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Created page with "{{Era|Memories}} {{Spoilerhd|26 May 2025|Assassin's Creed: Brotherhood of VeniceApocalypse}} {{Memory Infobox |name=Bitter Conduct |image= |description= |appearance=''Assassin's Creed: Brotherhood of VeniceApocalypse'' |type=Main |fullsync=<small> *No Assassin has suffered Poisoning from a a Viper (Elite Guard).</small> |previous= |next=Ghost Stories |source= |location=Khmer Empire |date=1524 }} '''Bitter Conduct''' was an altered repres..."
 
imported>Darman36
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*No Assassin has suffered Poisoning from a a Viper (Elite Guard).</small>
*No [[Assassins|Assassin]] has suffered [[Poison]]ing from a [[Snake|Viper]] (Elite Guard).</small>
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==''Apocalypse'' Intro==
==''Apocalypse'' Intro==
'''Venice - 1524 - Seat of the Brotherhood'''
'''[[Venice]] - 1524 - Seat of the [[Italian Brotherhood of Assassins|Brotherhood]]'''


''It's been years since you first met in the hallways of the Brotherhood headquarters. Since then, each of you had their share of heroic actions and fierce battles against the Templars.<br><br>The time has come to set off on a new mission, a mission that only extremely loyal and experienced Assassins can lead.<br><br>Months ago, the Brotherhood received disturbing reports of a former Assassin turned renegade nicknamed Colubra. The latter is hidden deep in the jungles of  the Khmer kingdom of Cambodia where she has led a group of warriors and seem to sow terror among the local populations. Very worrying rumors are circulating: Colubra is said to possess an Apple of Eden, an extremely powerful artifact that the Templars are actively seeking. It would be a disaster if this artifact fell into their hands. Not to mention the fact that this group is giving the Brotherhood a very bad reputation...<br><br>A group of less experienced Assassins has been sent to investigate, but they haven't been heard from in months and the Brotherhood is not optimistic about their fate... This is why they have put you in charge of the critical mission to find the Assassins who preceded you, to put an end to Colubra's actions in the most discreet way possible and to recover any artifacts the renegade may possess.<br><br>You will not be alone on this journey: Shao Jun, a brilliant Assassin was on her way back to China has agreed to help you make your way through the jungle of the Khmer Empire.<br><br>Good luck and remember: Nothing is true, everything is permitted!''
''It's been years since you first met in the hallways of the [[Assassins|Brotherhood]] [[Venetian Brotherhood headquarters|headquarters]]. Since then, each of you had their share of heroic actions and fierce battles against the [[Templars]].<br><br>The time has come to set off on a new mission, a mission that only extremely loyal and experienced Assassins can lead.<br><br>Months ago, the Brotherhood received disturbing reports of a former Assassin turned renegade nicknamed [[Colubra]]. The latter is hidden deep in the jungles of  the [[Khmer Empire|Khmer]] kingdom of [[Cambodia]], where she has led a group of warriors and seem to sow terror among the local populations. Very worrying rumors are circulating: Colubra is said to possess an [[Colubra's Apple of Eden|Apple of Eden]], an extremely powerful [[Piece of Eden|artifact]] that the Templars are actively seeking. It would be a disaster if this artifact fell into their hands. Not to mention the fact that this group is giving the Brotherhood a very bad reputation...<br><br>A group of less-experienced Assassins has been sent to investigate, but they haven't been heard from in months and the Brotherhood is not optimistic about their fate... This is why they have put you in charge of the critical mission to find the Assassins who preceded you, to put an end to Colubra's actions in the most discreet way possible and to recover any artifacts the renegade may possess.<br><br>You will not be alone on this journey: [[Shao Jun]], a brilliant Assassin was on her way back to [[China]] has agreed to help you make your way through the jungle of the Khmer Empire.<br><br>Good luck and remember: [[The Creed|Nothing is true]], everything is permitted!''


==Memory Intro==
==Memory Intro==
''Your first contact with the region was as harsh as you imagined. Testing weeks on a merchant ship, total isolation in a country where almost nothing reminds you of Italy, the heat, the humidity... Fortunately, some of you have sea legs. After weeks of sailing on the Mother of All Rivers, the Tônlé Mekôngk, as the people you meet call it, you begin to appreciate the wonders of the Khmer Empire. Traces of its glorious past emerge at the surprising bends of the river: Majestic temples, grandiose vegetation and incredible life forms!<br><br>It is in a small village in the heart of the jungle that you are supoosed to meet Shao Jun, the Assassin who will accompany you on your journey. As you approach to the meeting point, you hear the clash of weapons in the distance. Some villagers are battling a group of warrior who seem very well organized.<br><br>They have cornered the villagers and two of them are preparing to enter a small stone building.<br><br>At the other end of the village, you see a few women gathered around a sick bed. The livid woman lying there seems to be Shao Jun.<br><br>Once at her bedside, you understand that she has been poisoned and that she needs an antidote as soon as possible to survive. The women let you know that their antidote reserves are located in the threatened building. Don't let the attackers take it, otherwise Shao Jun will be in serious danger!''
''Your first contact with the region was as harsh as you imagined. Testing weeks on a [[merchant]] [[ship]], total isolation in a country where almost nothing reminds you of [[Italy]], the heat, the humidity... Fortunately, some of you have sea legs. After weeks of sailing on the Mother of All Rivers, the [[Tônlé Mekôngk]], as the people you meet call it, you begin to appreciate the wonders of the Khmer Empire. Traces of its glorious past emerge at the surprising bends of the river: Majestic [[temple]]s, grandiose vegetation, and incredible life forms!<br><br>It is in a small village in the heart of the jungle that you are supposed to meet Shao Jun, the Assassin who will accompany you on your journey. As you approach to the meeting point, you hear the clash of weapons in the distance. Some villagers are battling a group of warrior who seem very well organized.<br><br>They have cornered the villagers and two of them are preparing to enter a small [[stone]] building.<br><br>At the other end of the village, you see a few women gathered around a sick bed. The livid woman lying there seems to be Shao Jun.<br><br>Once at her bedside, you understand that she has been [[poison]]ed and that she needs an antidote as soon as possible to survive. The women let you know that their antidote reserves are located in the threatened building. Don't let the attackers take it, otherwise Shao Jun will be in serious danger!''


