Adam Steeves: Difference between revisions
imported>Fielran imageneed template, revamp template |
imported>VilkaIsBack fixing this gave me an aneurysm. |
||
| Line 1: | Line 1: | ||
{{Era|RW}} | {{Era|RW}} | ||
'''Adam Steeves''' is an artist at [[Ubisoft|Ubisoft Montreal]]. He has been a part of the development team on several [[Assassin's Creed (series)|''Assassin's Creed'']] titles. | |||
'''Adam Steeves''' is | ==Biography== | ||
===''Assassin's Creed''=== | |||
Adam Steeves has contributed significantly to the Assassin's Creed franchise, beginning as a Communication Artist for ''[[Assassin's Creed II]]'' and its handheld spinoff ''[[Assassin's Creed II: Discovery]]'', the handheld prequel game to the first entry in the series ''[[Assassin's Creed: Bloodlines]]'', and ''[[Assassin's Creed: Brotherhood]]''. His role evolved to a Screenshot Artist for ''[[Assassin's Creed: Revelations]]'' and its associated [[The Lost Archive|expansion]], as well as for ''[[Assassin's Creed III]]'' and its associated [[The Tyranny of King Washington|expansion]]. Steeves then transitioned to the role of 2D/3D Artist, contributing his skills to ''[[Assassin's Creed IV: Black Flag]]'', ''[[Assassin's Creed: Unity]]'', ''[[Assassin's Creed: Syndicate]]'', ''[[Assassin's Creed: Origins]]'', ''[[Assassin's Creed: Odyssey]]'', the remastered editions of ''[[Assassin's Creed: Rogue]]'' and ''Assassin's Creed III'', ''[[Assassin's Creed: Valhalla]]'', and ''[[Assassin's Creed: Nexus VR]]''.<ref>{{Cite web| url=https://www.mobygames.com/person/193549/adam-steeves/| title=Adam Steeves| publisher=MobyGames| accessdate=1 June 2024}}</ref> | |||
==''Assassin's Creed'' credits== | |||
*''[[Assassin's Creed II]]'' (2009) – Communication Artist | |||
*''[[Assassin's Creed II: Discovery]]'' (2009) – Communication Artist | |||
*''[[Assassin's Creed: Bloodlines]]'' (2009) – Communication Artist | |||
*''[[Assassin's Creed: Brotherhood]]'' (2010) – Communication Artist | |||
*''[[Assassin's Creed: Revelations]]'' (2011) – Screenshot Artist | |||
**''[[The Lost Archive]]'' (2012) – Screenshot Artist | |||
*''[[Assassin's Creed III]]'' (2012) – Screenshot Artist | |||
**''[[The Tyranny of King Washington]]'' (2013) – Screenshot Artist | |||
*''[[Assassin's Creed IV: Black Flag]]'' (2013) – 2D/3D Artist | |||
*''[[Assassin's Creed: Unity]]'' (2014) – 2D/3D Artist | |||
*''[[Assassin's Creed: Syndicate]]'' (2015) – 2D/3D Artist | |||
*''[[Assassin's Creed: Origins]]'' (2017) – 2D/3D Artist | |||
*''[[Assassin's Creed: Odyssey]]'' (2018) – 2D/3D Artist | |||
*''[[Assassin's Creed: Rogue|Assassin's Creed: Rogue Remastered]]'' (2018) – 2D/3D Artist | |||
*''[[Assassin's Creed III Remastered]]'' (2019) – 2D/3D Artist | |||
*''[[Assassin's Creed: Valhalla]]'' (2020) – 2D/3D Artist | |||
*''[[Assassin's Creed: Nexus VR]]'' (2023) – 2D/3D Artist | |||
==Gallery== | |||
<gallery> | |||
DTVA - Jorvik.jpg | |||
DTVA Royal Estate of Chippenham.jpg | |||
DTVA - Altar in Old Minster.jpg | |||
</gallery> | |||
==References== | |||
{{Reflist}} | |||
[[Category:Development team]] | [[Category:Development team]] | ||
[[Category:Assassin's Creed II development team]] | |||
[[Category:Assassin's Creed II: Discovery development team]] | [[Category:Assassin's Creed II: Discovery development team]] | ||
[[Category:Assassin's Creed: Bloodlines development team]] | [[Category:Assassin's Creed: Bloodlines development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed III development team]] | |||
