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Scroll Theft (Kyrenia Harbor): Difference between revisions

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{{Era|ACBL}}
{{Era|ACBL}}
{{Memory Infobox
{{Memory Infobox
|name = Theft
| name = Theft
|image = Scroll Theft Kyrenia Harbor 1.png
| image = Scroll Theft Kyrenia Harbor 1.png
|description = ''Steal the treasure and escape.''
| description = ''Steal the treasure and escape.''
|appearance = ''[[Assassin's Creed: Bloodlines]]''
| appearance = ''[[Assassin's Creed: Bloodlines]]''
|type = Additional
| type = Additional
|previous = [[Priest Assassination (Limassol Cathedral Square)|Assassination II]]
| previous = [[Priest Assassination (Limassol Cathedral Square)|Assassination II]]
|next = [[Package Delivery (Kyrenia Harbor)|Delivery]]
| next = [[Package Delivery (Kyrenia Harbor)|Delivery]]
|ancestor = [[Altaïr Ibn-La'Ahad]]
| source = [[Altaïr Ibn-La'Ahad]]
|location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]]
| location = [[Kyrenia]], [[Cyprus|Kingdom of Cyprus]]
|date = 1192}}
| date = 1192}}
'''Theft''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].
'''Theft''' was a visual representation of one of [[Altaïr Ibn-La'Ahad]]'s [[Genetic memory|genetic memories]] in the [[Animus#1.0|Animus 1.28]].



Revision as of 17:19, 18 September 2018

Theft was a visual representation of one of Altaïr Ibn-La'Ahad's genetic memories in the Animus 1.28.

Description

Altaïr came across a woman, who pointed him towards the Templars guarding a particular set of scrolls.

Dialogue

  • Woman: Someone should stop them!

Altaïr eliminated the guards, but a Templar captain noticed him. Taking the scrolls and fleeing towards Kyrenia's harbor, he left his men to deal with the Assassin.

  • Captain: Get him!

Outcome

Altaïr assassinated the Templar captain and retrieved the scrolls.

Gallery

Reference

Assassin's Creed: Bloodlines memories
Main memories
Memory Block 1
Assault
Memory Block 2
Investigate - Assassination - Delivery - Assault - Escape - Assault II - Intercept - Delivery II
Memory Block 3
Intercept - Investigate - Interrogation - Assault - Assault II - Assault III - Escape
Memory Block 4
Assault - Interrogation - Treasure Hunt - Assault II - Assault III - Escape
Memory Block 5
Tail - Assault - Investigate - Escort - Assault II - Escape
Memory Block 6
Investigate - Assassination - Assassination II - Assassination III - Interrogation - Interrogation II - Interrogation III - Investigate II
Memory Block 7
Assault
Additional memories
Limassol
Delivery - Assassination - Intercept - Assassination II
Kyrenia
Theft - Delivery - Assassination - Intercept - Assassination II - Delivery II - Intercept II - Assassination III - Intercept III