==Objectives==
==Objectives==

Revision as of 03:35, 26 February 2025

He who increaseth knowledge, increaseth sorrow.

This article contains spoilers, meaning it has information and facts concerning Assassin's Creed: Brotherhood of VeniceApocalypse. If you do not want to know about these events, it is recommended to read on with caution, or not at all.

This template should be removed from the article 26 May 2025.

Bitter Conduct was an altered representation of a genetic memory.[1]

Apocalypse Intro

Venice - 1524 - Seat of the Brotherhood

It's been years since you first met in the hallways of the Brotherhood headquarters. Since then, each of you had their share of heroic actions and fierce battles against the Templars.

The time has come to set off on a new mission, a mission that only extremely loyal and experienced Assassins can lead.

Months ago, the Brotherhood received disturbing reports of a former Assassin turned renegade nicknamed Colubra. The latter is hidden deep in the jungles of the Khmer kingdom of Cambodia, where she has led a group of warriors and seem to sow terror among the local populations. Very worrying rumors are circulating: Colubra is said to possess an Apple of Eden, an extremely powerful artifact that the Templars are actively seeking. It would be a disaster if this artifact fell into their hands. Not to mention the fact that this group is giving the Brotherhood a very bad reputation...

A group of less-experienced Assassins has been sent to investigate, but they haven't been heard from in months and the Brotherhood is not optimistic about their fate... This is why they have put you in charge of the critical mission to find the Assassins who preceded you, to put an end to Colubra's actions in the most discreet way possible and to recover any artifacts the renegade may possess.

You will not be alone on this journey: Shao Jun, a brilliant Assassin was on her way back to China has agreed to help you make your way through the jungle of the Khmer Empire.

Good luck and remember: Nothing is true, everything is permitted!

Memory Intro

Your first contact with the region was as harsh as you imagined. Testing weeks on a merchant ship, total isolation in a country where almost nothing reminds you of Italy, the heat, the humidity... Fortunately, some of you have sea legs. After weeks of sailing on the Mother of All Rivers, the Tônlé Mekôngk, as the people you meet call it, you begin to appreciate the wonders of the Khmer Empire. Traces of its glorious past emerge at the surprising bends of the river: Majestic temples, grandiose vegetation, and incredible life forms!

It is in a small village in the heart of the jungle that you are supposed to meet Shao Jun, the Assassin who will accompany you on your journey. As you approach to the meeting point, you hear the clash of weapons in the distance. Some villagers are battling a group of warrior who seem very well organized.

They have cornered the villagers and two of them are preparing to enter a small stone building.

At the other end of the village, you see a few women gathered around a sick bed. The livid woman lying there seems to be Shao Jun.

Once at her bedside, you understand that she has been poisoned and that she needs an antidote as soon as possible to survive. The women let you know that their antidote reserves are located in the threatened building. Don't let the attackers take it, otherwise Shao Jun will be in serious danger!

Objectives

  • Collect the antidote.

Debrief

You give Shao Jun the antidote, hoping it will work. After a few hours of restless sleep, she seems to have recovered and thanks you warmly.

She claims to have been poisoned by a very intriguing character who she believes may have a connection to Colubra, the Renegade Assassin you are looking for.

Now you need to find what happened to the Assassins of the first expedition...

References

Assassin's Creed: Brotherhood of Venice memories
Core Campaign
Sequence 0
Prisoners - A Precious Pistol - Poor Little Templars - Forgotten Headquarters
Sequence 1
The Mask - Hidden Secrets - The Three Little Traitors...
Sequence 2
The Little Devil - Endangered Genius - Clash of the Titans - Stealing from a Thief is not Theft
Sequence 3
Tanto va la Brocca alla Fontana... - Backlash - Antidote - Plain as Day - Synchronicity
Sequence 4
Defense by the Book - Second Chance - Resistance - Iago - Back to the Future - Cronos
Additional Memories
She Spears, She Scores - Stand Clear of the Closing Doors - Gentle Benedetto - A Cumbersome Legacy
Roma
Sequence 1
All Roads Lead to Rome - Vacation - Just Visiting - Turn of Events
Sequence 2
Doctor Leonardo & Mister da Vinci - The Temple of Doom - In Memory of the Curtains - (The True) Backlash
Tokyo XXI
Sequence 1
Mission: Infiltration - Abstergo Mystery - Venice Trip - The Human Planet
Sequence 2
Close Protection - Extraction - The Cleaners - Old Scoundrel
Creed vs Crows
What Happens in the Tower Stays in the Tower - Brothers in Arms - Families Reunion - Chest Wars - The Borgias in Danger - Hate in the Time of War - Bring out Your Doctors! - Between a Rock and a Traitor
Apocalypse
Sequence 1
Bitter Conduct - Ghost Stories - Shadowing - Time Bombs
Sequence 2
Mission - How Green Was... - Hold the Fort! - Another World
Sequence 3
Who'll Meet Those Snakes? - In the Dark - The Beginning of the End - The Fall