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Guardian_4.png|The Assassins retreat to the fortress.
Guardian_4.png|The Assassins retreat to the fortress.
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==Source==
*''[[Assassin's Creed]]''
{{ACMemories}}
[[Category:Assassin's Creed Memories]]
[[Category:Assassin's Creed Memories]]

Revision as of 19:06, 25 September 2012

Template:WPmemories

This article is about the Assassin's Creed memory. You may be looking for the Animi Avatar of the same name from Assassin's Creed: Revelations.

Guardian was a virtual representation of one of Altaïr Ibn-La'Ahad's genetic memories, relived by Desmond Miles in 2012 through the Animus.

Description

Altaïr followed Al Mualim's command and set out to help defending the village from the attacking Templars. As he was leaving the fortress, he met Rauf once again, who told him to keep the attackers distracted, so that the others could have time to reach the fortress.

Altaïr fought his way through the village, all the way down to the gates. As he arrived, the retreat was sounded, and he made it back to the fortress with his fellow Assassins.

Dialogue

Altaïr left Al Mualim's study and headed for the fortress gates. There, he was intercepted by Rauf.

  • Rauf: Altaïr! It's good you've come. We need your help!
  • Altaïr: What's happened?
  • Rauf: Templars. They attack the village. Most of our people were able to get away. Most... but not all.
  • Altaïr: What do you need me to do?
  • Rauf: Distract the Templars. Keep them occupied while I rescue those still trapped inside.
  • Altaïr: As you wish.

Altaïr made his way through the village. Along the way, Templar Knights attacked him on sight. He killed them all as he moved toward the village gates. Just as he arrived there, the battle suddenly broke up as the retreat was sounded, and Templar reinforcements arrived.

  • Assassin: Break off the attack and return to Masyaf! Al Mualim commands it!

Outcome

Altaïr aided Rauf by distracting the attackers, buying the others time to retreat to the fortress.

Gallery

Source

Assassin's Creed memories
Memory Block 1
Solomon's Temple
Acquisition - Failure - Guardian - Glory
Memory Block 2
Masyaf
Eavesdropping - Pickpocketing - Interrogation - Knowledge
Damascus
Pickpocketing - Eavesdropping - Informer Escort - Interrogation - Eavesdropping II - Eavesdropping III - Rooftop Race - Pickpocketing II - Knowledge - Assassination
Memory Block 3
Acre
Flag Collection - Interrogation - Pickpocketing - Archer Assassination - Eavesdropping - Stealth Assassination - Knowledge - Assassination
Jerusalem
Stealth Assassination - Interrogation - Pickpocketing - Informer Escort - Flag Collection - Eavesdropping - Knowledge - Assassination
Memory Block 4
Damascus
Interrogation - Eavesdropping - Pickpocketing - Stealth Assassination - Merchant Stand Destruction - Flag Collection - Knowledge - Assassination
Acre
Flag Collection - Merchant Stand Destruction - Interrogation - Stealth Assassination - Archer Assassination - Pickpocketing - Knowledge - Assassination
Jerusalem
Interrogation - Stealth Assassination - Pickpocketing - Informer Escort - Archer Assassination - Eavesdropping - Knowledge - Assassination
Memory Block 5
Acre
Eavesdropping - Pickpocketing - Rooftop Race - Interrogation - Informer Escort - Stealth Assassination - Pickpocketing II - Knowledge - Assassination
Damascus
Rooftop Race - Eavesdropping - Interrogation - Stealth Assassination - Merchant Stand Destruction - Pickpocketing - Knowledge - Assassination
Memory Block 6
Jerusalem
Eavesdropping - Pickpocketing - Interrogation - Stealth Assassination - Archer Assassination - Rooftop Race - Knowledge - Assassination - Assassination II
Memory Block 7
Paradise
Assassination