21st century conversations: Difference between revisions
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{{Update|''[[Assassin's Creed: Unity]]'' and ''[[Assassin's Creed: Rogue]]''}} | |||
Over the course of the 21st century, [[Desmond Miles]] had various '''conversations''' with different people during his training to become an [[Assassins|Assassin]], as well as other Assassins and major characters interacting with each other throughout the [[Modern times|modern era]]. | Over the course of the 21st century, [[Desmond Miles]] had various '''conversations''' with different people during his training to become an [[Assassins|Assassin]], as well as other Assassins and major characters interacting with each other throughout the [[Modern times|modern era]]. | ||
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__NOWYSIWYG__ | __NOWYSIWYG__ | ||
[[Category:Transcripts]] | [[Category:Transcripts]] | ||
Revision as of 16:52, 25 August 2015
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Patience, brothers. Soon we will reveal the secrets of Assassin's Creed: Unity and Assassin's Creed: Rogue. This article has been identified as being out of date. Please update the article to reflect recent releases and then remove this template once done. |
Over the course of the 21st century, Desmond Miles had various conversations with different people during his training to become an Assassin, as well as other Assassins and major characters interacting with each other throughout the modern era.
Assassin's Creed
While being held captive at Abstergo Industries, Desmond secretly had multiple conversations with Lucy Stillman, Dr. Vidic's assistant. Before each Animus session, he would also have conversations with Vidic, who would discuss certain details of Abstergo's goals.
| The Experiment Begins |
|---|
Desmond gasped and inhaled deeply.
|
| Genetic Memory |
|---|
Vidic chuckled wryly.
|
| Breaks |
|---|
Lucy cut Vidic off.
Desmond eavesdropped on their conversation through the ventilation system in the bathroom.
The pair came out of the conference room.
|
| The Farm |
|---|
|
| Tracking |
|---|
Desmond chuckled.
|
| The Right Idea |
|---|
|
Desmond groaned as he woke up, and spotted Vidic staring down at him.
Desmond responded sarcastically.
Vidic replied back in a terse manner.
Vidic chuckled.
|
| Deadline |
|---|
Lucy looked up at Desmond.
|
| Translation |
|---|
|
| Abstergo |
|---|
|
| Order |
|---|
Desmond laughed.
Desmond replied harshly.
|
| Tensions Overheating |
|---|
|
| Guest of the Company |
|---|
Lucy walked over to the Animus.
Lucy pinched her fingers together.
Lucy got up and walked over to the nearby windows.
|
| Abstergo's Work |
|---|
|
| The Templars |
|---|
Vidic's phone rang and he answered it, starting a conversation.
Vidic hung up, and then addressed Desmond.
Vidic walked out of the laboratory.
Lucy's phone rang and she answered it.
Vidic's voice could be heard through Lucy's phone.
Lucy hung up.
|
| The Piece of Eden |
|---|
Lucy's phone rang and she answered it. Vidic responded through the phone.
Lucy hung up.
Lucy's phone rang again, with Vidic on the other end.
Lucy hung up again.
|
| Accepted History |
|---|
Vidic replied shrewdly.
Desmond played coy.
Vidic interrupted Desmond.
Desmond interrupts Vidic.
|
| Failed Rescue |
|---|
Vidic turned on the intercom, through which gunfire could be heard.
Vidic talked into the intercom.
Vidic switched off the intercom and turned to Desmond.
Vidic turned the intercom back on and the gunfire continued, before stopping abruptly.
Vidic switched off the intercom for the last time, before turning back towards Desmond.
Vidic walked out.
Lucy bent her left ring finger, symbolizing the Assassins.
|
| The Eagle and The Apple |
|---|
|
Desmond finished the final memory of Altaïr.
Vidic replied to Lucy.
Desmond got up and activated Eagle Vision for the first time. Many symbols could be seen on the floor in the Animus room.
Desmond went to his bedroom and noticed more symbols on the wall.
|
Assassin's Creed II
After escaping Abstergo, Desmond was introduced to fellow Assassins Shaun Hastings and Rebecca Crane. These two would assist Lucy in training Desmond to be an Assassin.
| Escape from Abstergo |
|---|
Desmond entered the Animus and witnessed the birth of Ezio Auditore.
