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Trip-wire bomb casing: Difference between revisions
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{{Era|acr}}Trip | {{Era|acr}} | ||
[[File:Trip_wire_bomb.jpg|thumb|The exterior of a trip wire bomb.]] | |||
'''Trip Wire Bombs''' were an archetype of bombs that exploded when a guard or civilian got close enough to trigger them. They took 3 seconds to arm and were best used to eliminate roving patrols or as a trap for pursuers. | |||
It could be used in conjunction with any gunpowder or effect type in bomb crafting. | |||
==Trivia== | ==Trivia== | ||
* | *Ezio and his allies are the only characters who don't trigger an explosion when passing over a trip wire bomb. | ||
*Trip wire bombs are also | *Trip wire bombs are also a multiplayer ability, but are limited to simply stunning those caught in its effect. | ||
Revision as of 04:48, 20 December 2011
Trip Wire Bombs were an archetype of bombs that exploded when a guard or civilian got close enough to trigger them. They took 3 seconds to arm and were best used to eliminate roving patrols or as a trap for pursuers.
It could be used in conjunction with any gunpowder or effect type in bomb crafting.
Trivia
- Ezio and his allies are the only characters who don't trigger an explosion when passing over a trip wire bomb.
- Trip wire bombs are also a multiplayer ability, but are limited to simply stunning those caught in its effect.