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'''Assassin's Creed: Limited Edition Art Book''' is a making-of art book released alongside the game and the respective [[Assassin's Creed: Official Game Guide|game guide]].
'''Assassin's Creed: Limited Edition Art Book''' is a making-of art book released alongside the game and the respective [[Assassin's Creed: Official Game Guide|game guide]].


There are over hundreds over beautiful pieces of art included, complete with great insights on how the game was designed artistically. We have the producer, art directors and artists, AI programmers describing how the game was made. They talk about game rules, from the real world climbing, design concepts for characters and environment to their research process.
There are over a hundreds of beautiful artworks included, completed with great insights on how the game was designed artistically. The producer, art directors and artists, AI programmers also described in the book that how the game was made, about game rules, ideas from the real world climbing, the design concepts for characters and environment to their research process.


Concept paintings for the cities, towns and sets are included. The different sets include [[Masyaf]], [[Arsuf]], the [[Abstergo Lab|lab]], [[Damascus]], [[Assassin's Bureau]]s, [[Acre]], [[Jerusalem]] and a few discarded concepts.
Concept paintings for the cities, towns and sets are included. The different sets include [[Masyaf]], [[Arsuf]], the [[Abstergo Lab|lab]], [[Damascus]], [[Assassin's Bureau]]s, [[Acre]], [[Jerusalem]] and a few discarded concepts.


Individual paintings are not credited, but there's a list of artists included at the back of the book.
Individual paintings are not credited, but there is a list of artists included at the back of the book.
[[Category:Assassin's Creed]]
[[Category:Assassin's Creed]]

Revision as of 09:10, 13 March 2010

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Assassin's Creed: Limited Edition Art Book is a making-of art book released alongside the game and the respective game guide.

There are over a hundreds of beautiful artworks included, completed with great insights on how the game was designed artistically. The producer, art directors and artists, AI programmers also described in the book that how the game was made, about game rules, ideas from the real world climbing, the design concepts for characters and environment to their research process.

Concept paintings for the cities, towns and sets are included. The different sets include Masyaf, Arsuf, the lab, Damascus, Assassin's Bureaus, Acre, Jerusalem and a few discarded concepts.

Individual paintings are not credited, but there is a list of artists included at the back of the book.