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==[[User:Animusradiation|AR's]] Segment==
==[[User:Animusradiation|AR's]] Segment==


<center><small>The following is presented by Animusradiation</small>
<center><small>The following is presented by Animusradiation</small></center>
</center>




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After 7 months of waiting it finally came; the big one, the last one and the one that made me cry in joy like a little girl. The fifth installment to the Assassin's Creed trilogy... wait what? Oh, this is Assassin's Creed 3. Where to begin? Well before I go into any major detail I may aswell state this; I did not get my hopes up, Revelations was somewhat a disappointment to the franchise and although I did "like it" somewhat I do believe they could've done better. But this game certainly lived up to the hype and I squealed like a little girl the night I got it. Indeed, this game was one of the greatest I have ever played, though there were some downsides. Let's progress...
After 7 months of waiting it finally came; the big one, the last one and the one that made me cry in joy like a little girl. The fifth installment to the Assassin's Creed trilogy... wait what? Oh, this is Assassin's Creed 3. Where to begin? Well before I go into any major detail I may aswell state this; I did not get my hopes up, Revelations was somewhat a disappointment to the franchise and although I did "like it" somewhat I do believe they could've done better. But this game certainly lived up to the hype and I squealed like a little girl the night I got it. Indeed, this game was one of the greatest I have ever played, though there were some downsides. Let's progress...


===Plot/Story Progression (8/10)===
===Plot/Story Progression (7/10)===
====The Bad====
I must say this story has got to have one of the most unbalanced story progressions I have seen in a game since I played Super Meatboy. You start off as Desmond with entering the Grand Temple and all that jazz, you start off as [[Haytham Kenway]] and gradually follow him for ''3'' sequences. So it starts off rather steadily and then it speeds up when you start as Haytham's son Connor. Oh, did I mention Haytham's a Templar? Yeah, probably should have mentioned that. But anyway, this slow plot progression speeds up until it's extremely fast to not answer any questions; what happened to [[Samuel Adams]] and the gang? Why did [[Connor Kenway|Connor]] continue to help George Washington until he proved Charles Lee a traitor? These types of questions are not answered in the game and would have been a good asset to know.
 
The story they had in mind was not bad, in fact it was one of the many old ones but always a good one. Son's father is the enemy and is forced to kill him, it's been done before but the premise is still good '''but''' it feels as though they didn't drag that out well. Now, there is one thing that gets on my nerve about the story in general; the Boxart character. This is the character we want to play and instead we're stuck with 5 sequences of stuff that seems like prologue to play the character which ''we'' payed for. If I was a game writer which I am not unfortunately, I would have made this two completely separate games with Desmond dragging Connor's story and Abstergo witnessing Haytham's. After all, they're able to access Connor's memories when Desmond-- Oh shit. There's another thing.
 
The ending. The thing that makes me want to cringe and go apes*** on the developers, Desmond touches a glowy sphere thing and dies to save humanity. The end. But seriously, they could not have played out this more badly, I can see the concept and hell, it even becomes more tolerable as I watch it but no; they just didn't play it out right. I'm sorry Ubisoft, you just didn't.
 
====The Good====
 





Revision as of 01:47, 3 December 2012

MainTalk Blog (W.I.P)Sandbox 1Sandbox 2

Christmas Blog

Ah, greetings people and here we are at the end of another year. This is the time where we should be with our loved ones and trying to get drunk off the luxurious product known as eggnog. But instead you're at the Wiki because you love its users and you want to read a nice little holiday blog on behalf of myself (Teller) and the friendly community of the Wikia.

Topps' Segment

A NIGHT BY THE FIRE

with Toppers T. McConnery


Hey Labi, YO RJ, lay down a beat for me boyos.

Now picture this, if you will. A rather handsome lookin' chap, cigarette in hand, a lady's buttocks in the other. He's soaking up the flames those burning logs are throwin' a-forward. He's about to tell you a story -- the story of how the young Heyzeus was brought into our charming little corner of the galaxy.


i'll pick this up later

Wikian Alliance Reboot

The following has been presented by a variety of users and will be listed in the credits.

Blaidd's Segment

The following is presented by 'R BlaiddDdraig.

GI's Segment

The following is presented by Gabriel Auditore.

AR's Segment

The following is presented by Animusradiation


Teller Reviews - Assassin's Creed 3

The following is presented by myself, Teller.

After 7 months of waiting it finally came; the big one, the last one and the one that made me cry in joy like a little girl. The fifth installment to the Assassin's Creed trilogy... wait what? Oh, this is Assassin's Creed 3. Where to begin? Well before I go into any major detail I may aswell state this; I did not get my hopes up, Revelations was somewhat a disappointment to the franchise and although I did "like it" somewhat I do believe they could've done better. But this game certainly lived up to the hype and I squealed like a little girl the night I got it. Indeed, this game was one of the greatest I have ever played, though there were some downsides. Let's progress...

Plot/Story Progression (7/10)

The Bad

I must say this story has got to have one of the most unbalanced story progressions I have seen in a game since I played Super Meatboy. You start off as Desmond with entering the Grand Temple and all that jazz, you start off as Haytham Kenway and gradually follow him for 3 sequences. So it starts off rather steadily and then it speeds up when you start as Haytham's son Connor. Oh, did I mention Haytham's a Templar? Yeah, probably should have mentioned that. But anyway, this slow plot progression speeds up until it's extremely fast to not answer any questions; what happened to Samuel Adams and the gang? Why did Connor continue to help George Washington until he proved Charles Lee a traitor? These types of questions are not answered in the game and would have been a good asset to know.

The story they had in mind was not bad, in fact it was one of the many old ones but always a good one. Son's father is the enemy and is forced to kill him, it's been done before but the premise is still good but it feels as though they didn't drag that out well. Now, there is one thing that gets on my nerve about the story in general; the Boxart character. This is the character we want to play and instead we're stuck with 5 sequences of stuff that seems like prologue to play the character which we payed for. If I was a game writer which I am not unfortunately, I would have made this two completely separate games with Desmond dragging Connor's story and Abstergo witnessing Haytham's. After all, they're able to access Connor's memories when Desmond-- Oh shit. There's another thing.

The ending. The thing that makes me want to cringe and go apes*** on the developers, Desmond touches a glowy sphere thing and dies to save humanity. The end. But seriously, they could not have played out this more badly, I can see the concept and hell, it even becomes more tolerable as I watch it but no; they just didn't play it out right. I'm sorry Ubisoft, you just didn't.

The Good

Conclusion

Credits