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Talk:The Mentor's Keeper: Difference between revisions

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imported>Einsteinium99
Bugged?
 
imported>Vatsa1708
mNo edit summary
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Okay, the first time I played the mission, I failed the full sync. No problem there, I thought, I would just replay it later. So I did, and it never said I failed until AFTER the ending cutscene. Yeah, I kept checking to see if I had failed and I was in the free the whole time until those last few seconds between the cutscene and returning to the black room. Now, this happens every time I try to replay the memory. Worse, I have 100% sync in all sequences besides S3 because of this one lame memory.[[User:Einsteinium99|Einsteinium99]] 22:28, December 24, 2011 (UTC)
Okay, the first time I played the mission, I failed the full sync. No problem there, I thought, I would just replay it later. So I did, and it never said I failed until AFTER the ending cutscene. Yeah, I kept checking to see if I had failed and I was in the free the whole time until those last few seconds between the cutscene and returning to the black room. Now, this happens every time I try to replay the memory. Worse, I have 100% sync in all sequences besides S3 because of this one lame memory.[[User:Einsteinium99|Einsteinium99]] 22:28, December 24, 2011 (UTC)
:Just because you failed doesn't make this a lame memory. The full sync requirements are '''save all civilians'''. Did you actually check for them around the village below before proceeding to the fortress? Seeing as you have failed to achieve full sync, I doubt that. <br/>There are four civilians to save, as you proceed through the village, check you map for black dots.. --[[User:Vatsa1708|<tt>'''Vatsa'''</tt>]] (<small>[[User talk:Vatsa1708|talk]] • [[w::c:prototype|Gentek]]</small>)  05:41, December 25, 2011 (UTC)

Revision as of 07:41, 25 December 2011

Bugged?

Okay, the first time I played the mission, I failed the full sync. No problem there, I thought, I would just replay it later. So I did, and it never said I failed until AFTER the ending cutscene. Yeah, I kept checking to see if I had failed and I was in the free the whole time until those last few seconds between the cutscene and returning to the black room. Now, this happens every time I try to replay the memory. Worse, I have 100% sync in all sequences besides S3 because of this one lame memory.Einsteinium99 22:28, December 24, 2011 (UTC)

Just because you failed doesn't make this a lame memory. The full sync requirements are save all civilians. Did you actually check for them around the village below before proceeding to the fortress? Seeing as you have failed to achieve full sync, I doubt that.
There are four civilians to save, as you proceed through the village, check you map for black dots.. --Vatsa (talkGentek) 05:41, December 25, 2011 (UTC)