The Corrupted: Difference between revisions
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*The first Mercenary is dead. Find the other two. | *The first Mercenary is dead. Find the other two. | ||
**KILL the remaining Mercenaries - 2 | **KILL the remaining Mercenaries - 2 | ||
*The Mercenaries are dead, | *The Mercenaries are dead, Approach the city gates. | ||
**REACH the city gates - Distance: Xm | **REACH the city gates - Distance: Xm | ||
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</gallery> | </gallery> | ||
== | ==Behind the scenes== | ||
Before the story rewrite update of ''[[Assassin's Creed: Identity]]'', the memory's date was 1502; after that, the date was no longer available. Additionally, the guards in the memory were [[Siena|Sienese]] soldiers.<ref>{{Youtube|video=2mzCGX2q3Z4&t=367s|text=Assassin’s Creed - Identity (by Ubisoft) - iOS / Android - HD Gameplay Trailer|channel=UCfelpouIc8hS7cBXnVKRBpQ|channelname=TouchGameplay}}</ref> | |||
==References== | ==References== | ||
Revision as of 15:27, 30 July 2025
The Corrupted was a virtual representation of one of Lo Sparviero's genetic memories relived by an Abstergo Entertainment research analyst through the Animus Omega.[1]
Description
The only Assassin near Monteriggioni at the time, Lo Sparviero, tasked himself with eliminating some mercenaries disguised as tax-collectors that had started harassing the citizens of the city.
Memory Animus Feedback System
- The first Mercenary is down the street causing trouble.
- KILL the Mercenary
- The first Mercenary is dead. Find the other two.
- KILL the remaining Mercenaries - 2
- The Mercenaries are dead, Approach the city gates.
- REACH the city gates - Distance: Xm
Outcome
After assassinating the mercenaries and escaping the city, Lo Sparviero returned to his hideout and found that while he was chasing the mercenaries, a thief had sneaked in and stolen a chest belonging to the Brotherhood.
Gallery
-
A mercenary harassing a civilian
-
Lo Sparviero assassinating the mercenary
-
A mercenary and militia member harass a civilian
-
Lo Sparviero assassinating a militia
-
Lo Sparviero assassinating a mercenary
Behind the scenes
Before the story rewrite update of Assassin's Creed: Identity, the memory's date was 1502; after that, the date was no longer available. Additionally, the guards in the memory were Sienese soldiers.[2]
References
Assassin's Creed: Identity memories
| |
|---|---|
| Main memories | |
| Italy – A Murder of Crows | |
| Prologue - The Corrupted - A Healer's Blood - Vengeful Eyes - An Assassin's Requiem - Broken Chains - A Storm of Crows - Burning Pages - Under the Red Sun - A Dangerous Trade - Saviors of Roma | |
| Forlì – A Crimson Sunset | |
| An Unexpected Summon - The Nest of the Bird - A Grey Sky - One for All | |
| Montreal – Animus VR Training | |
| Tutorial: Assassinations - Tutorial: Combat - Tutorial: Eagle Vision - Tutorial: Stealth Assassinations - Tutorial: Interaction - Tutorial: Civilians - Tutorial: Hirelings | |
| Contracts | |
| Assassination (Elite) - Pillage (Elite) - Courier (Elite) - Escort (Elite) - Recovery (Elite) - Tail (Elite) - Kill (Elite) - Bounty Hunt (Elite) - Parkour (Elite) - Track Down (Elite) - Liberation (Elite) - Stalk (Elite) - Crow Hunt (Elite) | |