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Visitazione's Secret: Difference between revisions
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imported>Bovkaffe We just need Sima to restore the image |
→Trivia: Added trivia note about the fleeing Templar. |
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==Trivia== | ==Trivia== | ||
*Within the room which contained the freerunning puzzle was an [[Easter eggs#Giant squid|easter egg]], in which a large squid would attempt to attack Ezio with one of its tentacles, with him barely dodging it. | *Within the room which contained the freerunning puzzle was an [[Easter eggs#Giant squid|easter egg]], in which a large squid would attempt to attack Ezio with one of its tentacles, with him barely dodging it. | ||
*It is possible to kill the fleeing Templar before he reaches the other guards. When approaching the guard post, there is a short window for the player to use throwing knives to kill the runner before he closes the door. If successful, the player can then sneak past the guard post. | |||
==Reference== | ==Reference== | ||
Revision as of 12:13, 14 May 2017
Visitazione's Secret was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio explored the Santa Maria della Visitazione's catacombs in search of the Assassin Tomb of the Roman Assassin Leonius.
Outcome
Ezio retrieved one of the six Assassin seals needed to unlock the Armor of Altaïr in Sanctuary underneath the Villa Auditore in Monteriggioni.
Gallery
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Ezio entering the catacombs
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A brute checking the haystack
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Ezio chasing an Agile
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Ezio entering the Tomb's outer chamber
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Ezio operating the trial's lever
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Ezio activating one of the switches
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Steps rising from the water
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The inner chamber opening
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Leonius' statue and sarcophagus
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Ezio opening the sarcophagus
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Ezio retrieving Leonius' seal
Trivia
- Within the room which contained the freerunning puzzle was an easter egg, in which a large squid would attempt to attack Ezio with one of its tentacles, with him barely dodging it.
- It is possible to kill the fleeing Templar before he reaches the other guards. When approaching the guard post, there is a short window for the player to use throwing knives to kill the runner before he closes the door. If successful, the player can then sneak past the guard post.