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imported>P3rf3ctNBetw33n
m Made it easier to follow, and added some more information
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So I was trolling through the challenges on the ACR beta and noticed some stuff.
So I was trolling through the challenges on the ACR beta and noticed some stuff.
==Abilities==
===Returning Abilities===


Firstly, challenges that applied to abilities outside of the ACR beta, indicating their return in the full game.
Firstly, challenges that applied to abilities outside of the ACR beta, indicating their return in the full game.
Returning Abilities:
*Charge
*Charge
*Mute
*Mute
*Hidden Gun (sorry for those people who hate the Gun...)
*Hidden Gun (sorry for those people who hate the Gun...)
*Templar Vision (back to repeatedly punching Christmas Trees...)
*Templar Vision (back to repeatedly punching Christmas trees...)
 
===New Abilities===
I also noticed a reference to an ability called "Teleport". I'm kind of skeptical about this ability because people already "teleport" when there's lag, so I guess we'll find out what kind of "Teleport" we're gonna be in for when the full game ships out.
I also noticed a reference to an ability called "Teleport". I'm kind of skeptical about this ability because people already "teleport" when there's lag, so I guess we'll find out what kind of "Teleport" we're gonna be in for when the full game ships out.


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*Tripwire Bomb
*Tripwire Bomb
*Teleport(?)
*Teleport(?)
==Game Modes==
===Returning Game Modes===


Secondly, there were challenges in regards to game modes that weren't in the beta either. So I'm guessing those game modes will also make a return in the full game. Assassinate and Chest Capture are both featured on the challenge lists. Also I found a challenge referring to a game mode that exists neither in the beta nor in ''Brotherhood.''
Secondly, there were challenges in regards to game modes that weren't in the beta either. So I'm guessing those game modes will also make a return in the full game. Assassinate and Chest Capture are both featured on the challenge lists. Also I found a challenge referring to a game mode that exists neither in the beta nor in ''Brotherhood.''
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*May be subject to DLCs... again... :(
*May be subject to DLCs... again... :(


New Game Mode(?)
===New Game Modes===
 
New Game Modes:
*Deathmatch
*Artifact Assault
*Corruption
*Corruption
Not particularly sure about Corruption but I'm thinking it might be a 6-8 player game with one player as the "Corrupted" and trying to "Corrupt" others... I'm not sure. May be something to do with that though. (May be like Halo's "Infected" game type).
Not particularly sure about Corruption but I'm thinking it might be a 6-8 player game with one player as the "Corrupted" and trying to "Corrupt" others... I'm not sure. May be something to do with that though. (May be like Halo's "Infected" game type). The challenge had something to do with being "Corrupted" and Stunning pursuers.


Check out your ACR beta Challenges menu to confirm/deny anything here. I think I got all of it, but I may have missed something so feel free to add it.
Check out your ACR beta Challenges menu to confirm/deny anything here. I think I got all of it, but I may have missed something so feel free to add it.
[[Category:Blog posts]]
[[Category:Blog posts]]

Revision as of 06:33, 9 September 2011

So I was trolling through the challenges on the ACR beta and noticed some stuff.

Abilities

Returning Abilities

Firstly, challenges that applied to abilities outside of the ACR beta, indicating their return in the full game.

  • Charge
  • Mute
  • Hidden Gun (sorry for those people who hate the Gun...)
  • Templar Vision (back to repeatedly punching Christmas trees...)

New Abilities

I also noticed a reference to an ability called "Teleport". I'm kind of skeptical about this ability because people already "teleport" when there's lag, so I guess we'll find out what kind of "Teleport" we're gonna be in for when the full game ships out.

New Abilities:

  • Closure
  • Tripwire Bomb
  • Teleport(?)

Game Modes

Returning Game Modes

Secondly, there were challenges in regards to game modes that weren't in the beta either. So I'm guessing those game modes will also make a return in the full game. Assassinate and Chest Capture are both featured on the challenge lists. Also I found a challenge referring to a game mode that exists neither in the beta nor in Brotherhood.

Returning Game Modes:

  • Wanted
  • Manhunt
  • Chest Capture*
  • Assassinate*
  • May be subject to DLCs... again... :(

New Game Modes

New Game Modes:

  • Deathmatch
  • Artifact Assault
  • Corruption

Not particularly sure about Corruption but I'm thinking it might be a 6-8 player game with one player as the "Corrupted" and trying to "Corrupt" others... I'm not sure. May be something to do with that though. (May be like Halo's "Infected" game type). The challenge had something to do with being "Corrupted" and Stunning pursuers.

Check out your ACR beta Challenges menu to confirm/deny anything here. I think I got all of it, but I may have missed something so feel free to add it.