User blog comment:JAlbor/Wikia at E3 2012/@comment-26113331-20120525170925/@comment-26113331-20120528185527: Difference between revisions
imported>Xannot Created page with "I also think AC:R was made just not to have a hole in annual releases line. It has very little content compared to previous games. AC2 had beatups, assassination contracts, races..." |
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I also think AC:R was made just not to have a hole in annual releases line. It has very little content compared to previous games. AC2 had beatups, assassination contracts, races and couriers + Tomb Missions. AC:B had many courtesan, mercenary and thief missions + Romulus Lairs. AC:R has only 2 faction missions, no lair missions except Impaler's prison (I'm not taking core memories into consideration), quite a number of assassin training missions + sh*tty bomb tutorial missions, which are much too easy and seem to be aimed for total newbies. | I also think AC:R was made just not to have a hole in annual releases line. It has very little content compared to previous games. AC2 had beatups, assassination contracts, races and couriers + Tomb Missions. AC:B had many courtesan, mercenary and thief missions + Romulus Lairs. AC:R has only 2 faction missions, no lair missions except Impaler's prison (I'm not taking core memories into consideration), quite a number of assassin training missions + sh*tty bomb tutorial missions, which are much too easy and seem to be aimed for total newbies. | ||
Maybe because the game focuses more on storytelling, philosophising and patching the story holes and unanswered questions (mostly about Desmond's youth, but also about Altair's life) instead of harsh gameplay like in AC2 where you had a lot of core targets. In AC:R you have only Leandros, Manuel, Shahkulu, Tarik + Abass and Haras in Altair's life, but they have much more personality. | |||
Latest revision as of 20:59, 28 May 2012
I also think AC:R was made just not to have a hole in annual releases line. It has very little content compared to previous games. AC2 had beatups, assassination contracts, races and couriers + Tomb Missions. AC:B had many courtesan, mercenary and thief missions + Romulus Lairs. AC:R has only 2 faction missions, no lair missions except Impaler's prison (I'm not taking core memories into consideration), quite a number of assassin training missions + sh*tty bomb tutorial missions, which are much too easy and seem to be aimed for total newbies.
Maybe because the game focuses more on storytelling, philosophising and patching the story holes and unanswered questions (mostly about Desmond's youth, but also about Altair's life) instead of harsh gameplay like in AC2 where you had a lot of core targets. In AC:R you have only Leandros, Manuel, Shahkulu, Tarik + Abass and Haras in Altair's life, but they have much more personality.