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[[File:Damascus-map.jpg|thumb|A map of Damascus in Assassin's Creed.]] | |||
'''Maps''' are used to help the [[Altaïr]] move about the cities, and plan his assassinations and [[investigation]]s. It acts as a compromise to [[Altaïr]]'s memory and sense of direction for the player. With every view point you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol. They will also reveal locations of citizens you can save from soldiers. | '''Maps''' are used to help the [[Altaïr]] move about the cities, and plan his assassinations and [[investigation]]s. It acts as a compromise to [[Altaïr]]'s memory and sense of direction for the player. With every view point you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol. They will also reveal locations of citizens you can save from soldiers. | ||
[[Category:Assassin's Creed Gameplay]] | [[Category:Assassin's Creed Gameplay]] | ||
Revision as of 04:14, 10 January 2010
Maps are used to help the Altaïr move about the cities, and plan his assassinations and investigations. It acts as a compromise to Altaïr's memory and sense of direction for the player. With every view point you have successfully climbed, more areas will appear on your map which reveal certain parts of your investigation, which you can recognize by its symbol. They will also reveal locations of citizens you can save from soldiers.