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Assassinate the Templar Spy: Difference between revisions

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==Dialogue==
==Dialogue==
*'''Guard 1:''' You there. Open the gate to the catacombs.
*'''Guard 1:''' ''You there. Open the gate to the catacombs.''
*'''Guard 2:''' Off to counsel King Muhammad, are you? I don't understand that fool. Why does he keep us fighting this pointless war?
*'''Guard 2:''' ''Off to counsel King Muhammad, are you? I don't understand that fool. Why does he keep us fighting this pointless war?''
*'''Guard 1:''' Are you being insubordinate Soldier? Just open the damn gates!
*'''Guard 1:''' ''Are you being insubordinate Soldier? Just open the damn gates!''
*'''Guard 2:''' Yes, sir.
*'''Guard 2:''' ''Yes, sir.''
*'''Guard 3:''' Ha ha. The poor lad's got no idea does he?
*'''Guard 3:''' ''Ha ha. The poor lad's got no idea does he?''
*'''Guard 1:''' And it had better stay that way. If anyone knew we were prolonging this war deliberately, it would alter the Queen's tactics.
*'''Guard 1:''' ''And it had better stay that way. If anyone knew we were prolonging this war deliberately, it would alter the Queen's tactics.''
*'''Guard 3:''' By God, you Templars convolute even the simplest plans.
*'''Guard 3:''' ''By God, you Templars convolute even the simplest plans.''


==Outcome==
==Outcome==

Revision as of 09:41, 26 April 2014

Assassinate the Templar Spy was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Ezio set out to kill a Templar spy.

Dialogue

  • Guard 1: You there. Open the gate to the catacombs.
  • Guard 2: Off to counsel King Muhammad, are you? I don't understand that fool. Why does he keep us fighting this pointless war?
  • Guard 1: Are you being insubordinate Soldier? Just open the damn gates!
  • Guard 2: Yes, sir.
  • Guard 3: Ha ha. The poor lad's got no idea does he?
  • Guard 1: And it had better stay that way. If anyone knew we were prolonging this war deliberately, it would alter the Queen's tactics.
  • Guard 3: By God, you Templars convolute even the simplest plans.

Outcome

Ezio learned of the catacombs and killed the spy.

Reference

Assassin's Creed II: Discovery memories
Main missions
Memory Block 1
Go to the Thieves' Guild - Find Christoffa - Return to the Thieves' Guild
Memory Block 2
Meet Santángel and Christoffa - Find Christoffa's Atlas - Bring the Atlas to the Harbor
Memory Block 3
Chase the Thief - Find the Assassin's Guild - Escape the Ambush - Assassinate Gaspar Martínez - Rescue the Assassin
Memory Block 4
Find Pedro Llorente - Rescue the Captured Assassins - Rescue the Last Captured Assassin - Assassinate Pedro Llorente - Return to Sánchez
Memory Block 5
Race to the Cygnet - Eliminate the Templar Presence - Save the Civilians - Survive the Ambush - Assassinate the Templar Spy - Report the Spy's Death - Enter Granada City
Memory Block 6
Infiltrate Alhambra Palace - Find King Muhammad - Escape the Tower - Open the Palace Gates - Stop the Burning of the City
Memory Block 7
Protect Civilians from Inquisitors - Assassinate Juan de Marillo - Find Christoffa - Stop the Assassination
Memory Block 8
Rid the Palace of Inquisitors - Rescue Raphael Sánchez - Infiltrate Torquemada's Dwelling - Assassinate Tomás Torquemada
Challenge missions
Challenge 1 - Challenge 2 - Challenge 3 - Challenge 4 - Challenge 5 - Challenge 6 - Challenge 7 - Challenge 8 - Challenge 9 - Challenge 10