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Guild challenges (Revelations): Difference between revisions

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*Perform 5 Air Assassinations from a beam to a guard.
*Perform 5 Air Assassinations from a beam to a guard.
*Perform 10 Zipline Assassinations.
*Perform 10 Zipline Assassinations.
'''Reward''': Unlocks the Thief Faction weapon.
'''Reward''': Unlocks the Thief Faction weapon, the Ottoman Mace.


==Bombs==
==Bombs==

Revision as of 06:53, 26 November 2011

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Guild Challenges are a feature re-introduced from Assassin's Creed: Brotherhood. Now, in Assassin's Creed: Revelations, their main difference is that instead of completing challenges to move up ranks, players have to complete certain challenge sets in order to unlock specific items or abilities.

Assassin's Guild

Set 1

  • Call Assassins during a fight 25 times. (Multiple times during the same fight counts)
  • Call Assassins on a target for 20 times.

Reward: Assassins will be more effective when sent on missions. (Chances to succeed in Mediterranean Defense missions are increased)

Set 2

  • Use Arrow Storm for 15 times.
  • Call your Assassins within a story mission at least 5 times.

Reward: Assassin Signal recharges at an increased speed.

Set 3

  • Recruit 12 Assassins.
  • Train 7 recruits to the rank of Master Assassin.
  • Successfully perform a Den Defense for 3 times.

Reward: Unlocks the Assassin Faction weapon, the Sword of Altaïr.

Mercenaries Guild

Set 1

  • Use Mercenaries on Guards for 10 times.
  • Destroy a scaffold by throwing someone into it. (Civilians also count towards the challenge)
  • Kill an enemy using a thrown weapon.

Reward: Cost of hiring Mercenaries decreases.

Set 2

  • Disarm and kill a guard with his own weapon for 5 times.
  • Kill 25 Byzantine Almogavars.
  • Perform 10 hook and throws.

Reward: Unlocks the Mercenary Faction Ability.

Set 3

  • Perform 10 Double Assassinations.
  • Kill 5 Guards in under 10 seconds with Melee.
  • Perform 10 Combo Kill streaks of at least 5 Kills.
  • Kill 25 Ottoman Janissaries.

Reward: Unlocks the Mercenary Faction weapon.

Romanies Guild

Set 1

  • Use 10 Romanies on guards.
  • Escape from at least 10 guards using stealth. (Crowds, haystacks, wells)
  • Kill 20 guards with a Crossbow without being detected.

Reward: Cost of hiring Romanies decreases.

Set 2

  • Use 10 tactical bombs to escape guards.
  • Kill 5 stalkers without getting stabbed.
  • Kill 15 guards using poison.

Reward: Unlocks the Romanies Faction Ability.

Set 3

  • Kill 20 guards with bombs without being spotted.
  • Assassinate 10 guards from behind.
  • Assassinate 5 guards from hiding spots.
  • Kill 3 guards dazed by a single smoke bomb.

Reward: Unlocks the Romanies' Faction weapon, the Romani Dagger.

Thieves Guild

Set 1

  • Use 10 Thieves on guards.
  • Sprint uninterrupted for 300 meters. (The Arsenal district in Constantinople is useful for this challenge)
  • Perform 15 Hook and Runs.

Reward: Cost of hiring Thieves decreases.

Set 2

  • Perform 40 Leaps of Faith.
  • Climb a total distance of 1 KM.
  • Steal 250 Money with Counter Steals.

Reward: Unlocks the Thief Faction Ability.

Set 3

  • Perform a dive of at least 30 meters.
  • Kill 25 guards with Throwing Knives.
  • Perform 5 Air Assassinations from a beam to a guard.
  • Perform 10 Zipline Assassinations.

Reward: Unlocks the Thief Faction weapon, the Ottoman Mace.

Bombs

Set 1

  • Stick 10 bombs on guards.
  • Kill a Mission Target with a bomb.
  • Distract 20 guards with bombs.
  • Kill 5 guards with a single bomb.
  • Kill 20 guards with Tripwire Bombs.

Reward: Extra Bomb ingredients found from Assassin Dens.

Set 2

  • Craft a bomb with every shell type.
  • Use 50 bombs.
  • Kill 25 guards incapacitated by bombs.
  • Craft 1 bomb with every effect type.
  • Use every bomb effect at least twice.

Reward: Bomb Capacity upgrade. (1 extra bomb space for each pouch)