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imported>Darman36 m Undo revision 796611 by Francesco75 (talk) Extra spaces not needed; links worked fine as-written; only one thing to ref, so plural is useless |
imported>Francesco75 I respect the typo of the game. And the References take an "s" for all the page, directive of Jasca Ducato |
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{{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Unity'')}} | {{DISPLAYTITLE:Skill Tree (''Assassin's Creed: Unity'')}} | ||
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|4 | |4 | ||
|Completed sequence 5 | |Completed sequence 5 | ||
|Gain mastery of [[ | |Gain mastery of [[Long Weapon]]s, granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform. | ||
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!One-Handed Weapon Master | !One-Handed Weapon Master | ||
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|4 | |4 | ||
|Complete Sequence 5 | |Complete Sequence 5 | ||
|Learn to master of [[ | |Learn to master of [[Heavy Weapon]]s, granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack. | ||
|- | |- | ||
!Ground Execution | !Ground Execution | ||
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== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{ACU}} | {{ACU}} | ||
Revision as of 20:20, 22 February 2019
- For skill trees in other Assassin's Creed games, see Skill tree.
The skill tree is an in-game user interface that allows the player to upgrade the abilities of the Assassin Arno Dorian. A total of 25 skills can be unlocked and are assigned to one of 4 trees, Melee, Ranged, Stealth, or Health. Skill points are earned when the player accomplish missions of the main story and Co-op missions. Some skill must be find in the coop missions.[1]
Skills
Melee
| Skill | Skill Points required | Requirement | Description |
|---|---|---|---|
| Long Weapon Master | 4 | Completed sequence 5 | Gain mastery of Long Weapons, granting the ability to make Strong Attacks. When a Long Weapon is equipped, hold X / ⬜ to perform. |
| One-Handed Weapon Master | 4 | Complete Sequence 5 | Gain mastery of swords and other edged weapons, granting the ability to make Strong Attacks. When a sword is equipped, hold X / ⬜ to perform. |
| Staggering Strike | 2 | Complete Sequence 2 | An unbalancing attack that stuns the enemy for a moment. In fight, hold A / X to perform. |
| Heavy Weapon Master | 4 | Complete Sequence 5 | Learn to master of Heavy Weapons, granting you the ability to make Strong Attacks. When a heavy weapon is equipped, hold X / ⬜ to wind up and release an attack. |
| Ground Execution | 8 | Complete Sequence 9 | A fatal strike against a prone enemy. To perform, hold X / ⬜ when your enemy is on the ground. |
Ranged
| Skill | Skill Points required | Requirement | Description |
|---|---|---|---|
| Ranged Weapon | 1 | Complete Sequence 2 | The ability to use ranged weapons such as pistols and muskets. Hold LB / L2 to AIM and press RT / R2 to Shoot. |
| Assassin Cache | 10 | Complete Sequence 2 | The ability to create an Assassin Cache, which allows you and allies to recover bombs and other consumables. When equipped, press "↓" to create a cache. |
| Money Pouch | 2 | Complete Sequence 2 | A money pouch that can be thrown to attract crowds. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw. |
| Stun Grenades | 2 | Complete Sequence 2 | A flash bomb that can stun groups of enemies. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw. |
| Improved Phantom Blade | 8 | Complete Sequence 9 | An upgrade to the Phantom Blade that lets you fire twice without reloading or launch berserk blades. |
| Poison Gas | 8 | Complete Sequence 9 | A bomb that create a large poison cloud that damages anyone inside it. When equipped, press RB / R1 to quick throw. Hold RB / R1 to aim and throw. |
Stealth
| Skill | Skill Points required | Requirement | Description |
|---|---|---|---|
| Communal Sense | 4 | Complete Sequence 2 | Share Eagle Vision with allied players. |
| Disguise | 6 | Complete Sequence 2 | Temporarily disguise yourself (and nearby allies) as a selected target. This skill will fail if you get too close to an enemy. When equipped, press "↓" while facing your target to don a disguise. |
| Apprentice Locksmith | 2 | Complete Sequence 2 | The ability to pick lock on doors and chests. |
| Journeyman Locksmith | 6 | Apprentice Locksmith; Complete Sequence 5 | Increased skill at lockpicking. |
| Master Locksmith | 9 | Journeyman Locksmith; Complete Sequence 9 | Further increased skill at lockpicking. |
| Roll Recovery | 2 | Complete Sequence 5 | Reduced damage and faster recovery from falls. To perform, press B / O when landing on the ground. |
| Double Air Assassination | 4 | Complete Sequence 5 | An instantly fatal air attack against two nearby targets. Press X / ⬜ to perform. |
| Double Assassination | 4 | Complete Sequence 2 | A fatal attack against two nearby targets. Press X / ⬜ to perform. |
| Environmental Blending | 1 | Complete Sequence 2 | The ability to vanish by performing mundane activities, such as sitting on a bench or leaning against a wall. Walk into blending object to perform. |
Health
| Skill | Skill Points required | Requirement | Description |
|---|---|---|---|
| Group Healing | 10 | Complete Sequence 2 | Ability to heal nearby players of some damage. When equipped, press "↓" to heal. |
| Thick Skin | 2 | Complete Sequence 2 | The ability to withstand a little more damage in combat. |
| Thicker Skin | 5 | Thick Skin; Complete Sequence 5 | The ability to withstand more damage in combat. |
| Thickest Skin | 9 | Thicker Skin; Complete Sequence 9 | The ability to withstand a lot more damage in combat. |
| Iron Skin | 12 | Thickest Skin; Complete Sequence 9 | The ability to withstand so much more damage in combat. |
References