Two guards noticed Lucy and Desmond escaping.
Lucy typed in a code and locked a door, preventing the guards from following them.
Lucy and Desmond were spotted by the Abstergo guards.
Lucy fought with the guards, swiftly taking them down. The pair then entered a nearby elevator, traveling downward.
Lucy swiped a card into a keypad and entered a code, which failed. She then attempted another time, to no avail.
Desmond tried his hand at entering a code into the keypad.
Desmond used Eagle Vision to see the fingerprints on the keypad and entered the code "2374".
Desmond and Lucy reached the parking lot and fought off a squad of guards. Afterwards, they ran for Vidic's car and Lucy opened the trunk.
Desmond got into the trunk of the car.
Desmond shot a dirty look up at Lucy, who slammed the trunk door shut. |
| The Team |
|---|
|
Finally, Lucy opened the trunk and Desmond sat up.
Desmond got out of the trunk and followed Lucy.
Desmond scoffed.
Desmond replied in a shocked manner.
Lucy turned around.
Lucy stammered a little.
Lucy hugged Desmond warmly.
They kept walking into the hideout, and Rebecca jumped up when she saw Lucy.
Shaun noticed Desmond.
Rebecca responded excitedly.
Desmond walked over to Lucy.
Desmond walked over to Rebecca.
Desmond approached Shaun.
Desmond sat in the Animus chair.
Rebecca showed Desmond a cord.
Rebecca stuck the catheter into Desmond's arm.
|
| Glyph Hunting |
|---|
|
During Memory sequence 2:
After Desmond found the first Glyph.
After listening to Subject 16's recording.
After Desmond discovered the first Assassin Tomb:
|
| Precautions |
|---|
|
After Memory sequence 6:
Desmond became worried.
Desmond initiated a conversation with Rebecca.
Desmond walked over to Shaun.
|
| The Bleeding Effect |
|---|
They both walked into the warehouse together.
Desmond started the course and began to suffer from the Bleeding effect.
Desmond successfully reached all of the sensors.
Desmond went upstairs to the hideout. On the way, he experienced another vision and lost consciousness. |
| Altaïr and Maria |
|---|
|
Desmond relives Altaïr's memories in Acre.
Desmond noticed a person who ran once they spotted Altaïr.
Altaïr chased his target to the top of the tower, where they took off their hood.
Altaïr and Maria kissed.
Part of the memory skipped. Altaïr performed a Leap of Faith and left Maria, but the focus of the memory didn't follow him.
|
| Back to Work |
|---|
|
Desmond woke up, and Rebecca came to speak to him.
Desmond struck up a conversation with Lucy.
|
| Corrupted Sequences |
|---|
|
After Memory sequence 11:
|
| Entering the Vault |
|---|
|
A hologram of the First Civilization member, Minerva, addressed Ezio.
Ezio showed the Apple of Eden to Minerva, who "touched" it, and then Minerva spoke through Ezio to Desmond.
Minerva answered Ezio's question.
The projection of Minerva laughed.
Minerva turned to Desmond.
Minerva addressed Ezio once more.
Minerva reprimanded Ezio.
Minerva returned her focus to Desmond.
|
| An Old Friend Returns |
|---|
|
After Memory sequence 14:
Lucy turned to Desmond.
Lucy spoke to Desmond.
Desmond and Lucy fought with Abstergo guards.
Desmond incapacitated all of the guards with the help of Lucy.
Vidic's truck drove away.
|
| The Truth |
|---|
|
Assassin's Creed: Brotherhood
| Broken Sequence |
|---|
|
The Assassins try to access Memory sequence 9, but it is corrupted.
Desmond started to relive Ezio Auditore in the first memory sequence. |
| Arrival in Monteriggioni |
|---|
Lucy turned to Rebecca.
Lucy led Desmond and the other Assassins inside the Villa, to Mario's study.
Desmond beckoned Lucy.
Desmond performed his first Leap of Faith, astonishing Lucy.
Desmond and Lucy entered the Auditore Crypt, though their glow-sticks didn't work at first.
The two managed to get their glow sticks to function.
|
| Path to the Sanctuary |
|---|
|
Desmond suffered the bleeding effect and saw the forms of Monteriggioni's townspeople escaping, with Ezio Auditore assisting them.
