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Crafting (Project Legacy): Difference between revisions

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imported>Cheddarius
Added Weaponry section
imported>Cheddarius
Added Forgery section
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==Category Forgery==
==Category Forgery==
{| border="1" cellspacing="0"
! Craft Name
! Item Name
! Buy Price
! Base Sell Price
! Components
! Buyable Components Price
! Buyable Components
! Notes
|-
|Forge Papal Seals
|Papal Seal (2)
|960
|96
|Wax (1)
|400
|All
|N/A
|-
|Prepare Ink
|Ink (2)
|3600
|360
|Gum Arabic (1), Oak Gall (1), Iron (1)
|800
|Gum Arabic
|N/A
|-
|Create Vellum Sheet
|Vellum
|4000
|800
|Hide (1), Gold (1)
|N/A
|None
|N/A
|}


==Cost Efficiency for Profit==
==Cost Efficiency for Profit==

Revision as of 05:29, 22 October 2010

File:Placeholder

Here's a future list of crafting items.

Category Alchemy

Craft Name Item Name Buy Price Base Sell Price Components Buyable Components Price Buyable Components Notes
Produce Olive Oil Oil Flask 360 90 Cork (1), Olives (2) N/A None N/A
Extract Pyrite Pyrite 900 200 Coal (1) 150 All Part of profitable Poisoned Dagger chain.
Prepare Acetum Acetum 180 90 Grapes (2), Cork (1) N/A None N/A
Grind Verdigris Verdigris 200 75 Copper (1), Acetum (1) 180 Acetum N/A
Extract Sandarach from Silver Sandarach 400 80 Silver (1) N/A None N/A
Extract Sandarach from Gold Sandarach (2) 400 80 Gold (1) N/A None N/A
Prepare Blinding Powder Blinding Powder (3) 3100 310 Chalk (1), Verdigris (1), Sandarach (1) 760 All N/A
Prepare Gunpowder Gunpowder (2) 1000 250 Salt Peter (1), Brimstone (1), Charcoal (1) 340 Salt Peter, Brimstone N/A
Prepare Smoke Bomb Smoke Bomb (2) 250 25 Gunpowder (1), Sugar (1) 1070 All N/A
Produce Vitriol Vitriol 1500 350 Pyrite (1), Salt Peter (1) 1000 All Part of profitable Poisoned Dagger chain. Costs only 100 if you have Pyrite.
Poison Dagger Poisoned Dagger 4000 750 Dagger (1), Vitriol (1) 1700 All Part of profitable Poisoned Dagger chain. Costs only 200 if you have Vitriol.

File:Alchemy.jpg
Alchemy Crafting

Category Bribery

Category Military

Category Weaponry

Craft Name Item Name Buy Price Base Sell Price Components Buyable Components Price Buyable Components Notes
Prepare Barricades Barricade (2) 420 42 Pine (2) N/A None N/A
Carve Pikes Pike (2) 2400 900 Holm Oak (1), Iron (1) N/A None Fairly profitable if you can spare the AP. You need these to train pikemen.
Prepare Firepot Fire Pot 2200 220 Holm Oak (2), Oil Flask (1), Salt Peter (1) N/A None N/A
Construct Firearm Matchlock Rifle 35000 7500 Copper (2), Tin (1), Olive (1), Pyrite (1) 900 Pyrite Extremely profitable if you can spare the AP. The mission "Muzzle" in memory Consequences in Chapter 4 requires this, and it is extremely expensive, so it is probably worth it to craft at least one firearm (unless you already have many territories, which can easily bring in millions of florins a day).
Create Quiver Arrow (5) 25 2 Pine (1), Iron (1) N/A None N/A
Create A Pack Of Bolts Crossbow Bolt (5) 125 12 Holm Oak (1), Iron (1) N/A None N/A
Prepare Ammunition Rounds (5) 250 25 Copper (2), Zinc (1), Gunpowder (1) 1000 Gunpowder N/A

Category Forgery

Craft Name Item Name Buy Price Base Sell Price Components Buyable Components Price Buyable Components Notes
Forge Papal Seals Papal Seal (2) 960 96 Wax (1) 400 All N/A
Prepare Ink Ink (2) 3600 360 Gum Arabic (1), Oak Gall (1), Iron (1) 800 Gum Arabic N/A
Create Vellum Sheet Vellum 4000 800 Hide (1), Gold (1) N/A None N/A

Cost Efficiency for Profit