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Crash a Party: Difference between revisions
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imported>Kainzorus Prime No edit summary |
imported>Piero.schiavone1994 No edit summary |
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{{Era|AC2}} | {{Era|Memories|AC2}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = Assassination-contract-memory.png | |image = Assassination-contract-memory.png | ||
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==Outcome== | ==Outcome== | ||
Ezio found and assassinated the target, completing the contract. | Ezio found and assassinated the target, completing the contract. | ||
{{-}} | {{-}} | ||
==Gallery== | ==Gallery== | ||
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==Reference== | ==Reference== | ||
*''[[Assassin's Creed II]]'' | *''[[Assassin's Creed II]]'' | ||
{{AC2Memories}} | {{AC2Memories}} | ||
[[Category:Memories of Ezio Auditore da Firenze]] | [[Category:Memories of Ezio Auditore da Firenze]] | ||
[[Category:Memories relived using Animus 2.0]] | [[Category:Memories relived using Animus 2.0]] | ||
Revision as of 22:29, 8 May 2018
Crash a Party was a virtual representation of one of Ezio Auditore da Firenze's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Ezio Auditore received a contract from Lorenzo de' Medici to assassinate a cousin of Francesco de' Pazzi during a party thrown in Venice.
Outcome
Ezio found and assassinated the target, completing the contract.
Gallery
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Ezio tailing the party guest
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Ezio aiming the Hidden Gun at the target