Ezio pulled a lever, and a gate impaled a Borgia soldier as it fell. Afterwards, the apparitions faded away, revealing the guard's skeleton.
The two of them walked up to the gate and Desmond pulled a nearby lever. The gate only raised a few inches above the bones of the guard, before Desmond let it go and it dropped back down.
Desmond lifted the gate and Lucy quickly crawled under it.
Desmond cracked a joke.
Lucy replied in a slightly frightened manner.
Desmond laughed.
Lucy scolded him back for his prank.
Afterwards, Lucy jumped down, and Desmond began to see more figures through the Bleeding effect.
Desmond heard a conversation between Claudia Auditore and Ezio, due to the Bleeding effect.
The ghostly forms disappeared.
Desmond walked toward a lift, and pulled Lucy close to him.
Desmond kicked back the lever on the lift, and the two of them rocketed upwards to a ledge.
They began to freerun through the tunnel.
Lucy replied back jokingly.
Desmond reassured Lucy.
They both came to another gate and lever.
Desmond feigned innocence.
The gate opened and Lucy rolled under it.
Lucy pulled a lever, and grinding noises could be heard.
Desmond pulled a lever to help Lucy progress.
Desmond jumped into the water, and was shocked at its temperature.
Desmond climbed out of the water.
Desmond climbed up some scaffolding near to him.
They both rappelled up another pulley, and the Bleeding effect provided Desmond with some more visions.
Lucy ran at Desmond, who catapulted her to the supports.
Lucy provided Desmond with a platform to cross, allowing him to progress.
Another short vision appeared to Desmond.
They came to a bridge, sealed against the cave walls.
Lucy replied back in a whimsical manner.
They came to another collapsed bridge.
|
| Setting Up |
|---|
|
Upon entering the Sanctuary, Desmond saw an image of an aged Ezio, due to the Bleeding effect.
Desmond noticed a triangular symbol on the wall, opposite to the bookcase that acted as a door to the hidden passageway which the two were behind.
Shaun could be heard, although muffled, from behind the passageway door.
Desmond pulled up the locks and the bookcase opened, with Shaun and Rebecca walking through afterwards.
Shaun noticed the symbol on the wall.
Desmond activated Eagle Vision to try and learn more about it, and noticed three numbers.
Desmond replied back in a playful way.
Lucy shot Desmond a dirty look, as he had called her out.
Rebecca handed Desmond some circuit breakers.
Shaun turned to Desmond.
Shaun led Desmond outside.
|
| The Improved Animus |
|---|
|
After powering up the Sanctuary:
Desmond went over to Shaun to talk.
Desmond then went to talk with Lucy, regarding the Assassins.
Desmond then went to bother Rebecca, with her work as the topic of discussion.
Desmond then re-entered the Animus.
Desmond attempted one of the virtual missions and completed it.
Desmond selected Memory sequence 2.
|
| After Memory Sequence 2 |
|---|
|
Desmond struck up a conversation with Shaun.
Shaun scoffed.
Desmond then went over to check up on Lucy.
After talking with Lucy, Desmond inquired about Rebecca, and whether she tried out the Animus for herself.
|
| After Memory Sequence 3 |
|---|
|
Desmond decided to talk to Lucy, regarding Abstergo's motivations and her link to them.
Desmond then went to Shaun to discuss ciphers and his love life.
After speaking with the other two members, Desmond approached Rebecca and asked whether she had taken a life.
Desmond then went on to do other things around the Sanctuary, such as staring at Altaïr's statue.
Desmond replied back in an insulted manner.
Lucy raised her voice to try and drown out the others who were arguing.
Still displeased, but somewhat calmer, Desmond replied back.
Shaun, previously uninvolved with the argument, cut in nonchalantly.
|
| After Memory Sequence 4 |
|---|
|
Desmond struck up some conversation with Shaun, revolving around Caterina Sforza and the main Assassin HQ.
After speaking with Shaun, Desmond walked over to Rebecca to chat about the power and the Animus.
Shaun suddenly cut in with a complaint.
A hungry Desmond then went to Lucy, concerning the food supplies, as well as to inspire some hope in her.
An brief awkward silence filled the Sanctuary.
A short while passed.
