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User:Soranin/Sandbox4: Difference between revisions
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imported>Soranin mNo edit summary |
imported>Soranin Transcripts are done, thanks Nemo. Now I can focus on making the pages proper |
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'''B:''' The muscles in your legs ache, as well as your feet, but you realize the urgency of your quest and you decide that you must continue at all costs. Read '''3'''. | '''B:''' The muscles in your legs ache, as well as your feet, but you realize the urgency of your quest and you decide that you must continue at all costs. Read '''3'''. | ||
'''1:''' | '''1:''' A long break in the shade of the trees... Tick 1 box on the Threat Gauge (regardless of the number of Assassins who have made this choice).[Pause] Assassins who have rested recover 2 [health]. Note: Do not forget to read the end of '''A'''.<br> | ||
'''2:''' | '''2:''' Each Assassin who chose to fish rolls 1 [star] die. For each [star], 1 Assassin recovers 1 [health]. For each, all Assassins recover 1 [health]. If no Assassin recovers any thanks to fishing, read '''3'''.<br> | ||
'''3:''' | '''3:''' Each Assassin loses 1 [health]. | ||
|-|Voices in the Darkness= | |-|Voices in the Darkness= | ||
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'''B:''' You detect three enemies hiding in the trees above the camp. It looks like they're waiting for you, but they haven't spotted you. You take out your weapons and walk around them. Read '''3'''. | '''B:''' You detect three enemies hiding in the trees above the camp. It looks like they're waiting for you, but they haven't spotted you. You take out your weapons and walk around them. Read '''3'''. | ||
'''1:''' | '''1:''' Shao Jun loses 2 [health]. You manage to escape.<br> | ||
'''2:''' | '''2:''' Each Assassin may decide to expose themselves and lose 1 [health] to add 1 [star], then roll a total of 8[star] dice. If you get 6+ [star]/[Assassin symbol], read '''3'''. Otherwise, you must flee. Read '''1'''<br> | ||
'''3:''' | '''3:''' The enemies were quickly eliminated, but one of them who was standing at a distance managed to escape. [slashed eye] Add large card A#52 to the Event deck and shuffle it. | ||
|-|Under the Stars= | |-|Under the Stars= | ||
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'''C:''' If 1+ Assassins chose '''B''', you manage to get some rest. Recover 1 [health]. | '''C:''' If 1+ Assassins chose '''B''', you manage to get some rest. Recover 1 [health]. | ||
'''1:''' | '''1:''' For each meal prepared, all Assassins recover 1 [health].<br> | ||
'''2:''' | '''2:''' Each Assassin can lose 1 [health] to add 1 [star], then roll a total of 7 [star] dice. If you get 5+ [star]/[Assassin sybol], you chase the dholes. Otherwise, each Assassin suffers an attack with 1 [star]. [Pause] In this case, read '''3'''.<br> | ||
'''3:''' | '''3:''' The dholes steal your food supplies. You must spend the next morning hunting. Tick 1 box on the Threat Gauge. | ||
|-|The Rice Field= | |-|The Rice Field= | ||
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'''B:''' Each Assassin (except Shao Jun) rolls 3 [star] dice. If each Assassin gets 2+ [star]/[Assassin symbol], you win hands down, read '''3'''. Otherwise, you barely win the fight, read '''4'''. | '''B:''' Each Assassin (except Shao Jun) rolls 3 [star] dice. If each Assassin gets 2+ [star]/[Assassin symbol], you win hands down, read '''3'''. Otherwise, you barely win the fight, read '''4'''. | ||
'''1:''' | '''1:''' It's a victory... but the Stalker ran away and the alarm was triggered! Take small card A#56 and follow its instructions. Note: If that card is not in slot #, ignore this point.<br> | ||
'''2:''' | '''2:''' Each Assassin who scored less than 2 [venom]/[star]/[Assassin symbol] loses 2 [health]. Read '''1'''.<br> | ||
'''3:''' | '''3:''' Shao Jun stopped the Stalker from sounding the alarm and all the others perished.<br> | ||
'''4:''' | '''4:''' It was tough, but you did it! Each Assassin who failed loses 2 health. Read '''3'''. | ||
|-|Occupied Village= | |-|Occupied Village= | ||
