Welcome to Assassin's Creed Wiki! Log in and join the community.
Come Out and Play: Difference between revisions
Jump to navigation
Jump to search
imported>DanMan7308 Created page with "{{WPmemories}} '''Come Out and Play '''is a memory in ''Assassin's Creed II.'' ==Discription== In this memory Ezio must assassinate Bernardo Baroncelli which will p…" |
imported>ThiefAC No edit summary |
||
| Line 1: | Line 1: | ||
{{WPmemories}} | {{WPmemories}} | ||
{{Memory Infobox | |||
|image = Ezio_Bernado_Animustalk.jpg|300px | |||
|description = ''Assassinate Bernardo Baroncelli and avoid his guard patrols.'' | |||
|appearance = ''[[Assassin's Creed II]]'' | |||
|type = Main | |||
|previous = [[Checcomate]] | |||
|next = [[Florentine Fiasco]] | |||
|ancestor = [[Ezio Auditore da Firenze]] | |||
|location = [[San Gimignano]], [[Italy]] | |||
|date = 1480 | |||
}} | |||
'''Come Out and Play '''is a memory in ''[[Assassin's Creed II]].'' | '''Come Out and Play '''is a memory in ''[[Assassin's Creed II]].'' | ||
== | ==Description== | ||
In this memory [[Ezio]] must assassinate [[Bernardo Baroncelli]] which will prove to be a small challenge since the streets leading to his location are blocked by many [[guards]]. If Ezio is caught by Bernardo he will flee immediately, with surrounding guards rushing to his aid. Ezio proves to be too agile and quick for the guards and | In this memory [[Ezio Auditore da Firenze|Ezio Auditore]] must assassinate [[Bernardo Baroncelli]] which will prove to be a small challenge since the streets leading to his location are blocked by many [[guards|soldiers]]. If Ezio is caught by Bernardo he will flee immediately, with surrounding guards rushing to his aid. Ezio proves to be too agile and quick for the guards and eventually finishes off Bernardo in the corner of an alleyway. | ||
==Outcome== | ==Outcome== | ||
Bernardo is assassinated. | Bernardo is assassinated. | ||
[[Category:Article stubs]] | [[Category:Article stubs]] | ||
[[Category:Assassin's Creed II Memories]] | [[Category:Assassin's Creed II Memories]] | ||
Revision as of 15:20, 30 October 2010
Come Out and Play is a memory in Assassin's Creed II.
Description
In this memory Ezio Auditore must assassinate Bernardo Baroncelli which will prove to be a small challenge since the streets leading to his location are blocked by many soldiers. If Ezio is caught by Bernardo he will flee immediately, with surrounding guards rushing to his aid. Ezio proves to be too agile and quick for the guards and eventually finishes off Bernardo in the corner of an alleyway.
Outcome
Bernardo is assassinated.