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{{Spoilerhd}}
{{Spoilerhd}}
{{Memory Infobox
{{Memory Infobox
|image =Arsenal Infiltration.png
|image =arsenal-infiltration-memory.png
|description = ''The riot has destroyed the Arsenal gates. Discover the purpose of [[Manuel Palaiologos|Manuel]]'s visit.
|description = ''The riot has destroyed the Arsenal gates. Discover the purpose of [[Manuel Palaiologos|Manuel]]'s visit.
|appearance = ''[[Assassin's Creed: Revelations]]''
|appearance = ''[[Assassin's Creed: Revelations]]''

Revision as of 00:16, 10 December 2011

Template:WPmemories

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning recent or upcoming releases from the Assassin's Creed series. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article three months after release.

Arsenal Infiltration is a memory in Assassin's Creed: Revelations.

Description

The riot that was started by Ezio Auditore destroyed the Arsenal Gates, allowing Ezio to infiltrate the Arsenal and find out why Manuel Palaiologos is visiting, and what he and Tarik Barleti are planning.

Dialogue

Ezio oversees Manuel examaning the weapons.

  • Manuel: Twenty years in this city, living like a cipher... and finally, everything is falling into place.
  • Shahkulu: When the Palaiologos line is restored, Manuel, do not forget who helped you bring it back.
  • Manuel: Of course not, my friend! I would not dream of betraying a man of your influence. But you must be patient. Nova Roma wasn't built in a day.
    I am satisfied. Take me to my ship.
    If a single one is damaged, the money stays with me.

Ezio investigates the weapons when Manuel and Shahkulu have left the room.

  • Ezio: Merda! (shit!)

Two Janissaries enter the room, forcing Ezio to flee.

Outcome

Ezio discovers the weapons Tarik sold to Manuel, but is detected before he can do anything else. He manages to escape the Arsenal.

Trivia

Gallery

Assassin's Creed: Revelations memories
Main memories
Sequence 1: A Sort of Homecoming
The Hangman - A Narrow Escape - A Journal of Some Kind - A Hard Ride - The Wounded Eagle
Sequence 2: The Crossroads of the World
A Warm Welcome - Upgrade and Explore - The Hookblade - The View from Galata - Advanced Tactics - On the Defense - On the Attack
Sequence 3: Lost and Found
The Prisoner - The Sentinel, Part 1 - Guild Contracts - Bomb Crafting - A Familiar Face - The Yerebatan Cistern - Quid Pro Quo - The Mentor's Keeper - Curse of the Romani - The Sentinel, Part 2
Sequence 4: The Uncivil War
The Prince's Banquet - An Uneasy Meeting - The Fourth Part of the World - Signs and Symbols, Part I - Galata Tower - The Mentor's Wake
Sequence 5: Heir to the Empire
The Janissaries - The Arsenal Gates - Arsenal Infiltration - Portrait of a Lady - Signs and Symbols, Part II - The Forum of the Ox - A New Regime
Sequence 6: Fortune's Disfavor
Into the Shadows - Honor, Lost and Won - Bearer of Mixed Tidings - A Little Errand - Signs and Symbols, Part III - The Maiden's Tower - The Mentor's Return - Setting Sail
Sequence 7: Underworld
The Hidden City - The Spy Who Shunned Me - The Renegade - Decommissioned - Last of the Palaiologi - Escape - Passing the Torch
Sequence 8: The End of an Era
Discovery - The Exchange - End of the Road
Sequence 9: Revelations
A Homecoming - Lost Legacy - The Message
Secret locations
Hagia Sophia's Secret - The Impaler's Tomb
Citizen recruitment
The Brawler - The Pupil - The Avenger - The Acrobat - The Beggars - The Pickpocket
Master Assassin missions
The Deacon (Part 1 - Part 2) - The Trickster (Part 1 - Part 2) - The Champion (Part 1 - Part 2) - The Guardian (Part 1 - Part 2) - The Vizier (Part 1 - Part 2) - The Thespian (Part 1 - Part 2)
Faction HQ missions
Unfortunate Son - Loose Lips
Book quests
The Polo Symbols: Hippodrome - The Polo Symbols: Galata - The Polo Symbols: Arsenal - The Polo Symbols: Forum of the Ox - The Polo Symbols: Aqueduct - The Polo Symbols: Church I - The Polo Symbols: Church II
Piri Reis missions
Thunder - Smoke Screen - Cherry - Datura - Caltrops - Smoke Decoy - Sticky Situations - Tripwire
Desmond's Journey
Doubts - Training - Escape - Metropolis - Regret
The Lost Archive
The End Is Only the Beginning - The Order - Abstergo - The Mole - Bleeding Effect - The Truth - The End of the Line

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