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'''B:''' After a few dozen minutes, a group of suspicious individuals approaches the elephants. It looks lke they re about to steal them. You decide to attack. Read '''2'''. | '''B:''' After a few dozen minutes, a group of suspicious individuals approaches the elephants. It looks lke they re about to steal them. You decide to attack. Read '''2'''. | ||
'''1:''' | '''1:''' You are totally surprised by the attack! Roll a total of 6 [star] dice. [Pause] Read '''3'''.<br> | ||
'''2:''' | '''2:''' Roll a total of 8 [star] dice. [Pause] Read '''3'''.<br> | ||
'''3:''' | '''3:''' If you get 5+ [star]/[Assassin symbol], you win easily! Otherwise each Assassin suffers an attack with 2 [star] dice. Each smoke bomb used allows you to avoid 1 [star]. | ||
IN ALL CASES READ: The owner of the elephants having still not appeared, you continue on your way. | |||
|-|David versus Five Goliaths= | |-|David versus Five Goliaths= | ||
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'''C:''' The boy doesn't seem worried. He's been looking for you ever since you stopped some thieves from stealing his elephants. He wants to thank you and offers you a ride on his elephants, You choose to accept without quid pro quo ('''1''') or offer him 2 pieces of your Equipment ([give card]) in exchange ('''2''') | '''C:''' The boy doesn't seem worried. He's been looking for you ever since you stopped some thieves from stealing his elephants. He wants to thank you and offers you a ride on his elephants, You choose to accept without quid pro quo ('''1''') or offer him 2 pieces of your Equipment ([give card]) in exchange ('''2''') | ||
'''1:''' | '''1:''' The young mahout helps you get on his elephants, then the caravan sets off. Your next Journey is 0 [green cube].<br> | ||
'''2:''' | '''2:''' The young mahout is delighted! He teaches you a few words in his language so that you can give orders to your mounts, then the caravan sets off. Your next Journey is 0 [green cube]. [Pause] Take small card A#24 if available. | ||
|-|A Defenseless Little Girl= | |-|A Defenseless Little Girl= | ||
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'''B:''' Roll 1 [eye] die per Assassin. [Pause] If everyone succeeds, you remam incognito. If 1+ Assassins are exposed, read '''3'''. | '''B:''' Roll 1 [eye] die per Assassin. [Pause] If everyone succeeds, you remam incognito. If 1+ Assassins are exposed, read '''3'''. | ||
'''1:''' | '''1:''' The attack was effective. You find a map in a bag. Take small card A#12.<br> | ||
'''2:''' | '''2:''' They flee and disappear.<br> | ||
'''3:''' | '''3:''' You have to fight, but you're not ready! Roll 3[star] dice. [Pause] If you get 2+ [star]/[Assassin symbol], you are victorious! Read '''1'''. Otherwise, you barely win the fight: Each Assassin suffers 1 attack with 1 [star] die. | ||
|-|The Lost Temple= | |-|The Lost Temple= | ||
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'''A:''' The Assassin may discard as many [black] cards as they wish. [Pause] Roll as many [star] dice as [black] cards left in their possession. [Pause] Read '''1'''.<br> | '''A:''' The Assassin may discard as many [black] cards as they wish. [Pause] Roll as many [star] dice as [black] cards left in their possession. [Pause] Read '''1'''.<br> | ||
'''B:''' Each Assassin can discard as many [black] cards as they wish. [Pause] For each Assassin, roll as many [star] dice as the number of [black] cards left in their possession. | '''B:''' Each Assassin can discard as many [black] cards as they wish. [Pause] For each Assassin, roll as many [star] dice as the number of [black] cards left in their possession. Read '''1'''. | ||
'''1:''' | '''1:''' If you get 0 [star] or fewer [star] than [🛡], all goes well. Otherwise, the Assassin slips, barely catches himself and loses as many [health] as [star] rolled. [Pause] In both cases, you reach the top. You can look at 2 of the Location stickers in contact with the one where you are. If you chose '''B''', read '''2'''.<br> | ||
'''2:''' | '''2:''' The Assassin(s) with the fewest [black] cards arrive first. Each of them can choose 1 Equipment card from 1 loser's board. | ||
|-|A Good Deal?= | |-|A Good Deal?= | ||