Once Desmond ate a hamburger, Rebecca made what could be her vegetarianism known.
|
| After Memory Sequence 7 |
|---|
|
Wishing to know more about Ezio's nemesis, Desmond approached Shaun for some information.
From there, Desmond spoke with Rebecca about his psychological state, in connection with the corrupted sequence.
Following that, Desmond went to talk with Lucy, inquiring about the amount of time they had left to improve his skills.
|
| The Miracle is in the Execution |
|---|
Desmond found himself in a virtual maze. After some free-running, he found Subject 16.
The virtual construct of Subject 16 laughed.
Subject 16 disappeared, and Desmond removed himself from the Animus.
Desmond apologized to Lucy.
|
| After Memory Sequence 9 |
|---|
|
After fully synchronizing with Ezio, the four-man Assassin team discovered the location of Ezio's Apple.
All of a sudden, the power cut out.
While the three brainstormed ideas in the Sanctuary, Desmond headed upstairs to the triangular symbol on the wall.
The other Assassins walked up to Desmond.
|
| The Colosseum |
|---|
Lucy, Shaun and Rebecca departed, leaving Desmond to go forward. From this point on, any contact between Desmond and the other three was through a radio connection.
Desmond found the hidden entrance and Juno appeared to him, though only he could hear her words.
|
| A Knife to the Heart |
|---|
|
Desmond entered Santa Maria Aracoeli through a secret entrance, while Lucy, Shaun and Rebecca waited at the door outside.
Desmond unbarred the door.
Desmond had a vision of Ezio climbing up the altar.
Desmond activated what would turn out to be a wall lever, and multiple poles shifted out of the ceiling, constructing a series of free-running obstacles.
Desmond activated another switch, and a ladder came out of the wall.
Desmond eventually activated a switch on the highest platform, and a pedestal came out of floor at the front of the church.
Desmond moved his hand above the pedestal, which activated into a lift on sensing his First Civilization genes, that took the Assassins underground.
The lift stopped, and the entrance to Juno's Temple could be seen.
The Assassins approached the door.
The door opened.
Desmond activated the pedestal, and multiple platforms and beams came out from the floor and walls.
Desmond activated all of the switches, and stairs to the central platform came out of the floor.
The Assassins approached the Apple of Eden.
The Apple activated and showed many different symbols around it.
Desmond touched the Apple, and it took control of his body, while the other Assassins were frozen in time.
Forced to move by Juno, Desmond unwillingly approached Lucy and stabbed her in the stomach with his Hidden Blade.
Afterwards, both Desmond and Lucy fell to the ground, with blood seeping out from her wound, while Desmond's mind began to lapse into unconsciousness. Following this, a short conversation between two people could be heard after a few minutes.
Desmond then began experiencing Ezio's memories of a repressed memory sequence.
Desmond finished exploring the repressed memories.
|
Assassin's Creed: Revelations
| Animus Island |
|---|
Desmond woke up in the Black Room, before taking some steps forward to adjust to his surroundings. Meanwhile, the digital construct of Clay Kaczmarek (Subject 16) initialized nearby.
Clay suddenly relocated himself close to Desmond's position, startling him.
Clay laughed.
Clay pointed to the Synch Nexus.
Desmond collapsed to the ground, as images flashed through his mind.
A digital tone could be heard, similar to that of when a telephone was answered. Afterwards, a conversation between Rebecca, Shaun and William Miles began.
|
| After DNA Sequence 1 |
|---|
Desmond was forcibly returned to Animus Island from Ezio's memories.
Clay disappeared.
Another conversation between Rebecca and Shaun could be heard through Animus Island.
|
| After DNA Sequence 2 |
|---|
|
Once more, a conversation could be overheard, which featured Rebecca and William Miles.
Desmond then came across Clay, lamenting on his misfortune.
Clay disappeared. After a while, a discussion between Rebecca, Shaun and William Miles could be eavesdropped on.
|
| After DNA Sequence 6 |
|---|
|
Some time later, another talk between Shaun and William Miles took place.
After this exchange, Clay inquired about Desmond's life, which at first he was nervous to reply to.
Once Clay's curiosity was fulfilled, another group conversation with those outside the Animus started.
|
| After DNA Sequence 8 |
|---|
|
Following Desmond exploring more of Ezio's memories, the Assassins outside of his coma planned to relocate themselves, and him along with them.