[[Category:Assassin's Creed IV: Black Flag development team]] | [[Category:Assassin's Creed IV: Black Flag development team]] | ||
[[Category:Assassin's Creed: Unity development team]] | [[Category:Assassin's Creed: Unity development team]] | ||
| Line 14: | Line 47: | ||
[[Category:Assassin's Creed: Rogue development team]] | [[Category:Assassin's Creed: Rogue development team]] | ||
[[Category:Assassin's Creed: Odyssey development team]] | [[Category:Assassin's Creed: Odyssey development team]] | ||
[[Category:Assassin's Creed: Valhalla development team]] | [[Category:Assassin's Creed: Valhalla development team]] | ||
[[Category:Assassin's Creed: Nexus VR development team]] | |||
Revision as of 06:49, 1 June 2024
Adam Steeves is an artist at Ubisoft Montreal. He has been a part of the development team on several Assassin's Creed titles.
Biography
Assassin's Creed
Adam Steeves has contributed significantly to the Assassin's Creed franchise, beginning as a Communication Artist for Assassin's Creed II and its handheld spinoff Assassin's Creed II: Discovery, the handheld prequel game to the first entry in the series Assassin's Creed: Bloodlines, and Assassin's Creed: Brotherhood. His role evolved to a Screenshot Artist for Assassin's Creed: Revelations and its associated expansion, as well as for Assassin's Creed III and its associated expansion. Steeves then transitioned to the role of 2D/3D Artist, contributing his skills to Assassin's Creed IV: Black Flag, Assassin's Creed: Unity, Assassin's Creed: Syndicate, Assassin's Creed: Origins, Assassin's Creed: Odyssey, the remastered editions of Assassin's Creed: Rogue and Assassin's Creed III, Assassin's Creed: Valhalla, and Assassin's Creed: Nexus VR.[1]
Assassin's Creed credits
- Assassin's Creed II (2009) – Communication Artist
- Assassin's Creed II: Discovery (2009) – Communication Artist
- Assassin's Creed: Bloodlines (2009) – Communication Artist
- Assassin's Creed: Brotherhood (2010) – Communication Artist
- Assassin's Creed: Revelations (2011) – Screenshot Artist
- The Lost Archive (2012) – Screenshot Artist
- Assassin's Creed III (2012) – Screenshot Artist
- The Tyranny of King Washington (2013) – Screenshot Artist
- Assassin's Creed IV: Black Flag (2013) – 2D/3D Artist
- Assassin's Creed: Unity (2014) – 2D/3D Artist
- Assassin's Creed: Syndicate (2015) – 2D/3D Artist
- Assassin's Creed: Origins (2017) – 2D/3D Artist
- Assassin's Creed: Odyssey (2018) – 2D/3D Artist
- Assassin's Creed: Rogue Remastered (2018) – 2D/3D Artist
- Assassin's Creed III Remastered (2019) – 2D/3D Artist
- Assassin's Creed: Valhalla (2020) – 2D/3D Artist
- Assassin's Creed: Nexus VR (2023) – 2D/3D Artist
Gallery
References
- ↑ Adam Steeves. MobyGames. Retrieved on 1 June 2024.
- Development team
- Assassin's Creed II development team
- Assassin's Creed II: Discovery development team
- Assassin's Creed: Bloodlines development team
- Assassin's Creed: Revelations development team
- Assassin's Creed III development team
- Assassin's Creed IV: Black Flag development team
- Assassin's Creed: Unity development team
- Assassin's Creed: Syndicate development team
- Assassin's Creed: Origins development team
- Assassin's Creed: Rogue development team
- Assassin's Creed: Odyssey development team
- Assassin's Creed: Valhalla development team
- Assassin's Creed: Nexus VR development team