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Training Ground: Difference between revisions
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{{Imageneed|[[Assassin's Creed: Brotherhood]] multiplayer, which is no longer available on PC,}} | |||
'''Training Ground''', also known as '''Playground''', was a simulated mode in the [[Assassin's Creed: Revelations|second stage]] of the [[Animi Training Program]] and the [[Assassin's Creed III|console stage]] of [[Abstergo Entertainment]]'s [[Animus]] technology.<ref>''[[Assassin's Creed: Revelations]]''</ref><ref>''[[Assassin's Creed III]]''</ref> | |||
In it, Abstergo recruits—and later, the general public—could freely practice their skills in an untimed session, and could kill assigned targets in any way they saw fit. | |||
==References== | |||
{{Reflist}} | |||
{{ACR}} | |||
{{AC3}} | |||
[[Category:Secondary stage modes]] | |||
[[Category:Tertiary stage modes]] | |||
Latest revision as of 21:52, 4 June 2023
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Training Ground, also known as Playground, was a simulated mode in the second stage of the Animi Training Program and the console stage of Abstergo Entertainment's Animus technology.[1][2]
In it, Abstergo recruits—and later, the general public—could freely practice their skills in an untimed session, and could kill assigned targets in any way they saw fit.
References[edit | edit source]
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