Meanwhile, inside the Animus, the machine planned to wipe Animus Island of all its contents, with Clay and Desmond along with it. As the threat of being deleted was finally at hand, it spurred one last conversation between the two.
Clay embraced Desmond tightly, bewildering the Assassin in the process.
Jumping to the conclusion that Clay intended to take both of them to their deaths, Desmond pleaded with him.
Clay pushed Desmond towards the Sync Nexus, as he began to be erased by the system deletion. However, it would not stop him from shouting out one final command to Desmond.
|
| The Sync Nexus |
|---|
|
Once Desmond had achieved the necessary synchronization with his ancestors, he found himself communicating with Jupiter, one of the First Civilization, as Juno and Minerva stood at either side of the ancient figure before him.
|
| After DNA Sequence 9 |
|---|
|
Following Jupiter's message and having fully separated himself from his ancestors and their memories, Desmond began to awaken from his comatose state.
|
| Animi Training Program |
|---|
|
On the advancement of the Animi Training Program, select Abstergo recruits were allocated to the second stage of the program, and came into contact with Warren Vidic often, as well as some other Templars. Welcome
First Steps
Promises
Privileges
Berg chose a designer watch from a box before him, courtesy of Abstergo.
Berg then took a glass of champagne offered to him and entered a private jet.
Berg casually strolled through an airport.
From there, he entered a limousine and picked up a bottle of expensive wine.
Berg pulled up at a remote countryside mansion.
Berg opened the door and stepped out of the limousine, and Vidic walked out of the mansion's entrance, waiting to greet him.
Inducted
Clearance
Active Agent
One of Them
A gruff sounding voice suddenly stated an order.
Panicking slightly, Berg attempted to get up, but was held still by an arm around the throat, the hand holding an injection gun.
Proceeding onward, Daniel implanted Berg with a microchip from the injection gun.
Target Acquired
The two Templars then turned to Berg, staring straight at him.
|
Assassin's Creed III
| Arrival at the Temple |
|---|
|
Desmond and his team arrived at the Grand Temple in upstate New York. William Miles opened the doors to their van.
The other Assassins gathered up their equipment while Desmond waited at the mouth of the cave.
Desmond led the Assassins into the cave, stopping at the door, which was covered in modern graffiti and ancient Native American cave paintings. The Apple of Eden began to glow, and Desmond took it out and stuck it in a spherical concave imprint in the door which activated and opened.
Desmond bent under the door and walked under it, with the rest of his team following. The Assassins continued down a long empty hallway for some time before coming to a sloping drop which led to another door. Again, Desmond used the Apple to open the door.
Beyond the door was a sliding drop. Desmond slid down this and then made his way into the main hall of the Temple. Upon entering it, he saw a bright glowing cube on the ground in front of a power bank. Desmond picked up the cube and inserted it into a matching slot on the bench-shaped structure, which activated the entire Temple, especially the great door at the very back. The Assassins made their way towards the door. As they reached it, Desmond heard Juno's voice.
Desmond began to experience the bleeding effect.
Desmond turned to face his father, but saw instead Haytham Kenway's coachman.
Desmond collapsed. Some time later he awoke in the new Animus 3.0
Desmond responded in a dazed manner.
William tried to calm his son's anxiety.
Desmond then began the refresher course Rebecca set up for him. |
| After Sequence 3 |
|---|
|
Desmond got out of the Animus, shocked about learning Haytham's true loyalties.
At this, Desmond showed his disgust at William's seeming inhumanity.
Finally, Desmond let loose his rage and anger at being exploited.
Angered to his own breaking point, William punched Desmond in the jaw.
At this point, Shaun decided to break up the fight for an announcement.
Shaun agreed, though he appeared just as disgusted with William's indifference as Desmond.
|
| Before Sequence 4 |
|---|
|
The argument settled, Desmond spoke to Rebecca.
Desmond then ran over to Shaun who was inspecting the door.
Shaun noticed Desmond.
Shaun then asked Desmond about their situation.
Desmond tried to talk to his father with no success.
|
| First Power Source |
|---|
|
Desmond got out of the Animus, having experienced Connor's early memories.
