia Captain escapes, the player may quit the game and reload their save position to make the Captain 'reappear' instead of waiting 12 in game hours.

References