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The '''multiplayer''' aspect of the [[Assassin's Creed (series)|''Assassin's Creed'' franchise]] is a [[Animus]]-based training program used by [[Abstergo Industries]] to prepare new [[Templar]] agents to the fight against the [[Assassins]] in 2012. Introduced in [[ACBH|''Assassin's Creed: Brotherhood'']] and confirmed to be featured in [[ACR|''Assassin's Creed: Revelations'']], the multiplayer is composed of several game modes comprised mainly of hunting and killing opponents at the same time you evade pursuers.
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
{| border="0" cellspacing="3" cellpadding="0" align="center" style="font-size:90%"
|[[File:ACBMWall.png|150px|link=http://assassinscreed.wikia.com/wiki/Multiplayer/ACBH#Characters]]
|[[File:ACBMWall.png|150px|link=http://assassinscreed.wikia.com/wiki/Multiplayer/ACBH#Characters]]

Revision as of 04:15, 21 August 2011

The multiplayer aspect of the Assassin's Creed franchise is a Animus-based training program used by Abstergo Industries to prepare new Templar agents to the fight against the Assassins in 2012. Introduced in Assassin's Creed: Brotherhood and confirmed to be featured in Assassin's Creed: Revelations, the multiplayer is composed of several game modes comprised mainly of hunting and killing opponents at the same time you evade pursuers.

ACBH Characters ACR Characters Multiplayer Abilities
ACBH Locations ACR Locations Chase-breakers