Rebecca voiced concern.
Desmond pulled up his hood and set out to recover the first power source. After recovering it, the Assassins left New York immediately and made a two day detour through Boston. Upon returning to the Grand Temple, Desmond demanded to know about Cross.
|
| Juno encounters 1 & 2 |
|---|
|
Desmond explored the Temple while looking for a socket for the battery he'd just acquired. Along the way, he encountered Juno, who explained the solutions the First Civilization had tried to save the world from the First Disaster.
|
| Before Sequence 6 |
|---|
|
Desmond soon found a socket and plugged the power source into it. When this was done, he returned down below and talked to Rebecca.
Rebecca then nervously asked Desmond about his encounter with Daniel Cross.
Rebecca's voice broke as she related what happened next.
Desmond then spoke to his father next. William first tried to apologize for the earlier punch, then to make peace for Desmond's rough childhood.
Desmond then asked his father if the Assassins and Templars had ever worked together.
Desmond then asked William about whether he had ever looked for him.
Desmond then lamented the fact that more often than not, the Assassins kept defecting to the Templars than vice-versa.
Desmond then made his way over to Shaun, who wanted to use the Animus to go back to the beginning.
Shaun then launched into seeing the American Revolution from a decidedly British perspective.
Shaun then wondered how many other First Civilization vaults there were still to find.
|
| Second Power Source |
|---|
|
Desmond left the Animus after exploring more of Connor's memories.
Desmond and the team traveled to Brazil and recovered the second power source. |
| Before Sequence 9 |
|---|
|
Desmond and the team returned with the second power source.
Desmond and the team discussed their findings on the Grand Temple.
Desmond talked to Rebecca about his exploration through the Grand Temple.
Rebecca asked Desmond about Lucy's death.
Shaun expressed his frustration at American politicians.
Before Desmond went back into the Animus, Shaun discovered a third power source which William volunteered to retrieve on his own.
|
| Juno encounters 3 & 4 |
|---|
|
| Third Power Source |
|---|
|
Desmond woke from the Animus with news that his father had been kidnapped by Abstergo and were holding him hostage in exchange for the Apple of Eden.
Rebecca played back a video of Warren Vidic holding William hostage.
Desmond narrates the decision to go to Italy and rescue his father.
Desmond managed to infiltrate Abstergo, kill both Daniel Cross and Warren Vidic, and rescue his father. |
| Juno encounters 5 & 6 |
|---|
|
| Before Sequence 11 |
|---|
|
Desmond and the team returned from Italy.
Shaun expressed his regret at not asking Desmond to hack into the Abstergo servers.
Shaun talked about his discovery of manna.
Shaun mentioned news from the outside to Desmond.
Desmond and the team discussed George Washington's connection to a Piece of Eden.
Rebecca asked Desmond about returning to Abstergo's facility Rome.
The team started discussing vacation ideas.
Desmond went to see his father.
Desmond and William talked about the latter's capture by Abstergo.
As Desmond was about to enter the Animus, he asked his father if he could come home, to which his father showed enthusiasm.
William provided words of encouragement to Desmond before starting the last Animus session.
|
| End of a Hero |
|---|
|
Desmond, William, Shaun and Rebecca approached the gate inside the Grand Temple.
The team proceeded to make their way towards the ending of the path, leading to a round device.
Desmond was shown a vision of what would happen to the world if he refused to use the device.
Desmond, Juno and Minerva then continued their conversation.
Desmond touched the pedestal, killing himself instantaneously but saving most of the world in the process.
|
| The Cloud |
|---|
|
An Abstergo employee began explaining to a colleague on how to synchronize Desmond's data to the cloud.
After finding all pivots, Desmond's data was uploaded to the cloud.
|
Assassin's Creed IV: Black Flag
| Welcome to Abstergo Entertainment |
|---|
|
| A Small Favour |
|---|
|
| Corporate Pressure |
|---|
|
| The Bunker |
|---|
|
| A Face from the Past |
|---|
|
References
- Assassin's Creed
- Assassin's Creed II
- Assassin's Creed: Brotherhood
- Assassin's Creed: Revelations
- Assassin's Creed III
- Assassin's Creed IV: Black Flag
__NOWYSIWYG__
