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=Apocalypse= | =Apocalypse= | ||
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!style="background:#F1D3F1; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<div style="padding-right:3em; padding-left:6em;"><font color="black" style="font-size:13.5px; font-family:tahoma;">''Assassin's Creed: Brotherhood of Venice'' memories</font></div> | |||
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!style="background:#F1D3F1; color:#000000; -moz-border-radius:3.25px; border-radius:3.25px;" align="center"|<font style="font-size:13.5px; font-family:Arial;">'''''Apocalypse'''''</font> | |||
|- | |||
|[[Bitter Conduct]] - [[Ghost Stories]] - [[Shadowing]] - [[Time Bombs]] - [[Mission]] - [[How Green Was...]] - [[Hold the Fort!]] - [[Another World]] - [[Who'll Meet Those Snakes?]] - [[In the Dark]] - [[The Beginning of the End]] - [[The Fall (memory)|The Fall]] | |||
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==Bitter Conduct== | ==Bitter Conduct== | ||
| Line 13: | Line 23: | ||
*No Assassin has been Poisoned by a Viper (Elite Guard).</small> | *No Assassin has been Poisoned by a Viper (Elite Guard).</small> | ||
|previous= | |previous= | ||
|next=[[ | |next=[[Ghost Stories]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524 | |date=1524 | ||
}} | }} | ||
'''Bitter Conduct''' was an altered representation of a | '''Bitter Conduct''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==''Apocalypse'' Intro== | ==''Apocalypse'' Intro== | ||
''Venice - 1524 - | ''Venice - 1524 - Seat of the Brotherhood | ||
It's been years since you first met in the hallways of the Brotherhood headquarters. Since then, each of you had their share of heroic actions and fierce battles against the Templars. | |||
The time has come to set off on a new mission, a mission that only extremely loyal and experienced Assassins can lead. | |||
Months ago, the Brotherhood received disturbing reports of a former Assassin turned renegade nicknamed Colubra. The latter is hidden deep in the jungles of the Khmer kingdom of Cambodia where she has led a group of warriors and seem to sow terror among the local populations. Very worrying rumors are circulating: | |||
Colubra is said to possess an Apple of Eden, an extremely powerful artifact that the Templars are actively seeking. It would be a disaster if this artifact fell into their hands. Not to mention the fact that this group is giving the Brotherhood a very bad reputation... | |||
A group of less experienced Assassins has been sent to investigate, but they haven't been heard from in months and the Brotherhood is not optimistic about their fate... This is why they have put you in charge of the critical mission to find the Assassins who preceded you, to put an end to Colubra's actions in the most discreet way possible and to recover any artifacts the renegade may possess. | |||
You will not be alone on this journey: Shao Jun, a brilliant Assassin was on her way back to China has agreed to help you make your way through the jungle of the Khmer Empire. | |||
Good luck and remember: Nothing is true, everything is permitted!'' | |||
==Memory Intro== | ==Memory Intro== | ||
''Your first contact with the region was as | ''Your first contact with the region was as harsh as you imagined. Testing weeks on a merchant ship, total isolation in a country where almost nothing reminds you of Italy, the heat, the humidity... Fortunately, some of you have sea legs. After weeks of sailing on the Mother of All Rivers, the Tônlé Mekôngk, as the people you meet call it, you begin to appreciate the wonders of the Khmer Empire. Traces of its glorious past emerge at the surprising bends of the river: Majestic temples, grandiose vegetation and incredible life forms! | ||
It is in a small village in the heart of the jungle that you are supoosed to meet Shao Jun, the Assassin who will accompany you on your journey. As you approach to the meeting point, you hear the clash of weapons in the distance. Some villagers are battling a group of warrior who seem very well organized. | |||
They have cornered the villagers and two of them are preparing to enter a small stone building. | |||
At the other end of the village, you see a few women gathered around a sick bed. The livid woman lying there seems to be Shao Jun. | |||
Once at her bedside, you understand that she has been poisoned and that she needs an antidote as soon as possible to survive. The women let you know that their antidote reserves are located in the threatened building. Don't let the attackers take it, otherwise Shao Jun will be in serious danger!'' | |||
==Objectives== | ==Objectives== | ||
| Line 30: | Line 61: | ||
==Debrief== | ==Debrief== | ||
''You give the antidote | ''You give Shao Jun the antidote, hoping it will work. After a few hours of restless sleep, she seems to have recovered and thanks you warmly. | ||
She claims to have been poisoned by a very intriguing character who she believes may have a connection to Colubra, the Renegade Assassin you are looking for. | |||
Now you need to find what happened to the Assassins of the first expedition...'' | |||
==References== | ==References== | ||
| Line 39: | Line 74: | ||
== | ==Ghost Stories== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name= | |name=Ghost Stories | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 51: | Line 86: | ||
*Perform Shao Jun's deadly dance on a square containing 4 Guards.</small> | *Perform Shao Jun's deadly dance on a square containing 4 Guards.</small> | ||
|previous=[[Bitter Conduct]] | |previous=[[Bitter Conduct]] | ||
|next=[[ | |next=[[Shadowing]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
''' | '''Ghost Stories''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 73: | Line 108: | ||
== | ==Shadowing== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name= | |name=Shadowing | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 84: | Line 119: | ||
