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[[File:Assassin's creed - viewpoint.png|thumb|300px|right|Altair sychronizing a guard tower in Damascus]] Guard Towers are special viewpoints in
[[File:Assassin's creed - viewpoint.png|thumb|300px|right|Altair sychronizing a guard tower in [[Damascus]].]]
''Assassin's Creed ''and can be found at least once in every district. Their presence is scaled down in ''Assassin's Creed II'', but a variant ([[Borgia Towers]]) reappears in ''Assassin's Creed: Brotherhood''.
'''Guard Towers''' are special [[view points]] in ''[[Assassin's Creed]]'', and at least one can be found in every district. Their presence is scaled down in ''[[Assassin's Creed II]]'', but a [[Borgia Towers|variant]] reappears in ''[[Assassin's Creed: Brotherhood]]''.
 
==Use==
==Use==
In ''Assassin's Creed'', Guard towers are used in every sequence. In order to gain full Synchronization with Altair, you must climb each viewpoint and sychronize with it, among other things.
In ''Assassin's Creed'', guard towers are used in every sequence. In order to gain full [[Synchronization]] with Altair, the player must climb each viewpoint and sychronize with it to reveal nearby portions of the [[Maps|map]].
 
Guard towers are basically the center of [[Guards|guard]] activity in the district. They are guarded by several high-ranking guardsmen, with more patrolling the area. A single [[Archers|archer]] is always found on its pinnacle height.


Guard Towers are basically the centre of Guard activity in the district. they are guarded by several high-ranking guardsmen with more patrolling the area. There is even an archer on the roof.
During an assassination, if your cover is blown and your target sees you, they may turn and flee towards their district's guard tower. Upon reaching it, they become more difficult to kill, as they will be reinforced by several guards.


During an Assassination memory of one of the Nine, if your cover is blown and your target sees you, they may turn and flee from you. Their destination is their district's guard tower. This is so they can call reinforcements to help them fight you. It is generally advised to not let them get to the Guard Tower, and kill them during the chase.
==Trivia==
==Trivia==
*There are only four targets that flee to the guard tower. The rest turn and fight you. The four that run are Abu'l Naqoud, Talal, Sibrand and Jubair al Hakim.
*There are only four [[Assassination targets|targets]] that flee to the guard tower; namely [[Abu'l Nuqoud]], [[Talal]], [[Sibrand]] and [[Jubair al Hakim]].
*Guard Towers feature in ''Assassin's Creed II'', but only at specific points. for instance, in Sequence one, Ezio must climb the Palazzo della Signoria, which is heavily fortified. It is also a Viewpoint.
*Borgia Towers in ''Assassin's Creed: Brotherhood'' are a variant of Guard Towers. They are heavily fortified and have a Borgia Captain who will either flee or fight you on sight.
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[[Category:Assassin's Creed Gameplay]]
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[[Category:Assassin's Creed Locations]]
[[Category:Assassin's Creed Locations]]

Revision as of 10:52, 18 January 2011

Altair sychronizing a guard tower in Damascus.

Guard Towers are special view points in Assassin's Creed, and at least one can be found in every district. Their presence is scaled down in Assassin's Creed II, but a variant reappears in Assassin's Creed: Brotherhood.

Use

In Assassin's Creed, guard towers are used in every sequence. In order to gain full Synchronization with Altair, the player must climb each viewpoint and sychronize with it to reveal nearby portions of the map.

Guard towers are basically the center of guard activity in the district. They are guarded by several high-ranking guardsmen, with more patrolling the area. A single archer is always found on its pinnacle height.

During an assassination, if your cover is blown and your target sees you, they may turn and flee towards their district's guard tower. Upon reaching it, they become more difficult to kill, as they will be reinforced by several guards.

Trivia