Mont Saint-Michel: Difference between revisions
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== | ==Sources== | ||
*''[[Assassin's Creed: Brotherhood]]'' | *''[[Assassin's Creed: Brotherhood]]'' | ||
*''[[Assassin's Creed: Revelations]]'' | *''[[Assassin's Creed: Revelations]]'' | ||
[[Category:Assassin's Creed: Brotherhood Multiplayer Locations]] | [[Category:Assassin's Creed: Brotherhood Multiplayer Locations]] | ||
[[Category:Assassin's Creed: Revelations Multiplayer Locations]] | [[Category:Assassin's Creed: Revelations Multiplayer Locations]] | ||
Revision as of 13:19, 2 August 2012
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Ezio, my friend! How may I be of service? This article is in desperate need of a revamp. Please improve it in any way necessary in order for it to achieve a higher standard of quality in accordance with our Manual of Style. |

Mont Saint-Michel is a location that appears in the multiplayer of Assassin's Creed: Brotherhood and later, re-introduced in Assassin's Creed: Revelations. It is included in the Animus Project Update 1.0 and was later merged alongside the Pienza map in The Da Vinci Disappearance and Animus Project Update 3.0.
Mont Saint-Michel is an island on the northern shore of Normandy, France and is made up of multi-leveled structures; including a giant abbey that makes up most of the map, a great deal of both of high and low level rooftops and narrow alleyways, as well as large, open areas filled with NPCs.
Gallery
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Two Hellequins fleeing from their pursuers.
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The streets of Mont Saint-Michel.
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Advanced Alliance in Mont Saint-Michel.
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Concept art created by Yannick Corboz.
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Concept Art
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Illustration of Mont Saint-Michel created by Yannick Corboz.
