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{{Era|AC3|AC3L|Abstergo|Templars}}
{{Era|AC3|AC3L|Abstergo|Templars}}
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'''Abstergo Entertainment''' was a secret [[Templars|Templar]] initiative in which [[Abstergo Industries]] adapted the [[Animus]] technology into a games console, which could be sold on a worldwide scale. Though this basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs, on both [[Assassin's Creed III: Liberation|portable]] and [[Assassin's Creed III|console platforms]].
'''Abstergo Entertainment''' was a division of [[Abstergo Industries]] that produced entertainment products. Its primary product was a gaming console version of the [[Animus]], which was sold on a worldwide scale. Though this basis, it enabled the company to influence the general public through pre-packaged [[Genetic memory|genetic memories]] and wide, social gaming constructs, on both [[Assassin's Creed III|console]]<ref name="AC3">''[[Assassin's Creed III]]''</ref> and [[Assassin's Creed III: Liberation|portable platforms]].<ref name="AC3L">''[[Assassin's Creed III: Liberation]]''</ref>


However, despite these aims, the scheme faced some opposition from a group of hackers known only as the [[Erudito|Erudito Collective]], who intended to dispel the false beliefs that Abstergo had planted within their products.
However, despite these aims, the scheme faced some opposition from a group of hackers known only as the [[Erudito|Erudito Collective]], who intended to dispel the false beliefs that Abstergo had planted within their products.<ref name="AC3L"/>


==References==
==References==
*''[[Assassin's Creed III]]''
{{Reflist}}
*''[[Assassin's Creed III: Liberation]]''
{{AC3}}
{{AC3}}
{{AC3L}}
{{AC3L}}
[[Category:Abstergo Industries]]
[[Category:Abstergo Industries]]

Revision as of 18:06, 9 November 2012

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Abstergo Entertainment was a division of Abstergo Industries that produced entertainment products. Its primary product was a gaming console version of the Animus, which was sold on a worldwide scale. Though this basis, it enabled the company to influence the general public through pre-packaged genetic memories and wide, social gaming constructs, on both console[1] and portable platforms.[2]

However, despite these aims, the scheme faced some opposition from a group of hackers known only as the Erudito Collective, who intended to dispel the false beliefs that Abstergo had planted within their products.[2]

References