|fullsync=<small> | |fullsync=<small> | ||
*No Assassin became exposed because of Mae Wa.</small> | *No Assassin became exposed because of Mae Wa.</small> | ||
|previous=[[ | |previous=[[Ghost Stories]] | ||
|next=[[Bombs | |next=[[Time Bombs]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
''' | '''Shadowing''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 117: | Line 152: | ||
==Bombs | ==Time Bombs== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name=Bombs | |name=Time Bombs | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 128: | Line 163: | ||
|fullsync=<small> | |fullsync=<small> | ||
*Secret.</small> | *Secret.</small> | ||
|previous=[[ | |previous=[[Shadowing]] | ||
|next=[[ | |next=[[Mission]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''Bombs | '''Time Bombs''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 151: | Line 186: | ||
== | ==Mission== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name= | |name=Mission | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 162: | Line 197: | ||
|fullsync=<small> | |fullsync=<small> | ||
*Attack 1+ Crocodile and Eliminate it.</small> | *Attack 1+ Crocodile and Eliminate it.</small> | ||
|previous=[[Bombs | |previous=[[Time Bombs]] | ||
|next=[[ | |next=[[How Green Was...]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
''' | '''Mission''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 185: | Line 220: | ||
== | ==How Green Was...== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name= | |name=How Green Was... | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 196: | Line 231: | ||
|fullsync=<small> | |fullsync=<small> | ||
*No Assassins were Eliminated.</small> | *No Assassins were Eliminated.</small> | ||
|previous=[[ | |previous=[[Mission]] | ||
|next=[[Hold the Fort!]] | |next=[[Hold the Fort!]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
''' | '''How Green Was...''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 230: | Line 265: | ||
|fullsync=<small> | |fullsync=<small> | ||
*During each Enemy Reinforcement Step, you must never be short of Guard miniatures.</small> | *During each Enemy Reinforcement Step, you must never be short of Guard miniatures.</small> | ||
|previous=[[ | |previous=[[How Green Was...]] | ||
|next=[[Another World]] | |next=[[Another World]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''Hold the Fort!''' was an altered representation of a | '''Hold the Fort!''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 266: | Line 301: | ||
*Secret.</small> | *Secret.</small> | ||
|previous=[[Hold the Fort!]] | |previous=[[Hold the Fort!]] | ||
|next=[[Snakes | |next=[[Who'll Meet Those Snakes?]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''Another World''' was an altered representation of a | '''Another World''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 288: | Line 323: | ||
==Snakes | ==Who'll Meet Those Snakes?== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name=Snakes | |name=Who'll Meet Those Snakes? | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 300: | Line 335: | ||
*2 of the Assassins (other than Shao Jun) must have left the Map by the end of the 6th game turn.</small> | *2 of the Assassins (other than Shao Jun) must have left the Map by the end of the 6th game turn.</small> | ||
|previous=[[Another World]] | |previous=[[Another World]] | ||
|next=[[ | |next=[[In the Dark]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''Snakes | '''Who'll Meet Those Snakes?''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 324: | Line 359: | ||
== | ==In the Dark== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name= | |name=In the Dark | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 335: | Line 370: | ||
|fullsync=<small> | |fullsync=<small> | ||
*No Assassin has lost [health].</small> | *No Assassin has lost [health].</small> | ||
|previous=[[Snakes | |previous=[[Who'll Meet Those Snakes?]] | ||
|next=[[The | |next=[[The Beginning of the End]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
''' | '''In the Dark''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 359: | Line 394: | ||
==The End | ==The Beginning of the End== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Youmay|the memory of the Roman Assassins in Cambodia|the [[The End|memory]] of Edward Kenway]]}} | {{Youmay|the memory of the Roman Assassins in Cambodia|the [[The End|memory]] of Edward Kenway]]}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name=The End | |name=The Beginning of the End | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 371: | Line 406: | ||
|fullsync=<small> | |fullsync=<small> | ||
*Reveal the 6 Danger tokens placed on the Map when it was set up.</small> | *Reveal the 6 Danger tokens placed on the Map when it was set up.</small> | ||
|previous=[[ | |previous=[[In the Dark]] | ||
|next=[[The Fall | |next=[[The Fall (memory)|The Fall]] | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''The End''' was an altered representation of a | '''The Beginning of the End''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||
| Line 397: | Line 432: | ||
==The Fall | ==The Fall (memory)== | ||
{{Era|Memories}} | {{Era|Memories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|name=The Fall | |name=The Fall | ||
|image= | |image= | ||
|description= | |description= | ||
| Line 408: | Line 443: | ||
|fullsync=<small> | |fullsync=<small> | ||
*Each Assassin has kept more than half of their [health].</small> | *Each Assassin has kept more than half of their [health].</small> | ||
|previous=[[The | |previous=[[The Beginning of the End]] | ||
|next= | |next= | ||
|source= | |source= | ||
|location=[[Khmer Empire]] | |location=[[Khmer Empire]] | ||
|date=1524}} | |date=1524}} | ||
'''The Fall | '''The Fall''' was an altered representation of a [[genetic memory]].<ref>''[[Assassin's Creed: Brotherhood of Venice]] – [[Apocalypse]]''</ref> | ||
==Intro== | ==Intro== | ||